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ravenclaw_007

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Everything posted by ravenclaw_007

  1. the problem on the buccaneer is that she has for almost every weapon a own special pylon , so yes it is easy to run out of weaponstations but i can remove the sea-eagle pylons on the models before 1989 an i get 4 weaponstations and if i remove the early drop-tanks i even have 6
  2. thanks for the reply , i just thought i can avoid to make to many different models since in this case is only a time period from 6 years from 1983 to 1989 , but so be it i will make 3versions of the S2B
  3. german firefighters in india/pakistan ??? i dont think so you should have changed the plate number :acute: excellent idea with the reminder
  4. thanks alot Buccaneer1 but i realy need only the pictures of the Mk50 cockpit for all others i have the complete flightmanuals with pictures and drawings just the Mk50 i dont have
  5. what i realy need is more info and pictures of the SAAF Mk50 Bucc especially the pylons they used and pictures from the cockpit , if someone can help me with this that would be great sofar i have pictures and data for the drop-tanks some pylons and some antennas that where mounted on the Mk50 as well as 2pictures from the cockpit
  6. Stary , you just made my day finaly all effects work like they did in SF1 and even better , excellent work
  7. excellent Work are you releasing this skins
  8. yap Spinners is right there , just to make it more clear i try to make the S1 but here are some changes i have to make to the model to get the S1 - Intake´s - inner wing - wingspan - exhaust - fuselage - nose-section - Pylons ( maybe i can take this from the S2C ) i have to rework almost all parts of the model to get a S1 , for those who know how long i work already on this Bucc can imagine how long it will take to make a S1 but this time i only have to make some changes and hopefully not the entire aircaft as i did now for the S2 remember this all is only a rework of russouk2004 original model and one thing more i have now Sundowner on bord for this project he is making the skins as soon as the models are finish and i´m able to send him the templates so i can focus on the cockpit
  9. maybe in the future the problem is for the SF1 i have to change so many things on the fuselage and the wings that for now i just like to finish all the SF2 versions . but the SF1 is on the list for future projects
  10. yes i will make it for SF1 as well and a complete cockpit is in work as well , the versions that are in work right now are - S2B early pre 1736mod (standart wing tips) - S2B late 1736mod (short wing tip) - S2C - S2D - SAAF Mk50 the bombay fuel tank is includet as a option in the loadout as well as the Mk20 Hose-Drum-Unit and the Recon-Rack
  11. now i know what i´m doing wrong here
  12. Bump the Bucc still a lot of work to be done
  13. i had a similar problem on my RF-4E pit´s and i had to use the .bmp textures the .tga did not work , or i made a mistake by generating the .tga´s that could be possible to
  14. File Name: RF-4E Pack for SF1 vers1.01 File Submitter: ravenclaw_007 File Submitted: 25 January 2011 File Category: F-4 Phantom II RF-4E Pack for SF1 (tested with patch oct.2008) included are = RF-4E GAF early - with early GAF cockpit RF-4E GAF late - with late GAF cockpit RF-4E HAF slatted Wing - with early HAF cockpit RF-4E HAF ex german - with HAF midterm cockpit RF-4E IAF - with modified early cockpit RF-4E IRIAF - with early GAF cockpit RF-4EJ - with modified early cockpit RF-4E TuAF - with late GAF cockpit vers1.01 correct the error with some RF-4E_GAF_Late and RF-4E_HAF skins / sorry for that ----------------------------------------- Credit = original model by - TW / Bpao / Crab02 original Templates by - Sundowner Hangar Screens by - Soulfreak Pilot Template by - old Diego ALE-38 by - TMF 3D work , Skins , weapon´s and cockpit´s by - ravenclaw_007 testet by - GMG , Derk , pureblue , paulopanz special thanks to - Crusader , Amokfloo i hope i did not forget anybody have fun ravenclaw_007 Click here to download this file
  15. i just got informed that i forgot to include the weapondata for the cameras , here they are please add them to your weapondata and renumber them with the next number in order , open your weapons-editor and safe the new entry thanks to Cliff11 for the info [WeaponData----] TypeName=KS-87 FullName=KS-87 forward / -15degree ModelName= Mass=125.000000 Diameter=0.147000 Length=0.379000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType=W_GERMANY SpecificStationCode=KS-87 NationName=WGermany StartYear=1971 EndYear=2020 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1971 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=4 StoreType=6 CameraFOV=60.000000 CameraPosition=0.000000,0.000000,0.000000 CameraYaw=0.000000 CameraPitch=-15.000000 CameraRoll=0.000000 SightTexture=RF-4E_KS87.tga EODisplayFlags=268435456 [WeaponData----] TypeName=KS-87B FullName=KS-87B left / -12.5degree ModelName= Mass=125.000000 Diameter=0.147000 Length=0.379000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType=W_GERMANY SpecificStationCode=KS-87 NationName=WGermany StartYear=1971 EndYear=2020 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1971 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=4 StoreType=6 CameraFOV=60.000000 CameraPosition=0.000000,0.000000,0.000000 CameraYaw=-90.000000 CameraPitch=-12.500000 CameraRoll=0.000000 SightTexture=RF-4E_KS87B.tga EODisplayFlags=268435456 [WeaponData----] TypeName=KS-87 FullName=KS-87E down / -90degree ModelName= Mass=125.000000 Diameter=0.147000 Length=0.379000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType=W_GERMANY SpecificStationCode=KS-87 NationName=WGermany StartYear=1971 EndYear=2020 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1971 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=4 StoreType=6 CameraFOV=180.000000 CameraPosition=0.000000,0.000000,0.000000 CameraYaw=0.000000 CameraPitch=-90.000000 CameraRoll=0.000000 SightTexture=RF-4E_KS87.tga EODisplayFlags=268435456
  16. Carrier practise , testing the new landing gear it still needs some adjustment
  17. do the Alq-101/alq-119 or ALE-38 show up ??? please open your weapons-data and check if you have an error by renumbering the new weapons
  18. actualy i have tested all RF-4E´s personaly with SF1europe and the drop tanks allways show up the numbering of the station is correct , but did you check the weapons editor if the drop tanks are listed there and did you save the editor ???? this would be the only reason why they dont show up
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