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ravenclaw_007

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Everything posted by ravenclaw_007

  1. F-104G mod für Sfp1

    F-104g in Norm76 ? gibt es da bilder dieses tarnschema kenne ich nur vom tornado
  2. F-104G mod für Sfp1

    vielen dank das hilft mir sehr für bilder und andere daten sende ich meine e-mailadresse
  3. are you talking of the EL-70/73 what was used in the f-104g and because off lag of space the only way to add it in the alpha-jet was the to replace the rear seat with a mounting for the el-70 and so the alpha-jet became a single seater
  4. F-104G mod für Sfp1

  5. This couldnt be real !

    nice trick
  6. when i hit the escape button and the game should go back to the debriefing screen my screen go´s black and the game hangup it happens only with this two aircraft i checked the nations.ini and could not find anything wrong i changed the p-3c orion from usn to australia and it works just the F-14a iran and F-111c australia have this effect on my game any hint is welcome
  7. Thanks a lot i changed the sound file and it works
  8. ok for the AH-1 you have to add this [Nose] ParentComponentName=Fuselage ModelNodeName= ShowFromCockpit=TRUE DamageRating=DAMAGED MassFraction=0.1 HasAeroCoefficients=FALSE SystemName[001]=Pilot SystemName[002]=CoPilot SystemName[003]=ChainGun SystemName[004]=LaserTag SystemName[005]=TVTag and this in the weaponstation [LaserTag] SystemType=LASER_DESIGNATOR ModelNodeName=FLIR CameraFOV=2.500000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture=Tads_Lock.tga EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 SeekerNodeName= SearchFOV=5.000000 SearchTexture=Tads_Search.tga [TVTag] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=10.000000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 for the Tornado the loadout as mention above and the weaponstation like this [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,0.653,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,ARM,ASM,EP,RCN,LP AttachmentType=UK,NATO ModelNodeName=pylon_center PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationRear] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationRear] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationMid] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationMid] SystemType=WEAPON_STATION StationID=11 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 i hope that helps
  9. and this is how you add the brimstone to the tornado-gr1 [Attack] Loadout[01].WeaponType=BOZ107 Loadout[01].Quantity=1 Loadout[02].WeaponType=SkyShadow Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank1500_Tornado Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank1500_Tornado Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=BrimStone Loadout[06].Quantity=3 Loadout[06].RackType=BrimStone3Pack Loadout[07].WeaponType=BrimStone Loadout[07].Quantity=3 Loadout[07].RackType=BrimStone3Pack Loadout[08].WeaponType=BrimStone Loadout[08].Quantity=3 Loadout[08].RackType=BrimStone3Pack Loadout[09].WeaponType=BrimStone Loadout[09].Quantity=3 Loadout[09].RackType=BrimStone3Pack Loadout[10].WeaponType= Loadout[10].Quantity= Loadout[10].RackType= Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=2 Loadout[12].RackType=LAU-105 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=2 Loadout[13].RackType=LAU-105
  10. great work i realy like the brimstone on the tornado thank you and keep up the good work
  11. SFP1/WOV/FE/SFP1-WW2 with a total of 67GB (the SFP1 uses 52GB ) on a 150GB HD
  12. i know there was a thread about mounting rocket pod´s on ter or 2br i just cant find it
  13. Nun auch in Deutsch

    Herzlich Willkommen
  14. wy dont you mount a nike or perhaps a scud
  15. i have that black ring when i fly over water any idea how to get rid of it
  16. the nvidia driver 162.18 solves that problem all works fine now
  17. i have the latest nvidia driver installed with the setting water=2 all works fine i found one hint to for an older nvidia driver ( 96.89) with this driver there should be no problem so i will try it
  18. it will only appear with a setting in the conf.ini water=3 or 4 may be a nvidia problem ?
  19. Version Pack

    interesting idea and a lot of work
  20. thank you for the hint it works
  21. same here i try several times to downlod the israel Harvard IIb maybe some one can give me a hint how to get it
  22. check the data.ini [Pilot] SystemType=PILOT_COCKPIT PilotModelName=Redair1 SetCockpitPosition=TRUE Position=0.0,2.87,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=Canopy this is a copy of my mig-21pfm data.ini the position value sould work for the other mig-21 as well
  23. ANG = Air National Guard MLU = Mid Life Update
  24. orginal f-104 dat.ini

    freut mich wenn ich helfen konnte
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