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Everything posted by ravenclaw_007
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F-104g in Norm76 ? gibt es da bilder dieses tarnschema kenne ich nur vom tornado
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vielen dank das hilft mir sehr für bilder und andere daten sende ich meine e-mailadresse
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AlphaJet Cockpit
ravenclaw_007 replied to Florian's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
are you talking of the EL-70/73 what was used in the f-104g and because off lag of space the only way to add it in the alpha-jet was the to replace the rear seat with a mounting for the el-70 and so the alpha-jet became a single seater -
F-14A Iran / F-111C Australia
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
when i hit the escape button and the game should go back to the debriefing screen my screen go´s black and the game hangup it happens only with this two aircraft i checked the nations.ini and could not find anything wrong i changed the p-3c orion from usn to australia and it works just the F-14a iran and F-111c australia have this effect on my game any hint is welcome -
F-14A Iran / F-111C Australia
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks a lot i changed the sound file and it works -
How do you add Hellfire / Brimstone missiles to the AH-1W Cobra helicopter
ravenclaw_007 replied to SkyStrike's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ok for the AH-1 you have to add this [Nose] ParentComponentName=Fuselage ModelNodeName= ShowFromCockpit=TRUE DamageRating=DAMAGED MassFraction=0.1 HasAeroCoefficients=FALSE SystemName[001]=Pilot SystemName[002]=CoPilot SystemName[003]=ChainGun SystemName[004]=LaserTag SystemName[005]=TVTag and this in the weaponstation [LaserTag] SystemType=LASER_DESIGNATOR ModelNodeName=FLIR CameraFOV=2.500000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture=Tads_Lock.tga EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 SeekerNodeName= SearchFOV=5.000000 SearchTexture=Tads_Search.tga [TVTag] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=10.000000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 for the Tornado the loadout as mention above and the weaponstation like this [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,0.653,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,ARM,ASM,EP,RCN,LP AttachmentType=UK,NATO ModelNodeName=pylon_center PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationRear] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationRear] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationMid] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationMid] SystemType=WEAPON_STATION StationID=11 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 i hope that helps -
How do you add Hellfire / Brimstone missiles to the AH-1W Cobra helicopter
ravenclaw_007 replied to SkyStrike's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
and this is how you add the brimstone to the tornado-gr1 [Attack] Loadout[01].WeaponType=BOZ107 Loadout[01].Quantity=1 Loadout[02].WeaponType=SkyShadow Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank1500_Tornado Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank1500_Tornado Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=BrimStone Loadout[06].Quantity=3 Loadout[06].RackType=BrimStone3Pack Loadout[07].WeaponType=BrimStone Loadout[07].Quantity=3 Loadout[07].RackType=BrimStone3Pack Loadout[08].WeaponType=BrimStone Loadout[08].Quantity=3 Loadout[08].RackType=BrimStone3Pack Loadout[09].WeaponType=BrimStone Loadout[09].Quantity=3 Loadout[09].RackType=BrimStone3Pack Loadout[10].WeaponType= Loadout[10].Quantity= Loadout[10].RackType= Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=2 Loadout[12].RackType=LAU-105 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=2 Loadout[13].RackType=LAU-105 -
HellFire and BrimStone for SFP1/WOV/WOE (Version 1.1)
ravenclaw_007 replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
great work i realy like the brimstone on the tornado thank you and keep up the good work -
How much space FE/SF/WOV/WOE takes in your HD?
ravenclaw_007 replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
SFP1/WOV/FE/SFP1-WW2 with a total of 67GB (the SFP1 uses 52GB ) on a 150GB HD -
rocket pod´s
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
i know there was a thread about mounting rocket pod´s on ter or 2br i just cant find it -
wingfold in mid air
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
how can this happen -
Herzlich Willkommen
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The Iran Specalty
ravenclaw_007 replied to cgold's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
wy dont you mount a nike or perhaps a scud -
graphics problem PF+FB+AEP v4.04m
ravenclaw_007 posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
i have that black ring when i fly over water any idea how to get rid of it -
graphics problem PF+FB+AEP v4.04m
ravenclaw_007 replied to ravenclaw_007's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
the nvidia driver 162.18 solves that problem all works fine now -
graphics problem PF+FB+AEP v4.04m
ravenclaw_007 replied to ravenclaw_007's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
i have the latest nvidia driver installed with the setting water=2 all works fine i found one hint to for an older nvidia driver ( 96.89) with this driver there should be no problem so i will try it -
graphics problem PF+FB+AEP v4.04m
ravenclaw_007 replied to ravenclaw_007's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
it will only appear with a setting in the conf.ini water=3 or 4 may be a nvidia problem ? -
Version Pack
ravenclaw_007 replied to KingAlbert's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
interesting idea and a lot of work -
Bunyaps T-6 Texan
ravenclaw_007 replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thank you for the hint it works -
Bunyaps T-6 Texan
ravenclaw_007 replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
same here i try several times to downlod the israel Harvard IIb maybe some one can give me a hint how to get it -
Where is the pilot?
ravenclaw_007 replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
check the data.ini [Pilot] SystemType=PILOT_COCKPIT PilotModelName=Redair1 SetCockpitPosition=TRUE Position=0.0,2.87,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=Canopy this is a copy of my mig-21pfm data.ini the position value sould work for the other mig-21 as well -
F-16A's no sparrows?
ravenclaw_007 replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ANG = Air National Guard MLU = Mid Life Update -
freut mich wenn ich helfen konnte