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ravenclaw_007

+MODDER
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Everything posted by ravenclaw_007

  1. F-5a

    just got an other 150 gallon drop tank finish , this time it is the 150 gallon drop tank from Sargent Fletcher all tanks are allready added to the F-5A 3d model , next is the 275 gallon drop tank from the F-5E , this tank was used on the NF-5A
  2. wow... that would be great Erik , i really would appreciate that
  3. Mirage F1 with CT-51F Caiman ecm-pod
  4. here are the new MIM-23 missiles MIM-23A , versions for U.S. ARMY , Israel , NATO MIM-23B , versions for U.S. ARMY and Israel , the NATO version is the same as the one from the U.S. ARMY , except for the missing U.S. ARMY stencil , a possible Iran version could be made out of the Israeli one MIM-23C , versions for U.S. ARMY and Israel , the NATO version is the same as the one from the U.S. ARMY , except for the missing U.S. ARMY stencil , U.S. ARMY MIM-23E and MIM-23K have the same colors as in this picture
  5. i could give you this one to your project , if you like
  6. i made it my self , i needed something for fun this Phantom can carry up to 8 AIM-120 , it has new more powerfull engines and the cockpit from the F-4E_AUP , aahh... and it has working canards mandatory screenshot just in case you wondering if something like that did really fly , yes it did , it was a RF-4E testing fly by wire
  7. sorry could not wait until friday agile super Phantom
  8. F-5a

    the RF-5A nose is in work and the basic shape is done , the problem here is that this part is not as easy as the drop tanks and that modding is no longer my first prioity , firts is real life and my grandson , second is modding , so be patient i will make that recce-nose but not in 1 week work i still have to finish - Mirage F1 ecm and recce pods - F-5A recce nose - Tornado (guuruu) Brimstone and Brimstone tripple launcher - Spitfire Mk IX ( for Wrench ) - F-4G series and Cockpits Weapon Pack 3 RF-8 and Cockpit this short list are only the most important items there are still many more that needs to be worked on , the Weapons pack 3 is already split in to 2 parts , Bombs / Missiles / etc. and Rocket pods and Rockets there are still so many items for each pack that i have to finish
  9. F-5a

    that is exactly what we are doing (if possible) , i send all the F-5A or RF-5A items to sophocles and he will integrate this item to his model
  10. F-5a

    some more , this time they are for the NF-5A
  11. F-5a

    back to the F-5A , the excellent aircraft model is getting some new 150 gallon drop tanks
  12. i use the Paint Shop pro X3 and with the the TGA Tool and the Nvidia nomal map filter i´m able to make all my Templates , Skins and Tga´s , i try the photoshop 6.0 but i was not happy with it
  13. View File Buccaneer Mk50 SAAF for SF2 Buccaneer Mk50 SAAF for SF2 includet -------- Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe Buccaneer Mk50 Cockpit SAAF Weapons Mk6 Ejection Seat Effects the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - Thrustvector controll = RATO´s on/off the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory - testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ----------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for SAAF BUccaneer now 25900lbs - typo error on AOA Indicator fixed have fun ravenclaw_007 Submitter ravenclaw_007 Submitted 09/30/2011 Category Buccaneer  
  14. ooohhhh...... that is news to me , Thanks Kevin
  15. or make one of your own based on the Skins you have , it is not such a big deal but it takes time
  16. Question for modders

    and frustrating as well , if you spent days to find the reason why your mod is not working like it should
  17. i love this aircraft especially with the Matra JL-10 twin mount on top of the wings
  18. Weaponspack 3

    to make this weapons i need good pictures and info about the measurements , to get that for weapons of the israeli Air Force is somehow difficult but if someone would supply the needed pictures and infos i will make them
  19. Weaponspack 3

    Thanks to Wrench i was now finaly able to get my hands on a F-4B/N/J tactical manual , with that manual i was able to correct some of my weapons like the AERO 7D / LAU-3A/A and LAU-3A as well as my LAU-32 series launcher and the LAU-59 series a lot of work to change everythink but im almost done witht it here are the new MK-77 fire bombs MK-77 mod2 MK-77 mod4 MK-77 mod5 AERO 7D 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A/A 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A 2.75 Inch Rocket Launcher ( U.S. Air Force ) LAU-32A/A 2.75 Inch Rocket Launcher LAU-32B/A 2.75 Inch Rocket Launcher LAU-59/A 2.75 Inch Rocket Launcher Guided Weapon Walleye I different Mk versions Guided Weapon Walleye II different Mk versions AN/ALQ-164 U.S. Navy and Italian Navy version MK-83 AIR with Thermal Protection Coating
  20. how about this 2 depth charge , they should be able to do the work , some more in work
  21. AV-8B at the range , having fun with CBU`s and testing the new AN/ALQ-164
  22. more F-4G testing , F-4G on a nuclear strike ( yes she can ) first go after the air defence threats , then after the target , the DSU-94/A special weapons panel ist done and working
  23. making a aircraft and bring it in to the game is difficult enough but making a cockpit and try to get it work is a pain in the a..... F-4G_early cockpit , still a long way to go
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