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Everything posted by ravenclaw_007
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3ds Max 2009 and Dec 2010 exporter help
ravenclaw_007 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
its a problem with the registration code , i had that 2 or 3 times , the only way is to make a new install of the 3ds max especially if the old registration code from the 3ds max 2008 is still in the root directory , you have to delet everything that you find from 3ds max in the root directory i took the easy way and made a back up copy of my PC and then formatted my HD and made a new windows installation -
AN/ALQ-164
ravenclaw_007 replied to Ironbostik's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
do you have pictures and the measurements of that pod ??? -
Calling Florian!
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Florian is taking a break , if it is urgent i could call him -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks , looks great did i still have the medium-rocket effects on them ??? -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Eole this is not a RP-3 this is a larger 127mm FFAR (5 inch rocket ) , tis rocket is listet as weapon for the Alize check for "Type T 14 de MATRA" maybe this is a derivative from it i can make them but i would need some more info , are this US rockets or are they french made ??? how long are they ??? - -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
no problem , do you have a picture of this rocket , the color seems a bit strange -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i think i have it now , i removed the TW adapter for the lower rockets and added a SpecificStationCode = TM for the lower rocket possitions - there are now 2 types of rockets the one mounted to the pylons with the the mounting adapter and the one for the twin mount , the twin mount versions do not have the mounting adapter - you can now fly with 8 or 16 rockets or even with a mix load if you like to - if you use the napalm version dont use any twin mount options , because of the larger warhead all twin mount rockets will collide with the napalm warhead this is still a BETA , i will add some more details to the rockets and make the training version with concrete warhead RP-3.rar this are the modified Data.ini and Loadout.ini , with out this ini`s the rockets will not work , please replace the existing one with this new ones Meteor8 ini.rar this is how it looks like now - if you find any error or if you have any suggestions please let me know , as i mention above this is still BETA version and your hint´s , suggestions or wishes can still be added - i did not find any info on how many fragments the FRAG warhead has , i set it to 50 clusters and a fuzing distance of 15 meters - i also set the napalm rocket with a fuzing distance of 15 meters let me know if this is ok for you have fun , Volker -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
life can be so frustrating , i thought to fit the new rockets would be easy but guess what the original TW rockets are way to short and as result of this the hardpoints are on the wrong place , now i have to figure out how to fix this - the hardpoints are fixed Part of the TW model - the position of the lower mounted rockets has to be moved forward and down - original - TW - my new model -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this what i have now , should be the most common versions of the 3inch rocket , but do sombody know the correct color coding for the napalm warhead there are 2 versions the olive drab with 2 light colored stripes and the all over grey one , which version do you want to have and what color are the 2 light colored stripes ??? from top to bootom RP-3 25Lb SAP RP-3 25Lb AP RP-3 60Lb FRAG RP-3 60Lb SAP RP-3 Napalm - if you like to have the practice version with the grey concret warhead let me know -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
based on the pictures from Kulbit this is how they should look like on top the standard HE and below the Napalm one - if the shape and size is ok i could finish this rockets an armor piercin version would be included -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you i will use that info this is what i have , almost done - unfortunatley i dont have the single seat Meteor , so i can not fit the weapon to the rails -
Do we have a napalm rockets mod?
ravenclaw_007 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
do you have the measurements and pictures of them ???? or maybe a drawing ???? -
H&MS-12 Outlaws Tail Logo
ravenclaw_007 replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i think this is from the same picture as you show above just a bit larger -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
2 bears over greek territory and one of them with an engine problem - -
RF-4B.....
ravenclaw_007 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i will try to make them this year , the C version is almost done i just have to add the short engine nozzle and add the refueling probe for the spanish version , some details like antennas are missing to and the Templates will take some time -
also die Luftwaffe hat 225 Canadair CL-13B Mk.6 bestellt und von den canadiern 75 Canadair CL-13A Mk.5 geschenkt bekommen , diese 75 maschienen waren für die waffenschulung bei der WaSLW 10 vorgeshen alle 75 Mk.5 blieben bei der WaSLW 10 und der ErpSt 61 , zum schluss dienten die meisten der Mk.5 der ersatzteilbeschaffung einige gingen auch an die ErpSt 91 und dienten dort für beschuss versuche keine luftwaffen Mk.5 wurde je auf Mk.6 standard umgebaut meines wissens hat die Mk. 6 einen neu entwickelten flügel auf basis der orginalen F-86 flügel , es waren also auf keinen fall umgebauten Mk.5 flügel
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Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
and one more skin for the AUP , 40 years Phantom II in HAF service - -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the F-4E_AUP got some new dresses Merry Christmas - -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
MigBuster got it right , Excellent F-4E AUP , the cockpit still needs some work - -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
and now a little riddle , what aircraft / cockpit belongs that control panel a little hint , it is no F-16 - -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Rafale B , templates are done and the 3d model is finish to Rafale C is next hopfully befor x-mas - -
also zu den polys kann ich nur sagen das du das mit den 21k nicht all zu eng nimst das hier sind die werte die ich im moment an der Rafale habe und die fliegt auch im spiel - Num Nodes: 311 Total: (69868 polys, 209604 verts) Mesh Max: (2561 polys, 7683 verts) wichtig ist das du einzelne sectionen wie die fuselage oder die nose nicht als einzelobjekt über ein gewisses polylimit bringst , sonst passiert es dir das das teil undrt umständen im spiel keinen schatten mehr wirft oder schlimmer das der vogel dein spiel zum abstürzen bringt
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SF2_TUAF_F4_BLACKHAWK
ravenclaw_007 replied to emresukhoi's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
nice work but you should mention for what F-4E model that skin is made for , original TW or the one made by me on the picture you posted it looks like you used my model so the skin will not realy fit to the TW F-4E because of a different mapping -
Happy Birthday my friend