-
Content count
3,904 -
Joined
-
Last visited
-
Days Won
256
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by ravenclaw_007
-
i think so
-
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Iranian F-4E´s -
i think MigBuster just mention it all the warhead would be the same as far as i know and i read that it is not only the explosive charge but the the high impact speed from mach2+ that would make the weapon an ideal choice LaGS.pdf
-
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Turkey F-4E 2020 Terminator 111 Filo "Panter" 132 Filo "Hançer" and 171 Filo "Korsanlar" -
an other option would be the laser guided AIM-9 , intended for all the users of AIM-9 that have now switched to AIM-2000 or AIM-9X and still have a large stockpile of AIM-9
-
Ravenclaw; Screenshot
ravenclaw_007 replied to AJAY67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you check your graphics setting ??? i´m mostly on unlimited @ 76.IAP-Blackbird , Martin it is time to stop complaining and buy yourself a decent computer regards volker -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
some new TER and MER rack´s , finaly my new bombs fit without colliding but i think i made a mistake , the rack´s look better without any weapons -
Distance lod's Pro's and Con's
ravenclaw_007 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
normaly i do reduce the vertex count with the " MultiRES " funktion ,i select the object and reduce by percentage the amount of vertex and if i´m not satisfy with the outcome i always can go back or try an other percentage this is the sway brace of a new MER /TER and the vertex count is by 1108 for that object if i reduce the count by 50% the object is still acceptable and the vertex count is now reduced by half , you may have to check if your mapping has changed especialy by reducing above 30% but for a distance lod that would only matter for the No.2 lod , by further reducing the vertex count you will get some distortion of the object what would be still ok for the very far distance lod´s (mapping would not be an issue here) original with 100% vertex count reduced by half reduced to 15% and the object is distorted -
Distance lod's Pro's and Con's
ravenclaw_007 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
actually to make them is quite easy -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
going to cut some daisy´s -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
some ordinary Mk-82 with M904E2 nose-fuze (not final yet) -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the GBU-54 family GBU-54 (Mk-82) USAF GBU-54 (Blu-129/B) USAF BLU-54 (BLU-111A/B) USN BLU-54 (Mk-82) GAF -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Tornado ECR -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
new weapons for the GAF Tornados , GBU-48 and GBU-54 the GBU-48 is intended for the EF-2000 but i´m sure they will fit to the Tornado as well -
JSGME in StrikeFighters2
ravenclaw_007 replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i found it here http://www.gamefront.com/files/21074067/JSGME_exe -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
yes , as soon as i find a modder who can make a working smoke effect for them , i try and failed to do so on the way to Goose Bay / Canada , a long distance flight for a fighter -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
only practice makes perfect -
Version
368 downloads
this skin represents the F-4F 37+51 from the JG-71 Richthofen with a experimental camo , the crews called it the Wolkenmaus ( Cloud Mous ) thanks to Sundowner for his excellent template skins are in 2048x2048 and 1024x1024 this is for the F-4F pack but you can use it as well for the WOE F-4F you just have to rename the bmp files like this F-4E_1 --- to --- F-4F_1 F-4E_2 --- to --- F-4F_2 F-4E_3 --- to --- F-4F_3 F-4E_4 --- to --- F-4F_4 F-4E_5 --- to --- F-4F_5 vers 1.1 there are decal_ini´s for the F-4F Pack included now so the Decal 37+51 will show up , sorry that was my fault not to includ it with the first release for the WOE you can use the Decal ini that comes with the skin ravenclaw_007 -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
a bucc strike , for queen and country -
i need help with Avionics_ini
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
could somebody with skills in avionics modding help me please i try to adopt the F-16C avionics for the F-4E AUP and in principle it is working , the problem is that the HUD is in an other position than on the F-16C so i try to adjust the HUD-settings and i could move the display area but i´m not able to move all the items that are displayed there so no matter what i try this parts are staying in there position as if they are nailed to it , so please if somebody knows how to adjust this settings could help me here please send me a pm and i send you the aircraft folder or are this items not movable ???? do i have to move the cockpit ???? F-16C HUD all items are centered F-4E_AUP HUD , display area is moved up but everything else remain in the original position -
i need help with Avionics_ini
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thanks JM but SupGen fix it already -
a sort of request for an F-16C pit...
ravenclaw_007 replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
even with the texture not on unlimited you should see the difference between an A or C cockpit , or did you forget your glasses -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots