Jump to content

ravenclaw_007

+MODDER
  • Content count

    4,019
  • Joined

  • Last visited

  • Days Won

    271

Everything posted by ravenclaw_007

  1. ok try this settings , that is what i use on my F-4E/F/G hope that will help
  2. like Sundowner suggested , dont use that 2 sided option
  3. ok , select the canopy glas part and left click with your mouse and select Object_Properties make sure that you have "Backface Cull" selected select User Defined check that you have the setting like below
  4. you should ask for simple mods only
  5. that was simple to make , i had the 3d model of the aircraft i had the AN/ALE-40 and had to change them a bit and i had the antenna and sensor from the air intake ( somebody else requested a specific F-16 model so that is why i got them ) basically it was just adding the parts together and add some new items to make the whole thing work , if i would have to start from scratch i would not have done it or at least not in a morning , so dont worry it was not a difficult task , to make it as a fake pilot would have been much more difficult this way everything fits together like it should this kind of request i got a lot , like many other modders to ( i assume ) , and if possible i will do the work , so keep asking for simple mods
  6. just changed it to the larger stabilizers , Thank You
  7. Thank You , that helped a lot just something that i made this morning , new AN/ALE-40 dispensers and the antenna and sensor on the intake the skin has to be made by daddyairplanes
  8. its always good to have a closer look at the pictures there are dispenser on the inner side of the ventral fins
  9. Unusual B-1 camo

    looks like somebody took a pen and colored it some more picture of that camo
  10. i have try to make some 4096 x 4096 textures but constantly run out of memory , i´m using a win7 64bit computer with 32GB ram and a ASUS ROG Strix GeForce GTX-1070 Ti 8GB GDDR5 graphics card , the Software i use is Corel Paintshop Photo Pro X3 what exactly do i wrong to run out of memory ??? any help is welcome i´m not even able to convert a existing 2048 x 2048 template to 4096 x 4096 , best result i had by converting layer by layer to 4096 x 4096 and add them to a new template , but as soon as i start to modify some lines i run out of memory
  11. new textures for the AN/ALE-40 chaff / flare dispenser i decided to make the canopy part new , the old one was to edgy and did not look good with the rest of the aircraft old and new the panel lines on the front fuselage are almost done only some minor things are missing but it seams that i have some problem with the mapping , when i started to add the screws to the front fuselage i notice that on some parts of the front fuselage the screws appear larger then on the rest of the front fuselage , the screws on the template have the size of 5 pixels , so to make them smaller is almost impossible , dont know what to do with that mapping problem the new canopy section i mapped now for the 6th time and i´m still not happy maybe i have to let it like it is for the mean time until i find a way to fix this the top rear mirror is new , the mirror has the correct position now and is moving together with the rear canopy the mirror itself is slanted and a bit back in the housing like the original , the cockpit has some new textures as well making this new 4096 x 4096 templates is very time consuming and with each detail i add i get a new surprising result on the aircraft , mostly a very unpleasant surprise that needs a long time to fix and in some cases i even cant find a solution to the problem i just hope that all the work is worth doing one thing i did not expect was that i had to change or remodel so many 3d parts of the aircraft so the overall look is better and i´m scared like hell by just thinking that the wings are next and what surprises they have for me
  12. got it done , vents are moved forward front gear door changed and the landing gear has a new position and since i have now more space in the nose gear well i adjusted the the max travel of the damper and changed the animation for it , so now for the first time we have a fully extendet nose gear that was not possible due to the position of the nose gear before i had to change some entrys in the data.ini because the nose gear was hanging in the air but after adjusting the stroke length value everything works fine and the bonus a now fully extendet nose gear and now i´m going to enjoy the rest of the sunday evening
  13. and now something for all who are thinking of making a new more correct high res Template for there aircraft i know that the F-4 model we have from TW is far from perfect and i try to correct it as much as i can but now i have a new problem and i´m not sure if i really want to take it on after i made most of the new panel lines for the front fuselage ( based on detail pictures and drawings ) i notice that the front nose gear door is to short and wrong and that the lower vents i made have to be moved more forward problem with the front nose gear door is if i´m correcting it i have to move the whole nose landing gear a bit more forward to red line is the current door the black lines the door like it should be this vents i made have to move more forward , not that easy to do maybe i have to make new ones so much for giving an old bird some new more correct textures , for all the changes i already made to this aircraft model i could write a book , there is not much left of the original TW F-4E
  14. i´m afraid the only way would be a 2 pod model
  15. found an other picture of the twin ecm-pod assembly and an other version with 2 AN/ALQ-87 on a MER-rack for the C/AC-130 as soon as i´m done with the AN/ALQ-87 i can will do this 2 twin ecm-pod assembly`s , one reason more to finish this ecm-pod
  16. the rack is a triple launcher rack for early FFAR pods , i dont have the AN/ALQ-87 finish yet so i used the AN/ALQ-71 pod instead , i have to check the picture above to find out how the attached the ECM-pods to the rack as soon as i have figured out how they did it i can do this twin ecm-pod rack triple FFAR pod assembly twin AN/ALQ-71 ecm pod assembly
  17. one thing i notice by making this 4096 x 4096 templates you really find out how wrong your 3d model dimensions are , either you adjust to the given dimensions or you have to adjust your 3d model and it does not matter wich way you go it will cost you a lot of time either way changes on the 3d model so far new Rudder reworked Stabilizers , especially the outer front part ( red arrows ) reworked Tail ( mostly the metal parts ) new Air Refuelling Receptacle remapping and of some rear fuselage parts will see how much more i have to change , on some areas the lines , screw or rivets get a bit distorted i try to minimize it as much as possible a new 3d engine nozzle is in work as well , will see if i add it to the model depending if there is a big hit on the FPS this is how the F-4G Fuselage , Tail and Stabilizers look like now , the vertical Stabilizer is not yet finish i still have to place the rivets and screws
  18. Weaponspack 3

    Thank You for some reason there where 2 textures assigned to that object resulting in no texture to show up here is the fixed version GPU-2A_Grey.7z
  19. Weaponspack 3

    here they are , let me know if there is a problem GPU-2A.7z GPU-2A_Green.7z GPU-2A_Grey.7z
  20. test flight with my new Firestreak and Red Top missiles
  21. Weaponspack 3

    here are the Firestreak and the Red Top missiles Firestreak.7z Firestreak_green.7z Firestreak_green_late.7z RedTop.7z i did not find any pictures from the Firestreak nozzle so i used the Red Top one for it , i will change the nozzle as soon as i get a good picture of a Firestreak nozzle Firestreak , Firestreak with green camo and Firestreak with green camo late version
  22. i would like to finish the Firestreak missile but i do have some question about it , are there different versions of them and if yes did they have there own name / type designation ??? the most obvious difference between the early and the late Firestreak is the coloring the early ones are white and the late ones are green but there is more , on the late ones the front glas cover was painted over and only a small portion was left open for the seeker and on the late missile the front part was tapered on some pictures of the early ones this is not so clear to see sometimes it looks like the missile was not tapered on the front part early Firestreak missile late Firestreak missile normal front cover with painted over front cover 3d model , wings are not yet final tapered front part , clearly visible on the late version above if anybody has some info if there where different versions please let me know Thanks
  23. F-4 EX?

    strange i know i uploaded it somewhere but here it is , i hope i did not forget anything , remember this is only a just for fun project F-4E_Super pack.7z
  24. F-4 EX?

    that is an old mod , it should be in the SF2 what if download section , if not give me a mail and i send it to you
  25. i would like to finish my Shafrir missiles and i´m searching for some pictures for the Shafrir 2 missile i need some better pictures from the IR seeker , the electrical connector and the nozzle including the weather seal this is what i have from the ir seeker and the electrical connector from the nozzle i have only some very dark and very small pictures so anything on the nozzle will be welcome this is how the missile looks like now for the Shafrir 1 i have only very few detail pictures so if you have anything good on that particular missile please send it to me
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..