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ravenclaw_007

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Everything posted by ravenclaw_007

  1. It's Spillone104's Birthday!

    Happy Birthday Alex
  2. Komoran1 und 2

    hat jemand von euch wirklich gute bilder von der Kormoran2 , vorallem von hinten ???? von der Kormoran1 habe ich eigentlich wirklich gute aufnahmen bin aber am rätseln welche ist ne üb und welche ist die scharfe gewesen von den beiden die ich da aufgenommen habe oder sind beide nur irgend welche prototypen ??? im moment bin ich eigentlich für die version-2 , das model ist fertig muss mich nur noch entscheiden ob das heck so bleibt Komoran1 Version-1 Komoran1 Version-2 , und ja da war wirklich ein lüfter von Papst eingebaut und zum vergleich 2 bilchen von der Kormoran2 leider nicht sehr gut dafür bin ich ziemlich sicher das es sich um ne üb handelt da einige anbauteile fehlen die an der scharfen dran waren
  3. and some CL-13B´s over Germany
  4. Komoran1 und 2

    Hier sind mal die Kormoran1 und Kormoran2 zum testen , sind noch Beta´s Komoran1 und 2.7z
  5. Is Stary Getting old?

    Happy Birthday Stary
  6. Kevin , Henrik , please check your PM
  7. no problem with me , maybe i should upload them anyway by the way i made a set of templates for the F-86E with the correct panels but i was not able to finish it if you like i send them to you and you can finish them , its 90% done
  8. New Vipers

    i´m not sure but maybe with SF2NA there are some changes in the Avionics_ini needet ???? this is something i can not answer because i dont run SF2NA
  9. New Vipers

    i dont know , i have no problem here
  10. Knights of the Orange Tail Squadron The Bat Squadron The "One" Squadron The "Negev" Squadron
  11. keine Zusatztanks = "bingo fuel"

    das ist das selbe mit den waffen kaum gibt man dem heini den auftrag ein ziel anzugreifen nimmt er alles was er an bord hat und schmeisst es über dem ziel ab , in der beziehung ist der AI ziemlich beschrängt um es mal höfflich auszudrücken , das abwerfen der tanks kommt wohl vom luftkampf und unser texaner hat das der einfachheit halber gleich mal beibehalten da kanst du nichts dagegen machen
  12. SPICE up your life Spice-2000 release at 40000ft and 25NM to target on short final
  13. New Vipers

    sorry i dont have the 3ds-max file for the tomcat cockpit so this has to be fixed by TMF
  14. New Vipers

    here are all cockpit lod´s in case you like to update each viper for yourself , Dave will update all vipers in the download section Cockpit lod.7z i hope that this is all and that there are no more errors
  15. New Vipers

    i´m sorry i just notice this thread now the reason for this problem is a linkage error the HSI_Center should be linked to the HSI_Wheel but it was linked to the HSI_Instrument i will fix all cockpits today and send them to Dave so he can once again update all Vipers Thanks to Romflyer who found the error , all our test pilots did not find it PLEASE if you find any error that needs fixing contact the TeamViper or me so i can fix it
  16. on all Blk50/52 vipers ???? and if it works on auto i dont have a clue why it should not work on manual
  17. yes of course it is nomaly you can open and close the canopy wit CTR+1 (Strg+1 in europe ) as long as you have the weehls on the ground
  18. is there a way to get decals on weapons ???? it looks a bit odd if all missiles have the same number
  19. i have now my brand new Logitech G940 joystick and try it in SF1 and SF2 games what makes me wonder is that in the SF1 games i have some very good force feedback in SF2 none does anybody have an idea ????
  20. for the correct force feedback i think TK has to adjust the game a bit , in general the effects are good in SF1 but not in SF2 in SF2 the effects are more shallow and sometimes even none in SF1 you realy feel the effects a value to adjust the force feedback would be nice so everybody could adjust it to there liking
  21. Israeli air to air weapons , Python 3/Python 4/Python 5/Derby Python 3 Python 4 Python 5 , Derby Derby
  22. here is the ligtening-pod and the reccelite-pod and a left-sided version for the F-18 , it is BETA and just for TESTING AAQ-28__RecceLite.7z F-18 Litening-pod F-18 Reccelite-pod
  23. you have the wrong Station id on your centerline station [CenterlineStation] SystemType=WEAPON_STATION StationID=9_______________________i change this to 9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1200 LengthLimit=3.79000 SpecificStationCode=Italy Laser/Recon AllowedWeaponClass=RCN AttachmentType=NATO,Italy ModelNodeName=CenterPylon PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterpylonRight] SystemType=WEAPON_STATION StationID=3 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.25,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520.6 AllowedWeaponClass=BOMB,EOGB,LP AttachmentType=NATO,USAF,BRAZIL ModelNodeName=CenterPylon PylonMass=150 PylonDragArea=0.02 change your Loadout to this [Recon] Loadout[01].WeaponType= Loadout[01].Quantity= Loadout[02].WeaponType= Loadout[02].Quantity= Loadout[09].WeaponType=RecceLite_It Loadout[09].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity= Loadout[05].WeaponType=AMX_EFT_580lts Loadout[05].Quantity=1 Loadout[06].WeaponType=AMX_EFT_580lts Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9M Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9M Loadout[08].Quantity=1
  24. i dont know if the pod that comes with the Hornet Pack is part of the model or not but if it is part of the model then a stand alone pod would not realy help
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