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Everything posted by ravenclaw_007
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New Vipers
ravenclaw_007 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i´m sorry i just notice this thread now the reason for this problem is a linkage error the HSI_Center should be linked to the HSI_Wheel but it was linked to the HSI_Instrument i will fix all cockpits today and send them to Dave so he can once again update all Vipers Thanks to Romflyer who found the error , all our test pilots did not find it PLEASE if you find any error that needs fixing contact the TeamViper or me so i can fix it -
F-16C Block 50/52 by The Viper Team
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
on all Blk50/52 vipers ???? and if it works on auto i dont have a clue why it should not work on manual -
F-16C Block 50/52 by The Viper Team
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
yes of course it is nomaly you can open and close the canopy wit CTR+1 (Strg+1 in europe ) as long as you have the weehls on the ground -
Decals on Weapons ?
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
is there a way to get decals on weapons ???? it looks a bit odd if all missiles have the same number -
SF2 and Force Feedback
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i have now my brand new Logitech G940 joystick and try it in SF1 and SF2 games what makes me wonder is that in the SF1 games i have some very good force feedback in SF2 none does anybody have an idea ???? -
SF2 and Force Feedback
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
for the correct force feedback i think TK has to adjust the game a bit , in general the effects are good in SF1 but not in SF2 in SF2 the effects are more shallow and sometimes even none in SF1 you realy feel the effects a value to adjust the force feedback would be nice so everybody could adjust it to there liking -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Israeli air to air weapons , Python 3/Python 4/Python 5/Derby Python 3 Python 4 Python 5 , Derby Derby -
Rafael Reccelite reconnaissance pod
ravenclaw_007 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
here is the ligtening-pod and the reccelite-pod and a left-sided version for the F-18 , it is BETA and just for TESTING AAQ-28__RecceLite.7z F-18 Litening-pod F-18 Reccelite-pod -
Rafael Reccelite reconnaissance pod problem
ravenclaw_007 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you have the wrong Station id on your centerline station [CenterlineStation] SystemType=WEAPON_STATION StationID=9_______________________i change this to 9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1200 LengthLimit=3.79000 SpecificStationCode=Italy Laser/Recon AllowedWeaponClass=RCN AttachmentType=NATO,Italy ModelNodeName=CenterPylon PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterpylonRight] SystemType=WEAPON_STATION StationID=3 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.25,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520.6 AllowedWeaponClass=BOMB,EOGB,LP AttachmentType=NATO,USAF,BRAZIL ModelNodeName=CenterPylon PylonMass=150 PylonDragArea=0.02 change your Loadout to this [Recon] Loadout[01].WeaponType= Loadout[01].Quantity= Loadout[02].WeaponType= Loadout[02].Quantity= Loadout[09].WeaponType=RecceLite_It Loadout[09].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity= Loadout[05].WeaponType=AMX_EFT_580lts Loadout[05].Quantity=1 Loadout[06].WeaponType=AMX_EFT_580lts Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9M Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9M Loadout[08].Quantity=1 -
Rafael Reccelite reconnaissance pod
ravenclaw_007 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i dont know if the pod that comes with the Hornet Pack is part of the model or not but if it is part of the model then a stand alone pod would not realy help -
Rafael Reccelite reconnaissance pod
ravenclaw_007 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
is that a request for a F-18 Lightning pod :acute: for me it is very easy to move the air-inlet to the left -
Rafael Reccelite reconnaissance pod
ravenclaw_007 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the Reccelite pod will be part of the Israel Air Force F-16C/D pack , i have the Lightning pod and to make Reccelite pod out of it is no big deal i only have to make the skin for it and add the missing antenna on the bottom all pod´s includet in the F-16C packs will be released as stand alone laserpod´s in my upcoming Weaponspack2 -
Midget-pedia
ravenclaw_007 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
quit huge for a midget nice work Paulo -
Decals on Weapons ?
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
slowly , very very slowly and yes this is for the israeli vipers -
SF2 engine canopy appearance
ravenclaw_007 replied to squid's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you have to play with the values a bit it is for some reason not always the same result here is the F-16C canopy settings and the other importand settings is this here , you find it in the object properties -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
early morning over the Negev -
SF2 engine canopy appearance
ravenclaw_007 replied to squid's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
nope you have to change the values in 3Ds-max -
when i was still wit WinXP 32bit i had the same problems with the Buccaneer and the latest Anatolia terrain on all other terrains this would not happen so check if you have an non moded terrain and try the vipers there as more ground objects and other details are added to an terrain as much more problems like this will happen with WinXP and then a downscale of the skins or changing of your game settings is the only solution check if your graphics-setting is on unlimited if so change it to high this way you could solve this problem to
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Wrong radar and RWR in cockpits
ravenclaw_007 replied to Gracidia's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
go to the option menu , GAMEPLAY / Simulation Difficulty and check if ti is set to normal or easy i think that this is causing it because your screenshots showing the easy-avioncs display -
i have realy no clue what could cause this an i dont use HD card with the Nvidia all works i only could think of that the highres skins (Fuselage and cockpit) are to big for you setup to handle in this case the only solution would be a downscaling of the skins cockpit skins are 2048x2048 and this skins are missing in your picture the same with the fuselage skin it is 4096x4096
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F-16C Block 40/42 by The Viper Team
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
do you have this on all viper skins ???? if yes , the fuselage skin F16_001 is in 4096x4096 you could downscale it to 1024x1024 (you will lose all details) but it could fix your problem -
Strike Fighters 2 Screenshots
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
are you releasing this terraine ???? it looks great SUFA testing (teasing) -
Version 1.5 EuroVipers Are Up
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
as Dave says , to get the same resolution we would have to remap the complete aircraft or make a fuselage skin 8096x8096 so that was the easiest way to go as for the update , i hope that this was the last update and that all errors are eliminated -
das mit dem glänzenden heck und das sehr grobe radome ärgern mich derart das du deine skins wohl nicht mehr brauchen wirst ich werde wohl die F-104G vorziehen und nach der MiG-29 fertig machen und dann mit allen pylons und zubehör