Jump to content

ravenclaw_007

+MODDER
  • Content count

    4,052
  • Joined

  • Last visited

  • Days Won

    278

Everything posted by ravenclaw_007

  1. i had a similar issue on the Bucc there was one value on the wing positive in stead of negative
  2. i have changed from 3Ds-max vers.2008 to 3Ds-max vers.2009 and for reasons i dont know i´m no longer able to make scale-animation thats why i will post now step by step my scaling process and hopfully someone can tell me what i´m doing wrong step 1 i sellect the key-filters (all) move the animation slider to the position-1 and select "Motion" step 2 i select the PRS-Parameter "Scale" step 3 i select the toggle "Auto Key Mode" step 4 i move the animation slider to position-10 step 5 i select again the PRS-Parameter "Scale" step 6 i select all vertex of the object to be scaled step 7 i scale the object step 8 done in the game the object appears and all animation except the scaling is working , can somebody tell me what i´m doing wrong now in this ver.2009???? i´m thankful for any help in this matter , the steps above work fine in the 3Ds max vers.2008
  3. check my RF-4E models i use the Air-Brake to release the Chute , this works perfect and as Dels mention above the Chute needs his own animation slot [Chute] SystemType=AIRBRAKE DeployTime=1.0 RetractTime=0.05 AnimationID=10 ModelNodeName= DragArea=25.00 DeployWhenOnGears=TRUE // FullyDeployOnGround=TRUE
  4. Happy Birthday Soulfreak!

    He alles Gute zum Geburtstag , hätte ich jetzt fast vergessen
  5. yap that ´s it , normaly that thing should fly backward with all gun´s fired nice job
  6. HeHeHeHe... this makes fun
  7. i just had the same thing on a weapon i made and it was some object with no texture assigned to it , i could not see the error on win7 antil crusader send me picture from his winxp computer and it looks exactly like this one
  8. Missions Warscheinlichkeit in Camapagne

    meinst du die flight ini oder die options.ini , in der options.ini kanst du die jahreszahlen fürs spiel eingeben die ini findest du unter GespeicherteSpiele/Thirdwire/strikefighters2
  9. Shout African H-2 Raptor1 glide-bomb , Raptor datalink pod and ELT-555 ecm-pod
  10. Buccaneer Mk.50 skins 1965 pre delivery 1965 1974 1980 1990
  11. Was für einen Joystick habt ihr?

    ich habe den Logitech G940 und den gebe ich nicht mehr her ernsthaft endlich mal ein joydtick mit throttle und pedalen einzigster nachteil ist er kostet ein bischen was aber ansonsten kann ich den nur empfehlen
  12. i know but my riveting machine broke down i have to wait for a new one
  13. MF Mig 29

    ein screenshot währe schön das würde viel mehr leute anziehen und den mod herunterladen lassen ist wie beim essen das auge ist immer mit auserdem währe es hilfreich wenn du genau sagst was in dem mod ist zb. das das einfach nur die konvertierung von SF1 zu SF2 ist oder was du sonst noch dran gebastelt hast
  14. Happy Birthday to

    Happy Birthday
  15. after a long and quiet sleep i´m back the to finish the buccaneer templates , still alot of riveting to be done and some parts of the aircreft still look´s to clean
  16. for all who like to use this pod´s on the TW F-16 and on Wrench´s A-16 mod , this are the entry´s in the data.ini you may have to edit the data.inis of the pod´s and change from Exported=FALSE to TRUE
  17. just remember that the object you like to scale can not be directly animated in position=move and scale , to do this you have to link the brake-chute to an other object (box) so the position animation will be done by animating the box and the scale animation by animating the brake-chute
  18. no problem here you go animation i had a problem my self and posted this step by step instruction you can use this animation instruction , my error was 3d-object related
  19. "my name is Bomb. Nuke Bomb." testing the WE-177A
  20. File Name: AGM-65 Pack File Submitter: ravenclaw_007 File Submitted: 07 July 2011 File Category: SF2 Series Add On Weapons this is a update-pack of AGM-65 missiles some of it was part of the NATO fighters some are new to install simply drop them in to your weapons folder and let overwrite if ask to the LAU-88A launcher is only includet for the missiles with a weight above 215kg (AGM-65E/F/G) so they will be mounted properly ravenclaw_007 Click here to download this file
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..