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Everything posted by ravenclaw_007
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how to make 4096 x 4096 textures
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i have try to make some 4096 x 4096 textures but constantly run out of memory , i´m using a win7 64bit computer with 32GB ram and a ASUS ROG Strix GeForce GTX-1070 Ti 8GB GDDR5 graphics card , the Software i use is Corel Paintshop Photo Pro X3 what exactly do i wrong to run out of memory ??? any help is welcome i´m not even able to convert a existing 2048 x 2048 template to 4096 x 4096 , best result i had by converting layer by layer to 4096 x 4096 and add them to a new template , but as soon as i start to modify some lines i run out of memory -
how to make 4096 x 4096 textures
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
update on the early F-4G templates still working on the lower side , still a lot to do , i had to make a lot of changes on the existing 3d model to get it look like the real F-4G , it will be a nightmare to transfer all this changes to the F-4E and F-4F will see how i can do that without getting nuts problem is to find good quality pictures of the lower side- 37 replies
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What is this?
ravenclaw_007 replied to Inge-Jones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
F-105 with 3 fins the F-84 with 2 fins this is from the F-84 a 2 fin set up -
What is this?
ravenclaw_007 replied to Inge-Jones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the one on the left side fins look like as if there was a screw with a washer inserted and over tighten , given the fact that there is only a aluminium skin without any reinforcement i would say somebody made them by them self , and that they do not belong in to this fins also by looking to any other fin version of this or similar tank i cant find this holes there -
What is this?
ravenclaw_007 replied to Inge-Jones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
F-105D http://www.primeportal.net/hangar/shawn_antunes/f-105d_61-0086/ -
What is this?
ravenclaw_007 replied to Inge-Jones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i dont have a blue print for it but i have a lot of pictures for 2 different tanks , an early and the late version one , i was searching for a blue print since years and had no luck yet cover for the early version , looks like the early version used only to fins or they had a option if they used 2 or 3 fins on it late version fins -
What is this?
ravenclaw_007 replied to Inge-Jones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
looks like the fin assembly for the 450 gallon drop tank of the F-105 -
F-105 , 450 gallon drop tank
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i´m trying to make new F-105 450 gallon drop tank but i can not find any info on the length or diameter of this tank , if anybody has some info on this dimensions please let me know -
F-4E & F-4G Phantom detail question
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
thanks a lot , that fits perfect with my 1979 cockpits that have the VOR light will add this antenna to the USAF F-4E and F-4G aircrafts -
F-4E & F-4G Phantom detail question
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this is an other case when working on high detail 4096 x 4096 templates that you find something that you never notice before while working on my 4096 x 4096 templates i came a cross some pictures showing a antenna below the left air intake in front of the AN/APN-155 radar alt antenna , i was checking on what F-4 version this antenna apears so far i found only USAF F-4E and F-4G with this antenna now i have some question what is this antenn a for ? what year did it first apear ? did all F-4E and F-4G got equipt with it ? maybe some Phantom expert can answer this question for me , it would help me a lot -
F-4E & F-4G Phantom detail question
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
same here , i went true all manuals and books i have and found nothing -
F-4E & F-4G Phantom detail question
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hahaha ... i did not have a clue what SiriusXM is , thanks for that -
The (Naval) Deal of the Century
ravenclaw_007 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
dont give a certain president this ideas , he may want to make that deal nice idea , maybe one carrier for the German Navy with Navy Thypoon`s -
HELP cant access CombatACE NET::ERR_CERT_DATE_INVALID
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
since this morning i´m no longer able to access CombatACE i´m getting this error code NET::ERR_CERT_DATE_INVALID , and what ever i try google is blocking me from accessing this side , i checked my time setting like it is suggested on several sides still no luck to get on to this side just installed Firefox but the same problem , i try my modding computer and yes the same problem -
i get a lot of request mostly for new mods or things i posted but did not upload yet , i dont mind to get request and im hyppy if i can help someone out but ofcourse there are limits if someone is asking for files , not made by me , i decline his or her request it is one thing asking for something new or try to get files for free , there are request from peoble i know very well and i trust and when they loos a particular file i´m helping out no question asked , i´m always helping out if i can and to be honest i dont have the feeling of getting abused or taken advange of there are only few request i ever declined , but i did especially for files not made by me and i will do so in the future , getting files for free this way is not acceptable actually people who try to abuse the system this way should be called out and get sanctions
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F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes it is working thank you so much , one problem gone -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i´m almost done with the F-4E_79_Pave_Spike cockpit and like to share some pictures it took me quite some time to get the LOS ( Line Of Sight ) indicator working , what i did now is to set the LOS needle to work only with LGB bombs and use the roll and pitch limits form the F-4E weapons delivery manual to get the LOS indicator working right we would need a roll and pitch function with regards to the target , since we dont have that i use the ROLL_INDICATOR and PITCH_INDICATOR function the green , yellow and red flags work now as they should except if you fly a looping , at the top of the looping the lights start working where the should not work will see if i can fix that i will update the F-4D_78 cockpit and Buccaneer cockpit with the LOS indicator function LOS green flag = 30° - 65° pitch LOS yellow flag = 65° - 70° pitch LOS Red flag = 70° - 180° pitch LOS needle = -110° to 160° roll- 45 replies
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F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i just run in to the next wall , i´m already quite dizzy because of constantly running into the SF2 wall of limits this time it is the ROLL_INDICATOR again , it looks like that this function was never intendet to work with lights , i need it for the new radar altimeter in the late F-4E_86_ARN-101 cockpit , this radar altimeter has a R/T flag / light to indicate malfunction or if you out of the limits for the radar altimeter , the limits are up to 45° pitch and up to 65° bank so i made 3 lights one for the pich an 2 for the roll , the pitch works fine and the right roll light works as well but i dont get the light for the left bank to work , if i mkae an entry with negative values the light is always on if i try to work with values above 180° the light is always on , so for the moment i just have the lights working for pitch and right bank [RT_Light_Pitch] Type=PITCH_INDICATOR NodeName=RT_Light_ON MovementType=LIGHT ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=44.9 Set[02].Position=1.0 Set[02].Value=45.0 [RT_Light_BANK_Right] Type=ROLL_INDICATOR NodeName=RT_Light_Right MovementType=LIGHT ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=64.9 Set[02].Position=1.0 Set[02].Value=65.0 [RT_Light_BANK_Left] Type=ROLL_INDICATOR NodeName=RT_Light_Left MovementType=LIGHT ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=0.0 if itry to work with negative values the light stays on [RT_Light_BANK_Left] Type=ROLL_INDICATOR NodeName=RT_Light_Left MovementType=LIGHT ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=-64.9 Set[02].Position=1.0 Set[02].Value=-65.0 LO light works between 0 an 500 ft above 5000 ft the needle stays hidden behind the cover 65° bank to the right , RT light go´s on 45° pitch , RT light go´s on , digital counter go´s up to 50000 ft -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
if i change it to NM the 0 in front of the dot is not showing it shows only .89 and not 0.89 , is there a way to fix it ??? -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
in the moment it is showing something , it is not NM and not KM , dont know what the display is actually showing i think the game is converting it to something else that comes closer to minutes even though it is still to fast for minutes -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
no change between Minutes and Mils , i think i let it like it is until i get a better idea , this game has it´s limits and it looks like i´m constantly hitting them -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i try 0.6 but no change an other thing is that what is shown on that display is not really minutes , it is a converted value that counts down faster if you fly with higher speed and it counts down defenetly faster than a minute i guess that RANGE_INDICATOR was set for NM or KM but not for a time value i try to use it with NM but i´m not very happy with it because it is not showing a 0 in front of the dot , so if you go below 1NM you get a readout like .89 and not 0.89 what looks quite strange -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
need some help i´m working on the F-4E ARN-101 cockpits , the late ARN-101 cockpits have this Auxiliary Digital Display Indicator , i try to get it working for the ETE GS mode the GS is working and showing the ground speed in knots. , the ETE ( Estimated Time Enroute ) is showing the time from waypoint to waypoint but it is not showing it correctly , 1 minute should have 60 seconds and not 100 seconds , any idea how i can fix this ??? or do i have to get used to 100 seconds per minute ??? [ETE_Display] Type=RANGE_INDICATOR CounterNodeFormat=ETE_Dig%d MovementType=DIGITAL_DISPLAY ValueUnit=MINUTES Scale=0.1 [GS_Display] Type=GROUND_SPEED_INDICATOR CounterNodeFormat=GS_dig%d MovementType=DIGITAL_DISPLAY ValueUnit=KNOTS 4 minutes 92 seconds to waypoint with a ground speed of 349 knots any ideas or help is more than welcome , it would be so cool if i get this working correctly -
F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
just added a little extra to the HSI , there are now 2 lights the NAV and ILS lights , NAV light is on during normal flight if you going to land the ILS light go´s on and the NAV light go´s off on the NAV function selection panel the BEARING/DISTANCE selector knob and the MODE selector knob is on the NAV COMP position , at landing the MODE selector knob is switching form NAV COMP to VOR/ILS the F-4E_79_PaveSpike cockpit has now 229 functions/lights/animations , the original F-4E_78 TW cockpit has 100 , will see if i can add something more let me know if you like the NAV - ILS idea or if i should remove it i try to get as much as possible in that cockpit to work some how- 45 replies
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F-4E_79_Pave_Spike cockpit
ravenclaw_007 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank You yap it works , sometimes it is better to get some help i solved the Shoot light as well they are now only on with air to air weapons Thank You again