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KnightWolf45

+MODDER
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Everything posted by KnightWolf45

  1. Todays my birthday!

    happy B-day
  2. Helo works

    Fennec progress a large but how do i make the rotor turn properly runway taxi and atitude his great btw
  3. extract a campaing ini from SF2E or donwload one of man available and in a unit add these lines [AirUnit008] AircraftType=some type for aircraft check both gen 1 and gen 2 KB UnitName=something ForceID=1<-- or 2 if want the red to use mercs Nation=MERC MercenaryUnit=TRUE PlayerOnly=TRUE or FALSE < in false they flight mission any way in TRUE they only apear if you selecet them StartingFunds=100000< how much $$$$$$
  4. dont spend money on that one i have in wip i just can say wend it will done since it the most easy one to make
  5. got an issue whit the front gear on Mirage 4000 can someone give a hand please front skin into the runway code below [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=Front_gear InsideNodeName= ReverseShockOrientation=FALSE ShockStroke=0.30 SpringFactor=1.50 DampingFactor=1.30 WheelNodeName=front_wheel RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.291 // 0.191 CastoringWheel=TRUE CastoringNodeName=Main_Susp Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=50 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 ini issue for max issue? thanks in advance
  6. deleted the old options and version ini also
  7. in your save folder there his a options ini at bottom there his this [Mods] ModsEnabled=TRUE Directory=C:<----------------------to D: \Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters2 Editors=StrikeFighters2 [screenShots] Directory=C:<--------------same thing \Users\r\Saved Games\ThirdWire\StrikeFighters2\ScreenShots Format=JPG and watt MigBuster sayed
  8. thanks i send to friend to see if he fix some runway attitude problems hope i can fix that. wend it comes back i shoot and outhers that want help me a PM so that we can all work on it.
  9. debugging one problem at the time frist flight well! pilot his in place now btw
  10. may use the wing fold only in the parked animation?
  11. frist flight shoud be this afternoon whis me luck!
  12. whit stock formations it does happen IIRC WW II future in SF 2 its still possible but the work load on models of all kinds air ground land his off the roof.
  13. off topic does TW exporter work on Maya and his it more stable i have been same has you guys crashes etc.
  14. ValAstur how are whit edits? stuff like weapons stations not FM edits just basic ones
  15. only photoshop or watt ever you are using its the same has any outher skin you just dont panel lines and part painted already.
  16. in this one any thing goes for texture it never got off the drawing board
  17. ok max work unless some bugs show up his done on the mcdonnell douglas 279-3 https://www.google.p...993...........0. here some more pics now i cloud some help this his a supersonic VSTOL so im not realy sure how go whit this on the FM part use the the grippen FM whit the Harrier engine entrys? a texture artist cloud be usefull too Daniel Cocas
  18. game was looking for the center of gravity of the weapon? thats just weird!
  19. all mapped just need do some final animations and get in game
  20. my proposal for the dhimari navy i just need map it and get it game
  21. i will joing this party in a couple off days just fixing a fuselage and remapping something!
  22. feliz año nuevo

    feliz ano nuevo a todos
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