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Spillone104

+MODDER
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Posts posted by Spillone104


  1. I seem to recall releasing a couple of 19P/PM variants last year, or early this year for the 1st Gen series. Can't find the damn links, though. I know they're here somewhere (doncha hate it when a Moderator can't find his OWN mods!!)

    Gepard also has one out, based on the SF2E 19P

     

    as for avionics, check in the 17PFU paks -- they should be in the d/l section

     

    I like the pylons!!

     

    wrench

    kevin stein

     

    edit: found the farmer-e, the farmer-b is right below it. maybe you can use some of the avionics data?

     

    http://forum.combata...s&showfile=5071

     

    Thanks Wrench.

    We just wanted to do a more "similar" MiG-19P in appearance.

    For me as I use SFP1 oct. 08 there is no problem using the modded MiG-21PFM cockpit with Izumrud radar parameters.

    These 3 will be in a single pack.

    Maybe later I will do the chinese J-6A and B versions plus a couple of very funny experimental variants. >SM-30 and SM-5 0< :lol:

     

    Alex :bye:


  2. Here is a preview of the radar equipped family of MiG-19 serie.

    This mod is done with the fake pilot method.

     

    MiG-19P. 2x 30mm NR-30 cannons with 70 rounds per gun. RP-5 Izumrud-5 radar.

     

     

    MiG-19PM. 4x RS-2US (AA-1 Alkali) and no guns. RP-2U Izumrud-2 radar.

     

     

    MiG-19PT. 2x 30mm NR-30 cannons with 70 rounds per gun and 2 R-3S (AA-2A Atoll) missiles. RP-5 Izumrud-5 radar.

     

     

    3D parts by me and skins by Paulopanz.

    Many, many skins by Paulo :grin:

     

    We need a bit of help to make functional the radar in SF-2.


  3. well, that does seem to be the way it goes, although the outer fins on the tank are the wrong shape. It's stock TW anyway.

     

    http://www.ejection-.../CF-104-807.jpg

     

     

    The problem is that the tanks are rotated by 90 deg.

     

    Try this:

     

    [LeftWingtipStation]

    SystemType=WEAPON_STATION

    StationID=1

    StationGroupID=1

    StationType=EXTERNAL

    AttachmentPosition=-3.304,-0.176,-0.513

    AttachmentAngles=0.0,0.0,79.0 <-- (like this)

     

    [RightWingtipStation]

    SystemType=WEAPON_STATION

    StationID=2

    StationGroupID=1

    StationType=EXTERNAL

    AttachmentPosition=3.304,-0.176,-0.513

    AttachmentAngles=0.0,0.0,-79.0 <-- (like this)

     

    :bye:


  4. Tested under WOE the plane is good, only noticed a bit of "conflict" with the front landing gear and the respective hatch.

    Maybe the engine need be rendered less responsive. and last thing... wow the .lod is gone big...

     

    // Engines -------------------R-11AF2-300------------------------------------

     

    [Engine1]

    SystemType=JET_ENGINE

    InputName=THROTTLE_CONTROL

    EngineID=1

    HasAfterburner=TRUE

    NumAfterburnerStages=4

    SLThrustDry=38062.8

    SLThrustWet=59780.4

    ThrustAngles=0.0,0.0,0.0

    ThrustPosition=-2.183,-4.2,-0.389

    ThrottleRate=0.10

    NozzleAnimationID=5

    IdleThrottle=0.10

    IdleRPM=0.30

    IdleNozzle=0.90

    CruiseThrottle=0.75

    CruiseRPM=0.82

    CruiseNozzle=0.25

    MilThrottle=1.00

    MilRPM=1.00

    MilNozzle=0.25

    MaxThrottle=1.02

    MaxRPM=1.00

    MaxNozzle=0.25

    FullABThrottle=1.12

    FullABRPM=1.01

    FullABNozzle=0.90

    AltitudeTableNumData=10

    AltitudeTableDeltaX=3048.0

    AltitudeTableStartX=0.0

    AltitudeTableData=1.000,0.779,0.617,0.501,0.417,0.374,0.325,0.304,0.000,0.000

    DryMachTableNumData=4

    DryMachTableDeltaX=0.4

    DryMachTableStartX=0.0

    DryMachTableData=1.000,0.980,1.172,0.000

    WetMachTableNumData=7

    WetMachTableDeltaX=0.4

    WetMachTableStartX=0.0

    WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027

    TSFCM0=0.941

    TSFCM1=1.340

    AfterburnerTSFC=2.206

    MinFuelFlow=0.01

    ExhaustEmitterName=CleanExhaustEmitter

    ExhaustPosition=-2.183,-5.2,-0.389

    AfterburnerEmitterName=AfterburnerEmitter2

    FireSuppression=TRUE

    MinExtentPosition=

    MaxExtentPosition=

     

    [Engine2]

    SystemType=JET_ENGINE

    InputName=THROTTLE_CONTROL

    EngineID=1

    HasAfterburner=TRUE

    NumAfterburnerStages=4

    SLThrustDry=38062.8

    SLThrustWet=59780.4

    ThrustAngles=0.0,0.0,0.0

    ThrustPosition=2.183,-4.2,-0.389

    ThrottleRate=0.10

    NozzleAnimationID=5

    IdleThrottle=0.10

    IdleRPM=0.30

    IdleNozzle=0.90

    CruiseThrottle=0.75

    CruiseRPM=0.82

    CruiseNozzle=0.25

    MilThrottle=1.00

    MilRPM=1.00

    MilNozzle=0.25

    MaxThrottle=1.02

    MaxRPM=1.00

    MaxNozzle=0.25

    FullABThrottle=1.12

    FullABRPM=1.01

    FullABNozzle=0.90

    AltitudeTableNumData=10

    AltitudeTableDeltaX=3048.0

    AltitudeTableStartX=0.0

    AltitudeTableData=1.000,0.779,0.617,0.501,0.417,0.374,0.325,0.304,0.000,0.000

    DryMachTableNumData=4

    DryMachTableDeltaX=0.4

    DryMachTableStartX=0.0

    DryMachTableData=1.000,0.980,1.172,0.000

    WetMachTableNumData=7

    WetMachTableDeltaX=0.4

    WetMachTableStartX=0.0

    WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027

    TSFCM0=0.941

    TSFCM1=1.340

    AfterburnerTSFC=2.206

    MinFuelFlow=0.01

    ExhaustEmitterName=CleanExhaustEmitter

    ExhaustPosition= 2.183,-5.2,-0.389

    AfterburnerEmitterName=AfterburnerEmitter2

    FireSuppression=TRUE

    MinExtentPosition=

    MaxExtentPosition=

     

    Anyway good job Lindr:good:


  5. Sul fatto delle campagne dinamiche (e non solo) posso dire che non sei l' unico a rimpiangere i veri sim del passato.

    Comunque; da WOI in poi e quindi suppongo dalla patch di ottobre 08 (ma potrei sbagliarmi) le campagne presentano un certo grado di dinamicità. Per esempio se si annienta una formazione corazzata rivale si porta ad aver contribuito alla conquista del territorio che prima era in mano avversaria. Se si distruggono gli aerei in seguito verranno sottratti alle forze e se un' aereoporto viene distrutto risulterà poi inoperativo in seguito.

     

    Per quanto riguarda Lock On non potrei metterlo in comparazione con questi "light sim" in quanto è sostanzialmente differente. Per i requisiti non saprei esattamente, lascio la risposta a gente che lo abbia utilizzato ed apprezzato maggiormente del sottoscritto.

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