Deuces
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Everything posted by Deuces
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Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Firehawk- Locate EmitterType028 in your ParticleSystem.ini and copy and paste this data in it's place and your gun smoke will return to normal. [EmitterType028] Name=CannonSmokeEmitter EffectLevel=1 EmissionType=ORIENTED_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=4000.000000 EmissionRate=0.03000 EmissionVolume=0.010000,0.010000,0.010000 EmissionVelocityTableType=CONSTANT EmissionVelocity=0.000000,40.000000,0.000000 EmissionVelocityDeviation=0.0500000 ParticleUpdateType=SIMPLE_POINT ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=3.000000 ParticleLifeTimeDeviation=0.25000 ParticleWeight=-4.00000 ParticleRandomness=0.100000 ParticleDragFactor=1.000000 ParticleInheritence=0.700000 ParticleWindFactor=1.0 ParticleColorTableType=LINEAR ParticleColorStart=1.0000000,1.0000000,1.00000,0.220000 ParticleColorEnd=0.8000000,0.8000000,1.00000,0.000000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.400000 ParticleSize[02].Time=0.200000 ParticleSize[02].Value=2.00000 ParticleSize[03].Time=0.500000 ParticleSize[03].Value=4.000000 ParticleSize[04].Time=1.000000 ParticleSize[04].Value=8.000000 BaseSizeDeviation=0.4 TextureMaterial=SmokeMaterial -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Whoops! I must not have taken out the gun effect I was working on for wpnssgts A-10. Sorry about that. I'll locate the emitter and update it. I'll post a fix for it here tonight. -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Firehawk-There would be one other option you could try. Since you have WinXP. You could save the movie and import it into Movie Maker which comes with XP. I would suggest you update to Movie Maker 2.0 which is available through the windows update. -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ummm..savagkc. Go to the link I have in the post above. In that thread there is a link to the d/l ;) And yes the explosion is carried over to some of the ground effects as well. -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Firehawk-It's made with Movie Maker in Win XP and runs fine at home on windows Media Player 9. I just tried it here from work on WMP 8. No problems. If you'd like I can upload some screen shots tonight for you if you still can't get it to work. Or you could just download the effects and see them in your game. Have a look at this post HERE -
Strike Fighter Movie
Deuces replied to striker01's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
As stated in another post. Fraps 2.0 will record gamesound fiarly nicely. Very short clip but demonstrates Fraps 2.0 ability CLIP w/SOUND -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep Fraps 2.0 captures sound just fine. -
Explosions effects mod video
Deuces replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm still tweaking them a bit, but if you'd like I can put together a set that you guys can play around with. -
Call signs
Deuces replied to USAFCOP's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
savagkc It's in the MissionData.cat file in your Flight folder. -
Call signs
Deuces replied to USAFCOP's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
USAFCOP-If your talking about in single player mode, you can open the CALLSIGNUS.lst file in your Flight directory with notepad and edit the callsigns. -
Where Can I D/L the "Range"?
Deuces replied to Crash's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you have trouble getting the d/l. You can hit my site and get it there as well. Strike Fighters Terrain Project -
My pet project!
Deuces replied to Umlungu's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Umlungu- I'm pretty sure that Thierry has done most everything except a cockpit for the F-84F. Sony Tuckson would know best as I think he was skinning it. -
Question about Terrains
Deuces replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://www.major-lee.net/ -
Question about Terrains
Deuces replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
How have you been going about it ext? It's pretty easy to do. -
Where is the range??
Deuces replied to smudger150's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Choose a Strike,SEAD,CAS. Follow your way points and you should find it n/p. From the home base the Range is approx. 63KM slightly northwest. -
Drone
Deuces replied to striker01's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
striker01, Just create a folder called "Missions" in your main Strike Fighters directory and place the msn file in there. -
Practice Range-Question
Deuces replied to striker01's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It would probably work except there is no actual enemy airfield . The only game airfield is the friendly base. The dirt runway at the range is part of the terrain. Now there is a city called out and you could add an airfield if so inclined :) The range is open to anyone that would like to mod it further. That was kind of the idea. To give others a wide open map to do anything they want. It's a real good area for guys wanting to try some modding out, to do so. -
Practice Range-Question
Deuces replied to striker01's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Have a look at the range target values Mitch has fooled around with in this post near the bottom and see if it helps any. http://oldsite.simhq.com/simhq3/sims/board...c;f=55;t=005622 -
Practice Range-Question
Deuces replied to striker01's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
striker01- it's no bug. The targets are simply placed for practice. The a/c happen to be an object Bunyap created for the range simply because there are no static a/c by default in the game. There is no destroyed lod done for it. The range was not designed for regular missions with objectives. It's all just to hone your A2G skills. -
Practice Range --This weekend
Deuces posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I hate typing so here's a dup of my post @ SimHQ-- Evening all. A lot has gone on behind the scenes prepping this for release. Two guys in particular (Andy Bush and Bunyap) devoted thier free time in making this happen quickly and seamlessly. Andy supplied tons of info and guidance. Bunyap did a kickass job of creating some new targets, placing targets and ini work. So please be sure to let em know thier work is appreciated. The gameworld has tons of possibilities and space which is one reason I want to get it out, so that the community has a template to improve on. I have to finalize a few things and then upload it. In the meantime, enjoy a few screen shots HERE -
The new Range is AWSOME!!
Deuces replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I will definitely have to release an update, but it will be a much smaller d/l since you will not need the tiles. You will also have to recopy the .cat file over once the game is patched. It should be a painless process. -
The new Range is AWSOME!!
Deuces replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Had to get it out Friday so we could drink all w/e :D -
Site check-feedback welcome
Deuces posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would appreciate if you guys could give me some feedback on my Strike Fighters site overhaul. Still some work to be done and features to add but any and all input is appreciated. Sorry for the size 56kers :) Thanks in advance! View it here -
Site check-feedback welcome
Deuces replied to Deuces's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the heads up on the javascript error damwaar. Not sure how that migrated from another site I was working on.