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Everything posted by Wilches
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IAI Dagger A
Wilches replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks for that Paulo! Very very good skin as usual. I have a question - I tried to fly an antiship mission just like the Argentinians did, very low level bombing. All of my squadron planes did a kind of dive bombing pattern, wich seams to be unlikely. Is there any way to set this flat low level strike pattern as default? Wich file controls this? Thanks. -
Superfort update...
Wilches replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
The Co-pilot is just starting his Tablet to chat in Facebook, isn´t he? -
Mod Request for P-70 Nighthawk Antenna
Wilches replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For a better cockpit (for me at least) take the old P-38 cockpit.ini and replace the text with this: [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2 RippleInterval=0,60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=90 GunsightName=P-38_sight.tga LeadComputing=FALSE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=250 DefaultDepression=0 [CockpitSeat001] ModelName=P-38Pit ExternalClipDistMin=0.065 //Offset=0.0,0.10,0.014 //Position=-0.004,2.40,1.1 Offset=0.0,0.10,-0.01 Position=-0.004,2.80,1.09 ViewAngles=0.0,-0.4,0.0 MaxYaw=135 MinYaw=-135 MaxPitch=90 MinPitchFront=-45 MinPitchRear=-25 LightRange=1.5 LightInnerConeAngle=65 LightOuterConeAngle=70 LightAngles=0.0,-30.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.6,0.3,0.4 Gunsight=GunsightFront OpenCockpit=TRUE Instrument[001]=AirspeedIndicator Instrument[002]=AttitudeIndicator Instrument[003]=Altimeter1 Instrument[004]=Altimeter2 Instrument[005]=Altimeter3 Instrument[006]=Accelerometer Instrument[007]=VerticalVelocityIndicator Instrument[008]=HSIWheel Instrument[009]=CourseArrow Instrument[010]=BearingMarker Instrument[011]=StandbyCompass_01 Instrument[012]=Slipball Instrument[013]=FuelIndicator_01 Instrument[014]=Tachometer Instrument[015]=FuelFlowIndicator Instrument[016]=ADI_BankIndicator Instrument[017]=HUD Instrument[018]=Reflection1 Instrument[019]=Reflection2 Instrument[020]=CenterMirror Instrument[021]=TurnIndicator Instrument[022]=ClockHour Instrument[023]=ClockMinute Instrument[024]=ClockSecond Instrument[025]=Compass Instrument[026]=CompassArrow Instrument[027]=ExternalFuelIndicator Instrument[028]=LandingGearLever Instrument[029]=FlapHandle Instrument[030]=FuelFlowIndicator1 Instrument[031]=FuelFlowIndicator2 Instrument[032]=FuelFlowIndicator3 Instrument[033]=TurnIndicator2 Instrument[034]=StandbyCompass_02 Instrument[035]=FuelIndicator_02 Instrument[036]=FuelIndicator_03 Instrument[037]=FuelIndicator_04 Instrument[038]=Move1 Instrument[039]=Move2 Instrument[040]=Move3 Instrument[041]=Move4 Instrument[042]=Move5 Instrument[043]=Move6 Instrument[044]=Move7 Instrument[045]=Move8 Instrument[046]=Move9 [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=Air_Speed_Needle MovementType=ROTATION_Y ValueUnit=MPH Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=18 Set[02].Value=50 Set[03].Position=180 Set[03].Value=230 Set[04].Position=238 Set[04].Value=300 Set[05].Position=294 Set[05].Value=500 Set[06].Position=343 Set[06].Value=700 [AttitudeIndicator] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=AH_Line MovementType=ATTITUDE [Altimeter1] Type=PRESSURE_ALTIMETER_1 NodeName=Alt_Needle_1 MovementType=ROTATION_Y ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=100.0 [Altimeter2] Type=PRESSURE_ALTIMETER_1 NodeName=Alt_Needle_2 MovementType=ROTATION_Y ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=1000.0 [Altimeter3] Type=PRESSURE_ALTIMETER_1 NodeName=Alt_Needle_3 MovementType=ROTATION_Y ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=100000.0 [Accelerometer] Type=ACCELEROMETER NodeName=G_needle MovementType=ROTATION_Z Set[01].Position=-85.0 Set[01].Value=-4.0 Set[02].Position=0 Set[02].Value=0.0 Set[03].Position=260.0 Set[03].Value=12.0 [VerticalVelocityIndicator] Type=VERTICAL_VELOCITY_INDICATOR NodeName=Climb-Dive_Needle MovementType=ROTATION_Y ValueUnit=FPM Set[01].Position=-270.0 Set[01].Value=-6000.0 Set[02].Position=-90.0 Set[02].Value=0.0 Set[03].Position=90.0 Set[03].Value=6000.0 [standbyCompass_01] Type=MAGNETIC_COMPASS NodeName=Magnetic_Compass_01 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [standbyCompass_02] Type=MAGNETIC_COMPASS NodeName=Magnetic_Compass_02 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [slipball] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=Slip_Ball MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=3.0 Set[01].Value=-15.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-3.0 Set[03].Value=15.0 [Tachometer] Type=TACHOMETER NodeName=RPM_Needle MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=40.0 Set[02].Value=1.0 [FuelIndicator_01] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=Int_Gas_Needle_01 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=160 Set[01].Value=0.0 Set[02].Position=1 Set[02].Value=2460 [FuelIndicator_02] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=Int_Gas_Needle_02 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=-160 Set[01].Value=0.0 Set[02].Position=-1 Set[02].Value=2460 [ExternalFuelIndicator] Type=EXTERNAL_FUEL_QUANTITY_INDICATOR NodeName=Ext_Gas_Needle MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=160 Set[01].Value=0.0 Set[02].Position=30 Set[02].Value=450.0 //[HUD] //Type=HUD //NodeName=gunsight_glass [Reflection1] Type=REFLECTION NodeName=Canopy_bubbleglass [Reflection2] Type=REFLECTION NodeName=Fuselage_windshield_glass [CenterMirror] Type=MIRROR NodeName=Mirror [HSIWheel] Type=MAGNETIC_COMPASS NodeName=Compass_Needle MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [bearingMarker] Type=BEARING_MARKER NodeName=Course_Needle MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [RangeCounter] Type=RANGE_INDICATOR CounterNodeFormat=distance_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM [TurnIndicator] Type=TURN_INDICATOR NodeName=Bank_Needle MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=-15.0 Set[01].Value=-10.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=15.0 Set[03].Value=10.0 [ClockHour] Type=CLOCK_HOUR NodeName=Hourhand_Needle MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=12.0 [ClockMinute] Type=CLOCK_MINUTE NodeName=Minutehand_Needle MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [ClockSecond] Type=CLOCK_SECOND NodeName=Secondhand_Needle MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [LandingGearLever] Type=LANDING_GEAR_INDICATOR NodeName=Gear_Up_Light MovementType=LIGHT ItemNumber=1 [FlapHandle] Type=FLAPS_CONTROL_HANDLE NodeName=Flap_Indicator_Needle MovementType=ROTATION_Y Set[01].Position=-50 Set[01].Value=0 Set[02].Position=-30 Set[02].Value=1 Set[03].Position=-5 Set[03].Value=2 [FuelFlowIndicator1] Type=FUEL_FLOW_INDICATOR NodeName=Fuel_Pres MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=180 Set[01].Value=0 Set[02].Position=95 Set[02].Value=0.0001 Set[03].Position=85 Set[03].Value=1.0 [FuelFlowIndicator2] Type=FUEL_FLOW_INDICATOR NodeName=RPM_Needle MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=0 Set[01].Value=0 Set[02].Position=60 Set[02].Value=0.0001 Set[03].Position=92 Set[03].Value=0.77 Set[04].Position=100 Set[04].Value=0.85 Set[05].Position=100 Set[05].Value=1.0 [FuelFlowIndicator3] Type=FUEL_FLOW_INDICATOR NodeName=MAP_Needle MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=-95 Set[01].Value=0 Set[02].Position=-5 Set[02].Value=0.0001 Set[03].Position=70 Set[03].Value=0.77 Set[04].Position=122 Set[04].Value=0.85 Set[05].Position=175 Set[05].Value=1.0 [TurnIndicator2] Type=TURN_INDICATOR NodeName=Drift_Needle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-5.0 Set[01].Value=-30.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=5.0 Set[03].Value=30.0 [FuelIndicator_03] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=Int_Gas_Needle_01 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=160 Set[01].Value=0.0 Set[02].Position=1 Set[02].Value=2460 [FuelIndicator_04] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=Int_Gas_Needle_02 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=-160 Set[01].Value=0.0 Set[02].Position=-1 Set[02].Value=2460 [Move1] Type=AIRSPEED_INDICATOR NodeName=Right_I_Wing MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=Left_I_Wing MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=Rear_Armor MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move4] Type=AIRSPEED_INDICATOR NodeName=Windscreen_Frame MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move5] Type=AIRSPEED_INDICATOR NodeName=Canopy MovementType=POSITION_Z Set[01].Position=-180 Set[01].Value=0.0 Set[02].Position=-180 Set[02].Value=1.0 [Move6] Type=AIRSPEED_INDICATOR NodeName=Rear_Frame MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move7] Type=AIRSPEED_INDICATOR NodeName=R_Side_Frame MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move8] Type=AIRSPEED_INDICATOR NodeName=L_Side_Frame MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 [Move9] Type=AIRSPEED_INDICATOR NodeName=Canopy_Glass MovementType=POSITION_X Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1.0 On P-70 DATA.INI set this: [AircraftData] EmptyMass=7802.0 EmptyInertia=78500.0,85500.0,160500.0 ReferenceArea=43.11 ReferenceSpan=18.7 CGPosition=0.00,0.50,0.00 Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftStab Component[006]=RightStab Component[007]=VertTail Component[008]=LeftOuterWing Component[009]=RightOuterWing Component[010]=EngineNacelle1 Component[011]=EngineNacelle2 Component[012]=Panel Component[013]=ExtSight Component[014]=ArmouredScreen Component[015]=LeversR Component[016]=FootRest Component[017]=Shade Component[018]=Yoke Component[019]=Remove1 Component[020]=Remove2 Component[021]=Remove3 Component[022]=Remove4 Component[023]=Remove5 Component[024]=Remove6 Component[025]=Remove7 Component[026]=Remove8 [Panel] ParentComponentName=Fuselage ModelNodeName=Panel ShowFromCockpit=FALSE [ExtSight] ParentComponentName=Fuselage ModelNodeName=ExtSight ShowFromCockpit=TRUE [ArmouredScreen] ParentComponentName=Fuselage ModelNodeName=ArmouredScreen ShowFromCockpit=TRUE [LeversR] ParentComponentName=Fuselage ModelNodeName=LeversR ShowFromCockpit=FALSE [FootRest] ParentComponentName=Fuselage ModelNodeName=FootRest ShowFromCockpit=TRUE [Yoke] ParentComponentName=Fuselage ModelNodeName=Yoke ShowFromCockpit=TRUE [FootRest] ParentComponentName=Fuselage ModelNodeName=FootRest ShowFromCockpit=TRUE [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=HeadRest DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove2] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Gun_Gondola DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove3] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=BCannon_01 DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove4] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=BCannon_02 DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove5] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=BCannon_03 DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove6] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=BCannon_04 DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove7] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Exh_R DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Remove8] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Exh_L DetachWhenDestroyed=FALSE HasAeroCoefficients=FALSE [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=TRUE [Nose] ParentComponentName=Fuselage ModelNodeName=Nose ShowFromCockpit=TRUE Hope somebody post a screen to show my tweaks. Thanks for the hard work guys! -
Equador/Peru terrain project WIP, input wanted from Terrain Gurus
Wilches replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Fala Lauro! Porra, teu Avatar é horroroso!!!!- 19 replies
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- altocenepa
- equador
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Valeu Lauro... Tô decepcionado praca! Não tem ninguem mais chegado a ele pra pedir pra ele liberar pelo menos os Tucanos e Xavantes? É difícil de acreditar. Quanto ao Denis eu to ligado. Obrigado!!
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?Dios, este proyecto se há morrido?
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Marcelo, estou há séculos buscando desesperadamente seus Tucanos e Xavantes, mas parece que vc ainda não os lançou. Tem alguma previsão? O que tá pegando? Abs!!!
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Mod Request for P-70 Nighthawk Antenna
Wilches replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There´s an antenna in front of canopy too. http://en.wikipedia.org/wiki/Douglas_A-20_Havoc#/media/File:Douglas_P-70_in_flight._The_first_P-70_061024-F-1234P-036.jpg http://www.matrixgames.com/forums/tm.asp?m=1886249&mpage=1&key= http://www.ww2aircraft.net/forum/album/data/567/medium/e32.jpg http://www.nationalmuseum.af.mil/shared/media/photodb/photos/061004-F-1234P-006.jpg -
Mod Request for P-70 Nighthawk Antenna
Wilches replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Geary, you forgot to mention the belly gunpod, wich´s missing too. The model´s is wrong in shape. -
F-5a
Wilches replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The best model in SFP2 so far!! You should be proud of it. Congratulations!! -
WIP Mega THREAD!
Wilches replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The model still looks good, but the Mossie´s spine should be straight not broken as in the model. If it could be fixed in a future, wow! -
U.F.O.
Wilches replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wow!! Scaring... Silly question - Friend or Foe? -
Veltro2k WWII WIPS
Wilches replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
V2K, you´re fast! Looks almost ok... You might move the gondola to the front and to the right. Please check some photos and others 3-view. The cockpit area is perfect. -
F-5a
Wilches replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So long awaited... -
TMF Corsairs issue
Wilches posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Guys, I notice that the F4U-1C/Corsair II/Corsair IV from TMF has no folding wings when parked. Is there a fix for that? -
RAN questions ...
Wilches replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
When comparing the canopy geometry and gyro gunsight, the Meteor´s pit is the best choice. -
TMF Corsairs issue
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sure I did, but in the aircraft carrier deck the wings are unfolded. Check it out. -
TMF Corsairs issue
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
C´mon guys, lend me a hand... -
RAN questions ...
Wilches replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Your best so far! -
What If Screenshot Thread.......
Wilches replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I count 432 rivets... That´s my job!!!! -
One word - FANTASTIC!
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Got it. It´s terrific!! Thanks!
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Could you give us the link for download this beauty, please????
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La-11 FM
Wilches replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Another LA-9/11 fix here http://combatace.com/files/file/14217-lavochkin-static-prop-fix/ -
Stunning! The pilot and the prop disc. My deepest congratulation for this hard work!