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Wilches

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Everything posted by Wilches

  1. First Eagles WW2

    Your CR.42 puts the IL-2´s in the shade! Are you working on cockpits too?
  2. First Eagles WW2

    Phenomenal!!!!! I remember to saw some Japanese/Chinese planes as well. They´re stunning!!!
  3. First Eagles WW2

    Hope it´s for SFP2 users. That´s brilliant!
  4. Weird... Can´t find the avionics.ini you said. Could you please make it more clear? Thanks so much for reponse!!!!!
  5. http://combatace.com/topic/84910-ah-1g-wings-over-vietnam-sf1/?p=683218
  6. AWESOME!! Pure joy! I don´t play SFP1 any longer and I did some tweaks to the INIs to make it work on SFP2 and it´s working OK but with some issues. The shadow bug (expected) and no gunsight reticle on cockpit. Any cure for that? Congrats for the Cobra!!!!!!
  7. What a year 2015 will be... Fantastic!!!
  8. First Eagles WW2

    Speaking of skinning, I hope you´ll find time for paint all of your work in your lifetime. It´s a huge colection. BTW, TW should hire you to create a new SIMM.
  9. More planes come along... Nice! As for the MB Impala single seat, a new canopy and cannon blister could be attached to the old MB-326 via FakePilot method, as Marcelo´s crate is not available yet - just like the A-4N parts. Just an idea...
  10. This goes to the "Terraformers". Is there an update for Wrench´s old SFP1 Pearl Harbour to SFNA standards? Did anybody knows how? I´d try myself but some issues founded - no intercept missions for the Allies (wich is sad for this terrain) and no Aircraft Carrier operations for USN. the rest works fine. Thanks!
  11. No prob... I think only Wrench could. High hopes!
  12. Thanks for replying guys! This´s my own INI: [Terrain] TerrainFullName=Hawaii DataFile=Hawaii_data.INI TargetFile=Hawaii_targets.INI TargetTypeFile=Hawaii_types.INI MovementFile=Hawaii_movement.INI NationsFile=Hawaii_nations.INI BriefingText=Hawaii_briefing.INI DogfightFile=Hawaii_dogfight.INI DogfightOnly=FALSE CatFile=..\GermanyCE\GermanyCE.cat //Longitude=21 //Latitude=158 Longitude=106 Latitude=16 LimitedNations=FALSE GroundObjectTexture=Green NavalMap=TRUE WaterMap=Hawaii_Water.bmp [Map] FilenameFormat=planningmap%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3 [AllowedDates] StartDate=12/1/1941 EndDate=12/1/1941 [AllowedMissionTypes] FriendlyMissionTypes=CAP,INTERCEPT,RECON EnemyMissionTypes=ESCORT,STRIKE,SEAD,RECON,ANTI_SHIP What´s wrong?
  13. Didn´t know that SAAF ever used the IIIE version... They look very impressive!
  14. New terrain´s comming! I swear I could see the Lions and Gazelles. Fantastic!!!!!
  15. I love your "next move" posts. Full of good surprises. Cheers!
  16. That´s pretty outdated and is crude for SFP2 standards. It also has a transparent inside cockpit frames that kills the model.
  17. At early days of KAW I "heard" that someone was scratching one. Only rumors sadly...
  18. Meu caro sapinho verde, não te esqueças que os TF.X tinham racks de torpedo, uma camera instalada no topo da fuselagem e cones de hélice. Também não possuiam outro armamento senão os quatro canhões da fuselagem. Fico feliz de ver que retomastes os velhos projetos. Parabéns!
  19. Please Gents, forget about the nose ! The model is awesome.
  20. And your ejection seat...Try this lines: [Pilot] SystemType=PILOT_COCKPIT PilotModelName=WW2SovFtrPilot <---The pilot you want SetCockpitPosition=TRUE Position=0.0,1.40, 0.82 SeatModelName=Seat-M15 SeatPosition=0.0,1.30, 0.42 MinExtentPosition=-0.25, 0.93,-0.17 MaxExtentPosition= 0.25, 1.94, 1.04 HasArmor=TRUE ArmorMaterial=STEEL Armor[REAR].Thickness=10 Armor[FRONT].Thickness=10 StructuralFactor=2.0 CanopyNodeName=canopy_frame2 CanopyAnimationID=10
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