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Wilches

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Everything posted by Wilches

  1. Veltro2K, I know you're good, but this one is a step ahead! Very nice shape and subject! I'm wondering what's your next move!
  2. Two weeks? No! Will be fourteen days for sure!
  3. You're always surprising! Could you also revamp some old models (with their permission off course) like P-35,P-38 and others?
  4. OK, it's VERY impressive !! Question - Are the following planes included? Are they new? - Firefly+cockpit - F-82+cockpit - B-29+cockpit - F2H+cockpit - Mig-15+cockpit - H-19+cockpit - B-45+cockpit Congrats to all involved!!
  5. Bud, in your FLIGHTENGINE.INI, located inside the Flight folder, find the lines below and replace'em with this: [LowDetailOption] HorizonDistance=45000.0 DetailMeshSize=3 DetailLevel=0 WaterEffect=0 NoiseTexture=0 MaxTextureRes=1024 [MedDetailOption] HorizonDistance=50000.0 DetailMeshSize=4 DetailLevel=0 WaterEffect=1 NoiseTexture=0 MaxTextureRes=2048 [HighDetailOption] HorizonDistance=60000.0 DetailMeshSize=5 DetailLevel=1 WaterEffect=2 NoiseTexture=1 MaxTextureRes=0 [unlimitedDetailOption] HorizonDistance=75000.0 DetailMeshSize=6 DetailLevel=1 WaterEffect=2 NoiseTexture=1 MaxTextureRes=-1 It'll increase the frame rate a lot!
  6. Great Move Veltro! I'm amazed!!!
  7. "Ideas" sounds better than "request", right? - H-19 Chickasaw - B-45 Tornado - F-82 Twin Mustang (new 3D) - Fairey Firefly (new 3D) Thanks!
  8. Any cure for that? Mine install is WOE2/WOI2/ExpPack1 - Jun2010 patch. The cockpits I took from here http://combatace.com/files/file/11114-mig-21-complete-pack-sf2-all-16/
  9. Folks, it's wierd ... Even after the WOI/WOI2 release we still have no Hebrew speech pack. Saddly it's beyond my knowledge, so I hope some Jewish bros' take this on.
  10. Holy cow! That's good . I read between the lines that some infos are classified.
  11. Got it. I remember an History Channel's interview with Giora Epstein and his accent was, to be honest, a kind of weird. Anyway, was "English" at all!
  12. Humm... I didn't think of that. Perhaps a bad accent should be ok. Some local expressions and slangs should be fine too.
  13. I bet you're right, DWCace!! Love your Avatar. Praying for that.
  14. The IAI Kfir C.10! http://misfondos.com.es/images/wallpapers/kfir-c10-56807.jpeg http://misfondos.com.es/images/wallpapers/kfir-c10-colombia-146842.jpeg
  15. See my reply here - http://combatace.com/topic/34715-atlas-cheetah-c/page__gopid__434214#entry434214
  16. Terrific! I've been thinking on a way to make the gorgeous IAI Kfir CE and with some little tweaks on your "cheetah.LOD" like deleting the wing dogtooth extensions and canards. The nose should be a little longer as per photos below. It's quite clear that everything is set for the MF Kfir C.7. Check out the photos below! http://www.airliners.net/photo/Colombia---Air/Israel-IAI-Kfir/1585574/L/&sid=d454bbf30dd1331ea896fe30149fd8b5 http://www.airliners.net/photo/Ecuador---Air/Israel-IAI-Kfir/1268243/L/&sid=d454bbf30dd1331ea896fe30149fd8b5 http://www.airliners.net/photo/Ecuador---Air/Israel-IAI-Kfir/0950663/L/&sid=d454bbf30dd1331ea896fe30149fd8b5 Worth to try!! Cheers!!!
  17. Wow! Getting better indeed!!!
  18. I see no problems too. Perhaps the canopy/spine should be somehow streamlined...I don't know. But it's great anyway!
  19. Amazing the fact that TW is making something new for the old WOX. A simple question - Will all the new planes works with all WOX? This gonna be a great addon if its true, once we could improve many WWII scenarios with the new P-51D/Spitfires! Hope this works...
  20. As Veltro2K is the most prolific and fast designer here, I'd like to ask him for some new birds. -Tempest F.6 -Fairey Fulmar -Fairey Firefly I -Fairey Firefly FR.V -Fokker G-1 -Devastator -Spitfire Fr.14/18 -Do 217E/J/K/M -Fw 190A-4/6/8 -Fw 190D-9/11 -Ta 152H -P-63A/C Thanks Veltro2K!!!
  21. I think you're wrong... Try this at _DATA.INI: [AircraftData] EmptyMass=4634 EmptyInertia=11990.1,4806.4,15498.5 ReferenceArea=180.63 ReferenceSpan=14.63 CGPosition=0.0,0.589,0.0 Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=Tail Component[006]=Stab Component[007]=Remove1 Component[008]=Remove2 [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=LeftDoor DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=RightDoor DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE
  22. Try this on _COCKPIT.INI: [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2 RippleInterval=0,60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=75 GunsightName=M60Gunsight.tga LeadComputing=FALSE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=250 DefaultDepression=0 [CockpitSeat001] ModelName=UH-1BPit Offset=0.0,0.0,0.0 Position=0.5467,1.7678,1.0550 ViewAngles=0.0,0.0,0.0 MaxYaw=90 MinYaw=-75 MaxPitch=60 MinPitchFront=-45 MinPitchRear=-35 LightRange=1.5 LightInnerConeAngle=65 LightOuterConeAngle=70 LightAngles=0.0,-30.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.6,0.3,0.4 Gunsight=GunsightFront Instrument[001]=AtitudeIndicator Instrument[002]=HSIWheel Instrument[003]=CourseArrow Instrument[004]=BearingMarker Instrument[005]=Altimeter Instrument[006]=ClockHour Instrument[007]=ClockMinute Instrument[008]=ClockSecond Instrument[009]=PitchSolid Instrument[010]=AirspeedIndicator Instrument[011]=Slipball Instrument[012]=TurnIndicator Instrument[013]=Tachometer Instrument[014]=OilPressure Instrument[015]=InternalFuelGauge Instrument[016]=FuelFlow Instrument[017]=Compass Instrument[018]=M60Slipball Instrument[029]=CopilotPitchSolid Instrument[020]=CopilotALT100 Instrument[021]=CopilotAirspeedIndicator Instrument[022]=Move1 Instrument[023]=Move2 [AtitudeIndicator] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=ADI MovementType=ORIENTATION [HSIWheel] Type=MAGNETIC_COMPASS NodeName=HSI Wheel MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [CourseArrow] Type=COURSE_ARROW NodeName=HSI_CourseDeviation MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [bearingMarker] Type=BEARING_MARKER NodeName=HSI_CourseArrow MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [Altimeter] Type=PRESSURE_ALTIMETER_3 NodeName=needle_alt_100 CounterNodeFormat=alt_dig%d MovementType=ROTATION_Z ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=100.0 [ClockHour] Type=CLOCK_HOUR NodeName=HourNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=12.0 [ClockMinute] Type=CLOCK_MINUTE NodeName=MinuteNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [ClockSecond] Type=CLOCK_SECOND NodeName=SecondNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [PitchSolid] Type=PITCH_INDICATOR NodeName=AoANeedle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-175 Set[01].Value=-90 Set[02].Position=175 Set[02].Value=90 [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=needle_speedometer MovementType=ROTATION_z ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-31.5 Set[02].Value=40.0 Set[03].Position=-75.0 Set[03].Value=45.0 Set[04].Position=-133.5 Set[04].Value=65.0 Set[05].Position=-188.0 Set[05].Value=85.0 Set[06].Position=-279.5 Set[06].Value=130.0 Set[07].Position=-341.0 Set[07].Value=150.0 [slipball] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=needle_turn-slip_ball MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=15.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-15.0 Set[03].Value=3.0 [TurnIndicator] Type=TURN_INDICATOR NodeName=needle_turn MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=30.0 Set[01].Value=-10.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-30.0 Set[03].Value=10.0 [Tachometer] Type=TACHOMETER NodeName=needle_RPM MovementType=ROTATION_Z Set[01].Position=180 Set[01].Value=0.0 Set[02].Position=-90 Set[02].Value=1.0 [OilPressure] Type=OIL_PRESSURE_INDICATOR NodeName=needle_oil_pressure MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-256.5 Set[02].Value=100.0 [internalFuelGauge] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needle_fuel01 MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=-170.0 Set[01].Value=0.0 Set[02].Position=170.0 Set[02].Value=9560.0 [FuelFlow] Type=FUEL_FLOW_INDICATOR NodeName=needle_fuel_flow MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=0 Set[01].Value=0 Set[02].Position=-253 Set[02].Value=2.222 Set[03].Position=-273 Set[03].Value=3.6111 Set[04].Position=-293 Set[04].Value=4.444 Set[05].Position=-331 Set[05].Value=6.667 [Compass] Type=MAGNETIC_COMPASS NodeName=Compass MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [M60Slipball] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=needle_turn-slip_ball01 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=20.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-20.0 Set[03].Value=3.0 [CopilotPitchSolid] Type=PITCH_INDICATOR NodeName=AoANeedle01 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-175 Set[01].Value=-90 Set[02].Position=175 Set[02].Value=90 [CopilotALT100] Type=PRESSURE_ALTIMETER_3 NodeName=AltNeedle01 CounterNodeFormat=alt_dig MovementType=ROTATION_Z ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=100.0 [CopilotAirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=needle_speedometer01 MovementType=ROTATION_z ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-31.5 Set[02].Value=40.0 Set[03].Position=-75.0 Set[03].Value=45.0 Set[04].Position=-133.5 Set[04].Value=65.0 Set[05].Position=-188.0 Set[05].Value=85.0 Set[06].Position=-279.5 Set[06].Value=130.0 Set[07].Position=-341.0 Set[07].Value=150.0 [Move1] Type=AIRSPEED_INDICATOR NodeName=Frame MovementType=POSITION_Y Set[01].Position=-100 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=Frame01 MovementType=POSITION_Y Set[01].Position=-100 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 Haven't test it yet, but I think it's working fine.
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