Jump to content

Wilches

ELITE MEMBER
  • Content count

    2,156
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Wilches

  1. Breguet 14 with bombs

    I mean with the Breguet 14!
  2. Breguet 14 with bombs

    Love it ! Thanks Christian , but is there any chance to place the bombs under the lower wings like the photo?
  3. New planes - most wanted! The Albatros OEF Austro-Hungarian and the Pfalz D.IIIa (late version). GREAT!!!
  4. New planes at Capun's!

    As we now have the late Pfalz D.IIIa, with external guns, you can fix the old D.III with the correct burried guns by adding the following to the PfalzD3_DATA.ini replacing the old lines - It only remove the guns without changing anything. [AircraftData] EmptyMass=690.0 EmptyInertia=538.38,423.0,883.26 ReferenceArea=22.14 ReferenceSpan=8.40 ReferenceChord=1.53 CGPosition=0.00,0.00,0.00 OnGroundPitchAngle=11.5 UseMetricUnit=TRUE DefaultArmorType=WOOD DefaultArmorThickness=25 Component[001]=Fuselage Component[002]=TopWingLeft Component[003]=TopWingRight Component[004]=TopWingMidLeft Component[005]=TopWingMidRight Component[006]=TopWingTipLeft Component[007]=TopWingTipRight Component[008]=BottomWingLeft Component[009]=BottomWingRight Component[010]=BottomWingMidLeft Component[011]=BottomWingMidRight Component[012]=BottomWingTipLeft Component[013]=BottomWingTipRight Component[014]=Tail Component[015]=LeftStab Component[016]=RightStab Component[017]=VertTail Component[018]=Nose Component[019]=Remove1 Component[020]=Remove2 Component[021]=Remove3 Component[022]=Remove4 Component[023]=Remove5 Component[024]=Remove6 Component[025]=Remove7 Component[026]=Remove8 Component[027]=Remove9 Component[028]=Remove10 Component[029]=Remove11 Component[030]=Remove12 Component[031]=Remove13 Component[032]=Remove14 Component[033]=Remove15 Component[034]=Remove16 Component[035]=Remove17 Component[036]=Remove18 Component[037]=Remove19 Component[038]=Remove20 Component[039]=Remove21 Component[040]=Remove22 [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Spandau DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove2] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Jacket DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove3] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Sight DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove4] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Muzzle DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove5] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Magazine DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove6] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Butt DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove7] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Butt_lever DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove8] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Drum DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove9] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Lever DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove10] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Lever_Handle DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove11] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Ammo_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove12] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Spandau01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove13] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Jacket01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove14] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Sight01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove15] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Muzzle01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove16] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Magazine01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove17] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Butt01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove18] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Butt_lever01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove19] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Drum01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove20] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Lever01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove21] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Lever_Handle01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove22] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=Ammo_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Good luck!
  5. These are the plane/scenario wich I wish most. If know where I can get them I appreciate!! - Bristol Scout - DH-5 - Aviatik Berg - Phönix D-I/II - Rumpler C.IV - LVG C.IV - Albatros D.X - Austro-Hungarian Albatroses - Junker J-1 "Furniture Van" - North Italy terrain Thanks!
  6. Gothas issues

    Gents, in my install all of my Gothas G.IV explodes as the game starts. They lose the wings when touching others. When I select to fly alone to avoid the collisions, the plane doesn't reach anough speed to be airborne. Any fix for that? Thanks!!
  7. Wish list (OMG, another one!)

    Just found the Bristol Scout at Capun's! Awesome!!
  8. Gothas issues

    Terrific! I'll take a look on this! Thanks a lot bud!
  9. No. 202 Squadron DH-4

    You made me day!! Release'm quickly!!!
  10. I suppose that awesome cockpit will comes along too...
  11. The Rama is comming!! Second to the Fokker G-1!
  12. Despite all the great effort of Wrench to mod the Wolf's P-38 office to use as the P-61's one , it's still a P-38 cockpit and a stopgap I think. Kasselbrut, the Cockpitman, could you make a real P-61 cockpit PLEEEEASE!!!
  13. Need it badly to sink some ships!
  14. Awesome!!! The cowling looks perfect to me!! Congrats chap!
  15. Second that... Have you try it in SFP1? Im my install the plane looks half burried in the tarmac and them explodes.
  16. Capun's here - http://cplengineeringllc.com/SFP1/ The T-28 is on Beta Models section. Good luck!
  17. New plane available - check here!! http://cplengineeringllc.com/SFP1/
  18. WOW!

    It's the a new Ju 87D under WWII section! Its 3D has the two Bk.37 cannon pods innactive for a Ju 87G future release. Great!!!
  19. Wrench is working on Torch scenario, as he said, but some planes are still missing for that (Veltro2K, please listen). - Fairey Fulmar - Fairey Swordfish - Fairey Albacore - Lioré-et-Olivier LeO.541 - Potez P.63.11 - P-40F - Douglas DB-7(smaller tailplane) The P-40 3D wireframe we have is no good and deserves an extreme makeover as well as the Spitfire Mk.V. Any takers here?
  20. Cool ! Questions - Will you (Wrench) make a Torch scenario, with historical airbases for Vichy and Aeronavale planes? Will you add the Curtiss H-75, DB-7, D-520 for campaigns or is just the terrain?
  21. Stunning as usual !!! Spinners, could you post too your what-if Saab J-21R silver/camo and the Attacker silver PLEASE???
  22. NIIICE !! I found the windscreen too much streamlined... Thanks!!!
  23. OK my super-heroe, but bring us a Ventura too!!!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..