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Wilches

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Everything posted by Wilches

  1. Dudes, where can I find the Wirraway?
  2. Was here... no longer! http://www.pacificaces.0catch.com/canberra.htm
  3. Awesome news Wrench!! Would be great if we have Iwo Jima/Okinawa and other USAAF bases to fly escort/bombing missions to Japanese islands.
  4. Valeu camarada!!! Benvindo ao covil!! Aqui o bicho pega!
  5. Where this cockpit is for download? Could you point me a link please? Thanks, mainly to Dell himself!!!!
  6. Folk , I'm very excited with the news here!! My regret is that two of my favourite planes are still missing here - the J7W Shiden and the P-61 Black Widow. It's a pity (almost a shame) that we didn't make them already! :yes:
  7. Hey Spinners, I'd love to see the SAAB J-21R in one of yours "what if" liveries, in RAF for example. Could you do it? A silver camo and Dk green/Grey over silver... It should be awesome!!!
  8. The starboard underwing was black painted, as told by Drewes himself. Some newest drawing reflect this.
  9. OMG!!!! A Veltro!!!! Release it NOW Spinners!!!!!!!!!!!!!!!!!!!!!!!!!!1
  10. LOVE YOU GUYS!!!!!!!
  11. Congrats! I need it!! By the way, how's the Defiant?
  12. Folks, did anyone here tried the PZL P.11c plane here? It's one of the best work you can find for SFP1 and its cockpit is superb!! That's makes me wonder if there's a Poland terrain/Campaign around... I'm playing with the Europe WWII terrain instead but it's not the same. I'm not the best skinner/builder so I need someone else to lend me(us) a hand: - New Poland terrain - New Bf 109C/D Luftwaffe Poland period skin for Capun's - New PZL P.23 Karas plane A Bf 109C/D template may work for me as makes the skinning much easier. I know that Xmas is too far but as we say here "ask do not ofend"!
  13. Super starfighter2!!! I need these racks... What's the trick?
  14. The major (and only one) issue of the Wyvern is solved - Now you can see the props from cockpit!!! Just add this lines to the Wyvern_DATA.ini: [AircraftData] EmptyMass=7100.00 EmptyInertia=17910.69,26353.60,44264.29 ReferenceArea=33.0 ReferenceSpan=13.4 ReferenceLength=11.9 ReferenceChord=3.05 CGPosition=0.00,-0.10,0.00 Component[001]=Fuselage Component[002]=LeftWing Component[003]=RightWing Component[004]=LeftStab Component[005]=RightStab Component[006]=VertTail Component[007]=LeftOuterWing Component[008]=RightOuterWing Component[009]=Cylinder02 Component[010]=Cylinder03 Component[011]=Cylinder04 Component[012]=Cylinder05 Component[013]=PropBlade05 Component[014]=PropBlade13 [Cylinder02] ParentComponentName=Fuselage ModelNodeName=Cylinder02 ShowFromCockpit=TRUE [Cylinder03] ParentComponentName=Fuselage ModelNodeName=Cylinder03 ShowFromCockpit=TRUE [Cylinder04] ParentComponentName=Fuselage ModelNodeName=Cylinder04 ShowFromCockpit=TRUE [Cylinder05] ParentComponentName=Fuselage ModelNodeName=Cylinder05 ShowFromCockpit=TRUE [PropBlade05] ParentComponentName=Fuselage ModelNodeName=PropBlade05 ShowFromCockpit=TRUE [PropBlade13] ParentComponentName=Fuselage ModelNodeName=PropBlade13 ShowFromCockpit=TRUE It doesn't change anything but the prop view. Salute!!!
  15. Great info Wrench ! With the Curtiss Hawk III, could you make a new skin without the awfull reflective metal painting? In this plane the paint became very dull and brightless during operational use. This 3D is really weird once the wing struts colors are impossible to coloring. Any updates in sight? :yes:
  16. Thanks Baltika ! I'm a Prophead and all of your work is very welcome ! This one goes to Wrench - Dude, how can I create what you calling as 'texture' button and 'canvas' effect?
  17. Gents, the Kesselbrut's terrific 109 cockpit is OK only for 109E-4/7 versions, once the canopy frames and structure of the early series is immensilly diferent. The best way to have an accurate early cockpit is to mix the Kesselbrut's office WITHOUT the frames and paste it over the 109B/C/D comming planes. Using the 'OPEN COCKPIT=TRUE' way obsviously. That's why it's so important to have a new 3D with a well design and correct cockpit section, as we'll jump into it. My brothers - the work you have done so far is truly amazing! Thanks a lot!!!
  18. This's getting better and better!!! Cocas and/or Shaolin - the 109E-1 had a machine gun instead cannon in wings, so is there any way to remove them on the plane's wing? And he canopy braces?
  19. Great buddies!!! Thanks for the response! Shaolin, your skin is super and it´s very welcome, but could you do the same for the Capun´s Bf109C? The scheme used in that period was uppersurfaces 70/71 splinter and 65 below. It would be nice to have a ´no markings´ skin as well. I´m very excited with all of this! Our Polish brothers might carry this project on, don´t you think? BTW, for those who modeling the Bf109C/D/E/G series, take some care with the inside cockpit. We can used the new `OPEN COCKPIT=TRUE` method to make the correct early 109 offices, like canopy braces. The Capun´s example has a wierd inside canopy frames that makes this work impossible... Thanks again and keep on trying folks!!!
  20. I forgot to mention: - New early 109(C/D/E-1/3) cockpit - New Bf 109E-1 and E-3 planes (not dificult to create).
  21. Wrench, your new F3D is awesome , but the plane 3D still has a big issue - the canopy frames doesn't show from inside. This's even worse if you try to make a custom cockpit by the "OPEN COCKPIT=TRUE" method. Do you know how to fix it?
  22. Nothing could be better than a new and more complete single mission builder like this: - A way to choose your airbase, area of operation like enemy targets in air or land and enemy plane types - Capacity to choose between land base or Aircraft Carriers (planes with "CarrierBased=TRUE" line in .DATA will enable this) - All the planes in your squadron wearing the same skin as yours. That's my humble wishes. Thanks!!
  23. Chaps, is there any tip or trick to run SFP1/WOV on Vista enviroment? Thanks!! :yes:
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