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Blade

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Everything posted by Blade

  1. Finally! After nearly four years of waiting... Thank you!
  2. Dagger02

    From the album SF1+2

  3. Dagger01

    From the album SF1+2

  4. I haven’t checked the patched game yet, but the AircraftList.lst included in the F-8E(FN) DLC also contains interesting things. Maybe a glimpse into the (not immediate) future…?
  5. I guess the line 'DefaultFor=Attack' in your [Attack 2006] section might have caused some issues, since there is no such mission type as 'Attack' (should be CAS & Armed_Recon).
  6. Any hint for those who don’t…? My poor Crouze has nowhere to land. :helpme:
  7. Try adding the line ’BaseMoveChance=0’ under ‘BaseArea=’. If the entry is already there, check its value. It should be zero.
  8. The mesh names, as Spillone104 said above, are Nose_Odd-Rods and Tail_Odd-Rods.
  9. Indeed, but I think it is a unique F-4 version (in TW terms), because, at the moment, there is no other stock F-4E with unslatted wings AND the longer muzzle.
  10. What you need is a file called 'missile_rail.bmp'. It is in ObjectData001.cat.
  11. Extract the SA-8_data.ini with the Cat Extractor, then change the 'MOBILE_SAM' variable to 'MOBILE_AAA'. IIRC objects defined as MOBILE_SAM appear during CAS missions only.
  12. http://bbs.thirdwire.com/phpBB3w/viewtopic.php?f=5&t=8355&start=8 Starting from the middle of the page.
  13. Piecemeal, Supposedly, your decals.ini files do not contain any nation or squadron specific entries (DecalLevel=0 and DecalLevel=1). It seems that after the patch these are supposed to be there in order to change the service and the squadron. This can be solved by adding ‘blank’ entries with nothing given in the ‘FilenameFormat=’ line.
  14. In early Su-9 production, there were provisions for fitting a Nudelman-Rikhter NR-30 30 millimeter cannon in each wingroot, but no Su-9s carried cannons in service. In later production the cannon provisions were eliminated, with fuel tanks inserted in their place. Early production machines had a blast plate on each side of the fuselage where the cannon muzzle was supposed to be; the blast plates were deleted when the cannon provisions were eliminated. There was a gun camera in the right wing. (http://www.vectorsite.net/avsu15.html)
  15. Guys, I may have stumbled upon another method of saving disk space and memory. Has anyone else noticed that jpg files can be used as aircraft (and, possibly, ground object) textures? I just did a quick test by converting the texture bitmaps to jpg files and hex editing the texture name entries in the aircraft's lod file, and it seems to work. I assume that it only works in case of the 2nd gen series, because I successfully tested this in SF2E, but no joy in WoE. The aircraft lod I edited was the 1st gen stock F-104G. I have no software that can properly hex edit the new format SF2 lods, so that's yet to be checked.
  16. Do you happen to have more info or any pix on this VF-302 deployment? I couldn't find anything. Thanks.
  17. Version

    163 downloads

    AAC F-4E (for WoV & WoE) This texture and decal pack was made at the request of Rick1, who served in the AAC. The skin depicts the F-4Es assigned to the 21st TFW in the late ‘70s. The 21st TFW was under the Alaskan Air Command and, at the time, had two tactical flying units, namely, the 18th and the 43rd TFS (markings included for both units). See instructions and credits in the attached readme. Texture resolution is 1024x1024. Have fun! Blade
  18. File Name: Alaskan Air Command F-4E (for WoV & WoE) File Submitter: Blade File Submitted: 08 May 2010 File Category: F-4 Phantom II Skins AAC F-4E (for WoV & WoE) This texture and decal pack was made at the request of Rick1, who served in the AAC. The skin depicts the F-4Es assigned to the 21st TFW in the late ‘70s. The 21st TFW was under the Alaskan Air Command and, at the time, had two tactical flying units, namely, the 18th and the 43rd TFS (markings included for both units). See instructions and credits in the attached readme. Texture resolution is 1024x1024. Have fun! Blade Click here to download this file
  19. OK, it seems that the pack was successfully uploaded. Thanks everyone. Bl.
  20. Sorry for keeping you waiting, been a bit busy. I finished the skin today. I tried to upload it but I'm having some connection issues, so it failed. I will upload it again as soon as I find a decent internet access. :)
  21. Wow. Sounds exciting. Thank you for the answer. Tweaking won't be a problem (maybe I'll release it for both SF1 and 2), it just takes some time. I'll try to get to it ASAP. Now that's a brilliant idea! Bl.
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