-
Content count
9,968 -
Joined
-
Last visited
-
Days Won
12
Posts posted by JediMaster
-
-
Yeah, that's why I had a minor in math, just to keep up with the physics major. Some of the other kids decided to go for broke and take the 4 extra math classes to get a double major, but I just never liked the "pure" math classes much. Vectors and matrices, egads! Multiple derivatives!
-
Patrick. Home of marina, golf course, BX, clinic, and beaches. Oh, there's a couple C-130s and HH-60s here, too, but they're not that important.
-
So for the same price as a CH or Cougar setup, you get rudder pedals included, albeit with fewer buttons/hats. Interesting.
-
Yes, at that point it became the Nude Atoll.
-
I'm not sure what you're saying.
Are you talking about a way of temp disabling FSAA while in the menus and then having it reactivate when you get in the cockpit? I could easily run the game with no FSAA at all, but stuff looks ugly without it!
-
Naturally the NAOC has more, it has to by design. I just meant the literal "blister housing a satcom antenna" definition, and I thought all satcom antennas had to rotate because otherwise the sats wouldn't pick up the transmissions.
That plane was visiting us a couple of years ago every month or so for trials of some sort...before the contracting people and contractors conspired to screw up the runway resurfacing job here that has left our main runway unusable for the past 2 years.
They put up signs about "defer to vehicles with flashing lights" or whatever.
-
Last time I flew regularly without a stick was Gunship and F-19 on my 8088 20 years ago!
When we got the 386 it had a gameport and I bought a CH stick at once!! Then came TM's FCS, Pro FCS, FLCS and TQS, and now Cougar, and I've never stopped using them.
-
I'm using the 182's I think (185s are current?) under XP and although the game works I can't use the munitions loadout or tacref screens with FSAA. I can click on things if I know where to click, but only the planes and the arrows for rotating them show up, the rest is garbled.
I know someone using the 185s (also on XP) and he can't use FSAA at all now.
It seems nvidia removed some things from the latest drivers that ruin backwards compatibility for FSAA in older games like F4.
-
I got L4D on sale on Steam for $25. It was certainly worth that. If I'd paid $50, eh, not so much.
The main problem is that there are only 4 campaigns and despite "noises" that Valve might release another one, instead all we got was Survival mode with ONE new map, which was pretty anemic.
While this does have a lot of new stuff in it, I think this "release a sequel just a year after the 1st" business hurts games. The 1st one's development gets stopped early in preference for the 2nd, and the 2nd's development time is so short that not too many changes are made. The result is a full-priced expansion that doesn't need the original game.
-
The first expansion for MOH Allied Assault, I can't recall if it was called Breakthrough or Spearhead, was based on it. You start out in the C-47 and watch other C-47s get shot down around you as you bail out somewhere over the countryside. I miss that game.
-
It's been almost 15 years since I left college and my physics classes behind, and my brain literally seems to lock up when I think about them now.
Honest truth, I look at my freshman physics books now and it all looks like gibberish.
-
Really? I could've sworn I saw cutaway diagrams showing both the U-2 and Global Hawk had movable dishes...
-
Since it's going to be on the 360, does that mean it's going to run smoother than CryENGINE 2 did not?
I enjoyed Crysis and Warhead, but the lousy performance was a real problem.
-
That's actually a millions-year old statue of Mrs Butterworth.
-
Same as they have on the backs of the U-2, Global Hawk, and others that need satcom access.
-
Just an FYI...they really don't talk much about the physics of nuclear devices in most university classes. I was a physics major and I think the extent that they talked about it has already been covered more in-depth here (only did 4 yrs).
-
The only thing is WHY are they here? I mean, honestly, this planet isn't that interesting...
Unless like they said on SP, Earth is one big galactic reality show and those are the camera ships.
-
Exactly, in like 6 hours you'll be posting an "OMG LIFE SUX!!!!!11111" thread...
-
You can put me in the "noticed her absence" category too. An accident like that blows mega chunks!
-
SAW X...The End...No Really This Time.
-
It's ok, they had Otto flying.
-
I think the thing that disturbs me most is they don't even know for sure the plane went down, they deduce it! Can you imagine being on a plane that goes down and hoping for them to send rescue and they don't even know you crashed?
-
The only issue is getting the laser "coding" to match. While the US and others in the West do it all the time, I don't know if the Russians ever bothered to develop that capability.
-
No, release plan is NLT then. There's even an outside chance it will be out this year. However, odds are it's looking more like a year or so from now.
Realistic Flight Stick Setup?
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
Every plane is different, really. If you search the net for pics of the old TM FCS/FCS Pro sticks, that's what the F-4's stick looked like. The TM FLCS/Cougar look like the F-16's.
I believe the main hat was usually trim, with the thumb control on the throttle to move the cursor on the various MFDs. The big pinky paddle on the stick is usually NWS engage/disengage IIRC. I have it programmed differently for every sim as well, so I don't stick to "real" very often myself!