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Posts posted by JediMaster
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I was just reading the USN has underestimated the shortfall in legacy Hornets. Instead of it being in the 60s, with the high rate of utilization it's going to be more like 200! Those are slated to be replaced by F-35Cs, but the problem is the C is the last variant being worked on and will be last in service, I think 2015 they're talking. Naturally, they're talking buying more Super Bugs in the near term to close the gap. Apparently the production line is due to shut down mid-2010, but they want to keep it around maybe another year or 2.
The USN also stated quite forcefully there's no way they WON'T be getting F-35Cs (there's just no other options), the question is when and how many.
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It apparently installs over the top of either, and would I guess bring them both to a common standard.
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Oh, BTW, BACK UP YOUR STUFF.
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I know there are B61s available in F4 in TEs, but I've never tried them. I'm guessing the effects aren't very impressive.
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Heh, JUSAF! I was flying in DS in Falcon 3 10 years before that, so don't talk to me about a long time ago!
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The X-29 was an FSW plane thrown together from the parts of other planes, notably an F-5, but it was unarmed.
What types of armament are you considering? Similar to an F-5E?
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Yes, the 3d model has not been altered to reflect the different exhaust nozzles, that's far more involved.
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The game doesn't have a server browser like say BF2. That screen is only for creating your own server or joining servers whose IP's you already know.
You need a 3rd party browser like Hyperlobby if you want to find such a server.
Also, you could drop by frugalsworld.com and look there, I believe there are servers listed on that site, but I'm not 100% certain.
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Those were the the figures given on Wikipedia for the unit cost of an A,B,C or D variant, to be more precise...By the way...Aren't F-15's still in production?
The F-15C/D went out of production 20 years ago when F-15E production began. Coincidentally, that's when the ATF program to replace it started. (Remember the YF-22 and YF-23 rolled out in 1990!) They were never built concurrently. In short, McD built F-15s for air superiority for 15 years then switched to building ground attack variants and Boeing still builds them 20 years later. Boeing itself never built an F-15 that wasn't an E-model.
Whatever it says F-15E/K/I/S cost now is the price of a new F-15 as those are the only ones you can get.
The F-15E is heavier, optimized for low level flight (mostly the engines), and isn't a dogfighter like the older models were.
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I didn't know they were doing that.
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*waves hand*
I am not out.
I made it to 2nd in time.
You can go about calling the rest of the game.
Move along.
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EA...we bring bad gaming to life!
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It is?? Mercs?? I guess they'll stick "Clancy" on any old thing nowadays...
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I was referring to AA losses for the F-14, yes. I knew some had been lost to ADA over the years, but I didn't know how many.
$30m per F-15? Do you mean refurb costs? Because there's no way to buy one for that price now! That was the price to make them YEARS ago.
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It's very simple--the F-16C Blk 60 was redesignated the F-16E, and the 2-seat D was renamed the F. Plain and to the point.
There aren't two separate planes with differing equipment, it's the same thing. Like the Su-27K became the Su-33, or the F-5G became the F-20.
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I don't know how much acting he'd done lately, last thing I saw him in was the Planet of the Apes remake.
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Sorry I didn't make myself clear enough. Terrain masking is on autopilot mode.Ok, so you mean terrain following then? Getting the AP to do that is indeed pretty impressive.
Masking is hiding yourself from enemy detection via terrain being between you and them. Several other sims do NOT feature this and will lock you up right through a mountain, although any missiles fired will tend to hit the mountain instead of you.
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SRAMs are my favorite... "Reach out, reach out and nuke someone..."
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It's a dirty job, but that guy on Discovery won't do a show about us!!
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Actually, one of my first flight sims was VERY moddable. I am speaking of the classic SWOTL!
You needed a hex editor to do it, of course, but once you DL'd one of those from a BBS (for free) you had all you needed. Granted adding more planes or altering plane shapes or whatever was more difficult, but I remember doing some great stuff.
It was extremely easy to turn an Me-262 into the A1U4 (I think) model with the massive 57mm cannon with only 15 rounds or whatever. Ballistics changes were just a matter of changing the values. I also found where in-game text was and altered the wing/external fuel switching lines to make it say "wing on fire", "engine on fire", etc so when my friend played it he totally freaked out.
We had people mailing out 3.5" disks to others to pass the mods around as 14.4/28.8 modems just weren't up to the task of DLing them!
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I don't think the planes are a priority for them. I find it more interesting to be on the ground watching the planes attack the enemy, anyway. If I want to fly I have literally a dozen other sims for that!
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How about Dune? It's being done. Er, re-done. A film and a miniseries weren't enough, so they're starting over.
Paramount Adapting Dune AgainPeter Berg is attached to direct another big-screen adaptation of Frank Herbert's classic SF novel Dune for Paramount Pictures, Variety reported.
Kevin Misher, who spent the past year obtaining the book rights from the Herbert estate, will produce.
Herbert's 1965 novel is a sweeping, futuristic tale set on the remote desert planet Arrakis, which is the interstellar empire's sole source of the spice Melange, which causes immortality and facilitates space travel.
The beloved book, which is the first in a series of novels, also spawned David Lynch's 1984 film and SCI FI Channel's 2000 miniseries, starring William Hurt.
The Berg Dune is now seeking writers, with the producers looking for a faithful adaptation of the Hugo- and Nebula Award-winning book.
New Amsterdam's Richard Rubenstein, who produced SCI FI's Dune and its sequel, Children of Dune, is also producing alongside Sarah Aubrey of Film 44, Berg's production banner. John Harrison and Mike Messina executive-produce.
Also:
Short Circuit Is AliveDimension Films has acquired remake rights to the 1986 SF comedy film Short Circuit, about Number 5, a military robot that develops a conscience and personality after being hit by lightning, Variety reported.
S.S. Wilson and Brent Maddock, who created the characters and wrote both Short Circuit films, have been hired to write the remake. David Foster and Ryan E. Heppe will produce with John Hyde.
The deal was made by Dimension co-chairman Bob Weinstein, who called Short Circuit a worthy addition to its family film slate.
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Never could get into street racing. I mean, I played Test Drive and NFS years back, which weren't on "tracks" per se, but I just tired of that style.
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Ah, I have almost never flown in 2010! Usually 2005, but sometimes the earlier ones.
H.A.W.X.
in General Flight Sim Discussion
Posted
I just saw on 1up I think a little blurb about HAWX...it was listed quite clearly as "arcade flight sim". I'm not hopeful.