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Posts posted by JediMaster
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Yes, MOH: Airborne does indeed have a demo. It feels like it's the first part of one mission, not an entire one. The ending seems abrupt and wrong, so I'm guessing that's what the deal is.
I'll be getting this, but when it comes down in price. No rush.

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It plays like Far Cry 2, at least the demo does. The later levels of the game may change things.
There are a lot of additions to the basic FC style such as changing your weapon attachments and the suit modes.
I have an X1950 Pro and I can't imagine this would play decently on anything below the level of an X800 XT as even on mine it only played "ok". Takes a lot of your CPU and GPU for this.
I'm not sure what people were expecting as far as gameplay, but it's still just an FPS.
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GRAW 2
in The Bunker
The campaign is a lot easier than the other coop mode. The AI is night and day in that in campaign mode they behave like they're NOT godlike.

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The last non-tactical FPS game I've played with coop was I think Serious Sam 2. Before that it was NOLF2. Not nearly enough of them.
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Well, I saw the new BSG game at Best Buy this weekend, but so far I've not heard anything very complimentary about it. Considering its bargain price, I can't say I'm too surprised. All I CAN say is I don't know why they went this route. Between the awesome combat in the show and the depth of the story I think they dropped the ball here.
Anyone try it? I understand it's on XBLA as well as PC.
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I hate it when the cars are all equipped with force fields.

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Well, if you're down to one engine and you only need it to run for another 30 mins to get clear, you hardly care if the process will make the engine a pile of scrap metal in an hour. Better to replace both engines later (the down one and the overused one) than the entire craft, both engines, AND crew later.
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Spec ops variants of air vehicles often have far more specialized and complex equipment on board than a standard CH variant would need.
If you're penetrating hostile airspace under cover of darkness and evading radar sites to insert/retrieve personnel it's a VERY different mission from just hauling troops and/or supplies around.
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The CPI general secretary A B Bardhan is clearly not amused. "What the government is doing is wrong. American war plans are aggressive and are always against smaller nations. We cannot be a partner in such plans,"
I guess there were no plans against the USSR or China then?

BTW, isn't a war plan that is not aggressive pretty much doomed to failure? Obviously that guy was never in the military nor a student of it.
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On a basic level I think the idea is more about proliferation.
In other words, you can do whatever you want with the software you just paid for. However, if anyone else gains access to what you've done, the law is there to stop it.
You want to find a way to crack the CP on a product you bought? Go ahead. Tell someone else how or worse yet provide the files to do so, and you're in trouble.
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LOL, as some of you may know, I personally have 1/4 that number of posts on another sim board.

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The thing is unless you want to power project and have your ships sailing around the world for months on end, nuclear power isn't necessary. Diesel/electric subs are far quieter and have plenty of range when you're interested in coastal waters. Nuke subs have the disadvantage there because of plant noise. Only recently has the US made its nuke subs quiet enough to compete with those.
What good is a 1st gen nuke sub going to be when everyone can hear it?
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I'm just going to get Ep 2, but I'm waiting for the price to drop below $30.
I loved the commentary in Lost Coast and Ep 1, very good info there. For DVD buffs like me that listen to all the commentaries it's great.
I do admit I've only listened to 2 of the 4 on the LOTR extended editions, though!
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Hey, I just spent almost $250 getting the complete SG-1 series on DVD!

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Splash the Zeros! I repeat, splash the Zeros!
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I don't recall ever hearing about any countermeasures on any Fishbed variants myself. I do know that some Floggers had launchers scabbed onto the rear fuselage, though, especially ones that were in Afghanistan.
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He was using the Force!

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Sounds like you made an error in the WE and the game doesn't like it.
You can always delete the weapon.dat and .ini and it should start again.
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Take the tail end of that out, and you sound ridiculous!
"Hey, I dropped this brick on my foot, a little help?"
"Oh ye!"
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Never heard of it.

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That's a real problem. Planes will often fly in very close formation to appear as fewer targets on radar. If they're WVR, you can use things like the autolock or HMD to lock onto whoever you want, but BVR your options are indeed constrained.
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There were changes to the FM settings in the expansion, so addon planes/FMs done for the previous release may not behave well at all. YMMV.
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Just as the F-14's name of "Turkey" meant anything but.


Russian Radar Modes
in Digital Combat Simulator Series General Discussion
Posted
Well, one way to get them to split up is lock on and fire at the blip you can lock onto. He should break off and let you then get a lock on the other guy who likely continued along without a course change.