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i90807065

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Everything posted by i90807065

  1. When did you upload it? I heard it takes at least 24 hrs...
  2. YEAH WOOOH THX SO FAR THIS IS THE CLOSEST I HAVE TO AN Su-37
  3. Woah woah woah...this things done?! Where is it?!?!
  4. I can tell its fast. Im glad to see the sweep wings returned.
  5. Ok...for some reason no weapon that is new works with my game. I recently got the [766]NUKE BETA and that doesn't even work and I followed all of the instructions. When saving in weps editor, don't you just bring up the WEAPNDATA.ini and press save? Am I missing something???
  6. What do you mean? Get rid of the "[766]" but keep "Nuke Beta"? I have that download as well as the Iris-T.
  7. Well, it still doesn't work...thx anyway
  8. Sorry it took so long but thx ill get right to it.
  9. For some reason, this missile wont show up in the game no matter what. [WeaponDataXXX] TypeName=XLAAN FullName=XLAAN Phoenix-2 ModelName=aim-7e Mass=2.000000 Diameter=0.203200 Length=3.670300 AttachmentType=NATO,USAF,USN,UK NationName=USAF StartYear=0 EndYear=2050 Availability=3 BaseQuantity=40 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=TRUE EffectClassName=MediumBombEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=250000.000000 FusingDistance=2.000000 GuidanceType=10 Accuracy=100.000000 MaxTurnRate=100.000000 MaxLaunchG=1000.000000 LockonChance=100.000000 LaunchReliability=100.000000 ArmingTime=0.250000 SeekerFOV=360.000000 SeekerGimbleLimit=200.000000 SeekerTrackRate=100.000000 SeekerRange=100000.000000 MinLaunchRange=10000.000000 MaxLaunchRange=100000.000000 Duration=600.000000 CounterCountermeasure=100.000000 NoiseRejection=100.000000 CapabilityFlags=0x10000467 BoosterStart=1.000000 BoosterDuration=60.000000 BoosterAccel=10000000.000000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=60.000000 SustainerAccel=10000000.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 It seems that it will work to me cuz i just modded my AIM-7E.
  10. Hey its me again...this time wondering is stealth possible? I ask this because I recently saw some pics over at MarcFIGHTERS projects which had a B-1 flying in formation with an F-117. I thought to myself its gonna be hard to find em if they got stealth.
  11. Yes I have its 095 at the moment
  12. Would you want to go against an aircraft that has the storage of a B-52 but flys like a MiG-29 OVT? Of course it wont be realistic but I could try to make one with turrets instead I guess that flys like a bomber should.
  13. [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=FALSE HasAeroCoefficients=TRUE CLa=0.1857 CD0=0.0096 CDL=0.0010 Cmq=-0.2812 Cmad=0.0014 Cyb=-0.1457 CLaMachTableNumData=7 CLaMachTableDeltaX=0.40 CLaMachTableStartX=0.00 CLaMachTableData=1.000,1.000,1.000,0.432,0.646,0.899,1.087 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CD0MachTableNumData=7 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.624,0.900,0.876,2.341,2.497,2.115,2.096 CmqMachTableNumData=7 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=1.000,1.000,1.000,14.040,22.251,41.679,62.554 MinExtentPosition=-2.4111,1.7549,-0.8240 MaxExtentPosition=2.4845,-6.9660,0.3258 CollisionPoint[001]=2.4925,1.7549,0.9310 CollisionPoint[002]=2.4845,-6.9660,0.3258 CollisionPoint[003]=-2.4030,-6.9660,0.3258 CollisionPoint[004]=-2.4111,1.7549,0.9310 CollisionPoint[005]=-2.4111,1.7549,-0.8240 CollisionPoint[006]=2.4925,1.7549,-0.8240 CollisionPoint[007]=2.4845,-6.9660,-0.8240 CollisionPoint[007]=-2.4030,-6.9660,-0.8240 DamageRating=DESTROYED SystemName[001]=FuselageFuelCell2 SystemName[002]=FuselageFuelCell3 SystemName[003]=Tailhook SystemName[004]=AirIntakes SystemName[005]=DecoyDispenser1 How could one change this to make the jet stronger?
  14. Thx it works much better now. Before it was literally 1 shot kills which was boring. (I like a little flash before boom)
  15. The plane is an F-37 and it flys the same as it normally would.
  16. Actually I got an a/c that carries 64 bombs but flys over 700kts
  17. Ok cool. BTW if I saw that moster behind me I'm goin down fighting!!!
  18. I have 2 questions. 1. Would I be allowed to mod my a/c to be like that XL? 2. How would I do that? Is there a tutorial somewhere?
  19. How would want it modded? More storage or maneuvering?
  20. For some reason, whenever I get heli's they dont appear in the game and I have all the folders in the right place...has anyone else had this issue?
  21. Recently I downloaded KMD and for some reason, SAMs dont do anything I can see them but other than that nothing. Does anyone know whats going on?
  22. So there I was playing SFP1 when all of a sudden a large blip shows up on my radar. Im thinking to myself what could this be and decide to go check it out with the new pilots. I get behind it and fire 4 missles. After I had confirmed that at least one hit I closed on the target. I had wasted 4 missles on an F-4E. Here's what it looked like:
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