i90807065
ELITE MEMBER-
Content count
457 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by i90807065
-
SAM problem
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey thx it was what you said it might be the activity was set to light. Now I have a hard getting through "the wall" -
MIG-25PD Burner
i90807065 replied to Atreides's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Man OVT are just hard to keep up with. As long as you keep moving you can avoid their crap missiles(no offense). I made a missiopn of 2 F-15Cs(galm1+2) vs 12 OVTs and even though I lost I alone killed 9(the other 3 are what got me). -
A Bad Day
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here are the new pics: Then the gas caught fire... More to come... -
A Bad Day
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OH ok thx I didnt know Ill try using Photobucket and repost em. BTW this is off topic but I need to know for future pics. What was the P-51D's greatest adversary? So far Ive heard that it was a Spitfire, P-47, and a Bf109 -
SFP1editor question
i90807065 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sorry if this is the wrong place to put this but recently I downloaded SFP1editor and made some missions. Every time I try playing the missions the level loads up to 90% and th game crashes. Does anyone know what might be wrong or have this problem? I thought that I had put to many things in one mission but then limited it to one on one and it still crashed. Thank you for your time -i90807065 a.k.a. INFC/New Flyer -
SFP1editor question
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I guess it was the check six one cuz i am downloading KMC right now....either way both are from this website. Would it crash if it were 3 on 20? with SAMs? -
I wonder if someone is making a SF,WoV, or WoE version....
-
So this should work with any thirdwire game? You did say it was just a behavior mod.
-
A heli problem
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Oops I thought I asked...probably under the DATA.INI or the main .INI (where you put the new texture info) but i dunno. -
A heli problem
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hehe thx cuz the Hind was one of em the other is the AH-1W is it the same issue? -
Super Stealth?
i90807065 replied to Caesar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I used to have one with the B-52. I got the original a/c though and that fixed my issue -
How do I add a weapon that I created to the game? I have done all the weapon editor stuff I believe, and created a model. BTW would I put the whole file name under "3-D object name"?Sorry if this is a dumb post but its my first time making anything. Thank you for your time- i90807065
-
My Nuke
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hey umm where would I get the extractor? OH and good news. There are F-22 and F-35 models available for purchase at turbosquid. -
My Nuke
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I did all of it on purpose. Especially the "over sholder shot" cuz it has 250,000kg of explosives(I dont think youll want to be near it when it goes BOOM) BUT...thank you for telling me what to do. -
My Nuke
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This is what I have so far [WeaponData001] TypeName=NUC FullName=XLRN-001 ModelName=NUKE1.gmax Mass=2.000000 Diameter=1.500000 Length=3.000000 AttachmentType=NATO,USAF,USN,SOVIET,ISRAEL,CHINA,W_GERMANY,JAPAN,YUGOSLAVIA NationName=USAF StartYear=0 EndYear=2050 Availability=10 BaseQuantity=10 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=0 RailLaunched=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=FALSE EffectClassName=NukeExplosionEffect DragAreaMultiplier=1.000000 WarheadType=15 Explosives=250000.000000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=100.000000 MaxTurnRate=1000.000000 MaxLaunchG=1000.000000 LaunchReliability=100.000000 ArmingTime=0.500000 SeekerFOV=360.000000 SeekerTrackRate=100.000000 SeekerRange=10000000.000000 ReleaseAnimationID=-1 Does "FusingDistance" mean distance from aircraft or target? What does "WeaponDataType" mean? Where do I put the model? These are what I meant. Also what do you think of it so far? Thank you for your time- i90807065 -
do people play this online
i90807065 replied to johnrambo84's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ive wondered this too. So just to save some time, where can I get the latest version? -
Are there destroyers in SFP
i90807065 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have searched for them on google and here and only come up with aircraft. I am looking for (destructable) enemy destroyers and carriers. Are any of these WIP's or do they just not exist? I do not intend this as a "Make this for me" post. Thank you for your time -i90807065"New Flyer" -
Are there destroyers in SFP
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
So...I made them cargo ships like in the last post and removed the original cargo and tanker ships. BUT, now whenever I try a "ANTI-SHIP" mission I explode because the ground is 7000 ft up... Also I read the "HOW TO" forum -
Are there destroyers in SFP
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
How do I get to attack these ships? I found something in the DATA.INI file that says GroundObjectRole=PATROL_BOAT Should I chage this to CARGO_SHIP to take place of the cargo ships in "Anti-ship" missions? -
I feel you should know
i90807065 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I am currently working on a way to have the most chaotic and challenging environment in SFP. For example I normally get 1 flak round every 3 seconds. Instead I will have 4 or 5...and thats just flak. I am doingt things like that to SAMs ,AA guns ,and other AA stuff. Also I am working on a Laser weapon system that has a range of 20nm which will take place of a missile, AND a ICBM setup for Intercept missions (the reason for the laser). Basically, I am bringing SFP too the future. What do you think? -
I feel you should know
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sorry I did not answer this post with the last one. I can see your point. I'll figure that out and rework it a bit. Thx -
I feel you should know
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
To me this seems like a good question and, as far as I have worked on it, they do not shake the a/c around. If I figure it out then i'll post it with the updates. -
Are there destroyers in SFP
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hey thx everyone I guess I missed it cuz I looked in "non-aircraft mods" -
I feel you should know
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Oh ok.BTW I love flankers. So far I have gotten the FLAK's to be 2 times their normal size with faster reload and fire rate. Also the guns can kill you from 2 miles away. -
I feel you should know
i90807065 replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
What do you mean I am working on it right now.