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russouk2004

+MODDER
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Everything posted by russouk2004

  1. May Patch?

    where you said ..."run it again"...I tried and it said game was up to date and didnt install again...and it worjked fine...game says july2012 on start screen as you see dlc that ive added cockpit to shows in game ok...no mishaps in game no bounce etc...all decals show etc etc..
  2. yep...sg got it...looks like the data from my C model..as I animated the fans....looks like you have wrong LOD.
  3. May Patch?

    I did what was posted somewhere...cant recall who... I did fresh merged install to july2012,made new Thirdwire2 folder...copied over all the july install,used 1st install as is...patched copy to may13,copied over dlc,and added the a\c to Thirdwire2 folder\ july 12 install...and all dlc a\c (with pits) show up...no bouncing etc even on modded terrains.. it did say to rename may13 patch,run it...install,dlc and re run...but no need...it says up to date anyways..
  4. notice3d the bounce still there but considerably less with july2012 level of game germany terrain instead of the may2013 one...odd
  5. Original A model I have states.. NumAfterburnerStages=4 and engine 2 animation slot 10 not 9..try [Engine2] ReferenceName=Sarkisov RD-33 SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=2 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=53380.00 SLThrustWet=81220.00 ThrustAngles=0.0,0.00,0.0 ThrustPosition=0.833,-5.648,-0.00 ThrottleRate=0.30 NozzleAnimationID=10
  6. I might replace may patch germany terrain cat with old one and see if it is any better
  7. Thats definitley a missing tga or at least a corrupt one.
  8. yeah IO know stock terrains are fine...Ive examined all the inis to try and find any errors or odd differences from pre patch data,but find nothing...Im wondering if the actual TODs have screwed up summat.
  9. which 29 is it?... look in the Migs OUT file...look for nozzles and animation ID mig29A should have this in engines section.. NozzleAnimationID=9 as do the mig29s I have done..
  10. I make a box the aircrafts size...and adjust the left.right.top,front views to fit. when I make a 3 view,ie front view...I make note of image size...say front view image is 2046x1234 pixels in max make it 20.46 metres by 12.34 metres...then images are same scale in max...then I link them and make them fit the box I made...so the a\c is more or less exact scale\size.
  11. Ive noticed that the patch bug to gears affects my su-9,which has no shock animations,but it does move in game,and its made the parts move...by themselves...odd...
  12. My aggressor pilot...not very clear ...
  13. F-11F

    The mesh can only be fixed in 3dsmax...move pilot with Y axis,(front to back),ie second set of numbers in the pilot position
  14. its in the mod folder under dlc saved games\thirdwire\extracted files \DLC Data028 and 29
  15. I think you need to extract desert airfield.ini`s 1 to 6 from the desert terrain.cat
  16. Ive added back the front canopy mesh..as F has all glass... doing a bare metal skin and new decs for B model.
  17. pilot looks a tad small V m8 model a bit big..?
  18. splinter camo has redstars on already..so thats why no decal entry...the update had stars on it...thats why I deleted old files and repacked all in this one. as to B...it will do with edits for now. it can be used as east german too...I liked it as a what if german a\c so thats why its so...lol I have a template and will upload asap.
  19. nvm....Made luftwaffe as a seperate entity...finally sorted ALL su9f soviet to one download and all working correct. Included update and damage model all into one download... will get old ones removed and upload new package in a bit...
  20. I cant find the luftwaffe skin in downloads...?
  21. Yeah seen that....they turned the lancaster\shackleton to same role...I think you yanks did it after us brits...IIRC the usnavy askey RN for help in this.
  22. new files all in one now...
  23. new files all in one now...
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