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russouk2004

+MODDER
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Everything posted by russouk2004

  1. ive done new flaps but not sure how they operated against the outer flaps..(Tho you cant see they are seperate in pics btw).models done...must say..FM is far better ...nice job
  2. Kev I have sf1 V1 and ramp missions etc monjumper\crusader did if you want to update it\them.? with Dam model
  3. Worth a try...disable COG in data.ini ?
  4. Antennas

    Left you a psd layer to paint
  5. File Name: Mod Mafia (Mig Factory) Mig29K.rar File Submitter: russouk2004 File Submitted: 26 January 2013 File Category: SF2 Series Add On Aircraft +-------------------------------------------------------+ | | | Mikoyan-Gourevitch MiG-29K "Fulcrum-D" Originally Mig-29C | | | +-------------------------------------------------------+ The Mirage Factory and Olivier ANGUILLE (BPAo) are proud to offer you : The Mikoyan-Gourevitch MiG-29 "Fulcrum" http://en.wikipedia..../Mikoyan_MiG-29 +----------------------------------------------------------+ This is a temporary mod of the great MF Mig29C to represent the Mig-29K naval version. I have included basic cockpit,until suitable one is released. This mod is until the new Mig29`s appear..I did it as a stopgap,and didnt expect to do so much to it to bring it to the K version. This is as is...so if not 100% correct,it will have to suffice til the new K arrives. If you choose to mod the cockpit to match the K then it will have to be for personal use unless otherwise allowed by original maker. In this pack Indian Navy "Black Panthers" Aircraft. Numbers 800-815 I think the numbers are correct as far as I could find out. Russian Navy (Kuznetzov) numbers 300-320 also K painted for the Maks2007 Airshow.numbers again are from what little I could find. numbers 940-949 This a\c has Folding wings..which are set by using SHIFT+0 canopy is SHIFT+9 Hook is H key also has temporary refuel probe...it is basic as it would involve too much time remodeling the 3d model,time I havent really got.This is used via the keys Refuelprobe SHIFT+8 Once extracted,you will find in Aircraft folder,a folder named common,copy the files to BOTH mig29K folders. All effects are included,new afterburner effect..(closer to what ive seen) sounds etc...copy and paste or move and click yes to overwrite. Backup your files in case of error...it does happen...lol Modifications.... Ab effect. Folding wings. Tail Hook Proper flaps Stabilizers (sharktooth) Animated Fans Refuelprobe SHIFT+8 I am currently redoiung panel lines and a few bits...will update asap. I think that covers it all...if I have omitted anything..please post on the D\L page as its easier if in one place. Credits. Mirage Factory..(goes without saying) FastCargo for the loadouts and help with the folding wing issues I had.and testing. Fubar is doing an FM...and testing. thnx to others for advice and references. Hope this mod will do until we get new models. Thnx for downloading and enjoy. Russouk Russoworx [2013] Click here to download this file
  6. Antennas

    This ok?...set 0.0,0.0,0.0 to base middle.. Antennae.rar
  7. anyone know how TK gets the hangar screen a\c to change camo depending on which skin you choose in loadout screen. I notiiced the camo on the TW meteor changes on hangar screen when you select different ones on the loadout screen. I assume each camo\sqd has a seperate hangarscreen.
  8. Doesnt work on loading screen,just tried it.
  9. Looks better....round as its shud look...nice.I like the Sukhoi family... IIRC they shared same pylons as the 9 and 11 ?
  10. Antennas

    ok will knock one up in bare metal.
  11. By all means...it is a freeware texture
  12. Antennas

    Get me decent pic and I ll make you one
  13. As eric says...also theres this http://combatace.com/topic/76910-mig29k-update/
  14. Never hurts to experiment in 3ds max...suprising what you find out that helps model stuff quicker and easy...
  15. ok well heres how to make normal maps....assign them in each texture of same jpg in max in bump slot...default settings...DONT click apply button in max tho.justb add the map in the slot for texture. Image 1...select texture to bump...use base texture...no weathering,decals no camo...no chips etc....just panel lines rivets etc...if you leave roundel on for example...it will look sunken on model in game.. Image 2...select nvidia plug in image 3...use default settings...scale (selected in blue 4) ...higher the number ..more depth to nbump map...3 or 4 is ok image 4...result of bump map...save as..in this case DDS...I prefer DDS for detail.
  16. Yes Ive just looked in meteor folders in cat and each skin has hangar screen in its folder
  17. Send me your templates and I ll make you some bumpmaps or a jpg of each texture with base grey colour and lines and rivets...no camo colours or decals tho with the nvidia plug in its just 3 clicks more or less to make normal maps.
  18. Those F4`s need to be on my hd NOW! lol obligatory screenie
  19. New Fuselage lines and rivets...rear spine has bad mapping so may redo...if its not too long a task.
  20. File Name: Mig29K Update File Submitter: russouk2004 File Submitted: 01 February 2013 File Category: SF2 Series Add On Aircraft Removed Countermeasures from top wing,as pics Ive seen dont have it...its optional if you use the new LOD. also added wingfold details for outer wing and main wing.(as you see its missing in above pic) also moved pilot and seat a bit...so if you want just those co-ords copy n paste required bits of the data,ini. Click here to download this file
  21. Mig29K Update

    I ll put up LOD with them for those that want it.
  22. Mig29K Update

    oops... Ok Maks skin was missing some paint on nose....and canopy.. also Top of engine wasnt showing(rear) also paint on Airbrake was missing. I had the paint layer at 10% and forgot to add back.Here are new jpgs to go in MAKS 2007 Folder (overwrite) And new LOD ,just copy over old one... Oh well we all make the odd mistake...guess its my age,....lol This can be applied on top of update above. MAKS 2007 FIX.rar
  23. One of a few wip skins... due to some mapping issues...nose section wont match fuselage in its specular light etc hence looks lighter.will try to fix tho.
  24. Skins.

    Basically ,look for the Templates(if available for the a\c you want to paint)...then add your scheme to the layers required with your favourite paint programme,most templates just need new colours as most(like mine,and sundowners for example )have all dirt,weathering etc already done.
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