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Everything posted by russouk2004
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F-5a
russouk2004 replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
When you set decals you do it via co-ordinates found in 3ds max,and set them to the mesh you want them on...ie serial number for red arrows hawk [Decal001] MeshName=Tail<< mesh name decal shows on DecalLevel=2 DecalFacing=RIGHT FilenameFormat=Red Arrows\SN Position=-4.03,-0.22 << Y and Z axis as they are on left of the Fuselage Rotation=2.0 Scale=0.6 DecalMaxLOD=4 [Decal002] MeshName=Tail DecalLevel=2 DecalFacing=LEFT FilenameFormat=Red Arrows\SN Position=-4.03,-0.22 Rotation=-2.0 Scale=0.6 DecalMaxLOD=4 here you see how to find the co-ord of decal placement on 3d model also out file that shows the points you created above. hope this helps you. I forgot to add,when you want the pointer...click mesh you want the point for(in picture its VerticalTail mesh,then click Hammer Icon(TOOLS),then click "measure" button,then click the "create centre point" button -
May 2012 patch
russouk2004 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Lots of data.inis to check and re-edit lol -
Found this little gem
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Needs animating scaling and some editing to get into game but it needs to be in ...its a freeware a\c ,soon as I can I ll sort it,then after getting the creators info,will upload it.Piaggio P149 -
Strike Fighters 2 Screenshots
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sunny day,just right for some practise -
Pain Meds must be affecting me...
russouk2004 replied to Major Lee's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If I had time I`d convert the N,but alas -
Decals on Weapons ?
russouk2004 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
no idea -
Found this little gem
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Ahhh ok...well I got it,and had a different name of creator so if its been nicked then thats it,ill trash it...or use it for personal use. -
Strike Fighters 2 Screenshots
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Red Arrows pilots get their Red Boiler suits and helmets. and pop out for some airtime. -
SF2 engine canopy appearance
russouk2004 replied to squid's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
heres the settings,but ive set it accidently to refraction it should have refection checked.in Maps dropdown menu -
Request: Anti-Smash light LOD for A-6
russouk2004 replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hmm I tried that but light wont move.. we need to ask tk to add summat to allow us to link things via this method so they can move unless someone else knows a way -
BAe/SAAB AF2000 Lodjur (Lynx)
russouk2004 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nice 1 m8...good to see the cuda again. -
Request: Anti-Smash light LOD for A-6
russouk2004 replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try adding this tho dont know if it only applies to the lights,where I got it... MovingLight=TRUE and or maybe ParentComponentName= someone with more Fakepilot experience can tell you more. -
Request: Anti-Smash light LOD for A-6
russouk2004 replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Set lense to tga u supplied so u can alter it as req`d,bulb and base are a jpeg. ive set the light LOD facing down as you would see it from portside,im assuming u using fakepilot method...this look ok...attached file. A6 light.7z -
Request: Anti-Smash light LOD for A-6
russouk2004 replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I ll get one done for you soon as I can. -
Found this little gem
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Yes seen those pics ,apparently this a\c is a sound trainer with good handling and good manoeuverability -
Found this little gem
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Models cockpit wont need a lot either,most of interiors there just needs working gauges etc -
120 mm M1 gun
russouk2004 replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Too much work for me...got enough on my plate. -
@ Wrench summat for you.
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thought u might need this as I see the spooky has "virtual" gun. sent to u via pm -
@ Wrench summat for you.
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
kev...check ur pm....rotated it 90% so it should face outwards now..didnt realise u were adding via fakepilot method. -
nvidia or amd cards
russouk2004 replied to jinxjx's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
use both ,currently running ATI nfx5870 and sf titles are perfect in fps and gfx wise -
Desert Storm Airbase Rebuild - WIP
russouk2004 replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
NO PUB !!! lol -
Any success at adding decals to fuel tanks?
russouk2004 replied to ST0RM's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If for some reason u have trouble adding a decal to a tank,you can easily make copy of tank and make it a\c specific and load it in loadout screen. -
F-5a
russouk2004 replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Animating is easy,unless you have many parts such as comploicated landing gears,but in most cases linking parts works wonders,things like doors ,airbrakes etc etc are quite easy tho,if u need help feel free to ask. two pics of the LA-15 (bottom 2 pics)look as if they have a lot of animation but mostly linked parts do it so u need to animate less. the fishpot anims (top pic)are actually compliceted with a lot of rotation,linking etc. regarding high poly count,I usually spend time looking at ALL meshes and seeing what polys can be deleted that are never seen or needed,on hawk T2 I removed over 400 polys -
Strike Fighters 2 Screenshots
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Thnx RC,its getting there...they I mean.. respect to diego for the pilots too...red arrows livery. -
Strike Fighters 2 Screenshots
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Just need to adjust pilot and seat position,finish the texture(panels etc etc) Done so far Complete 3d overhaul,new Hi-res skin(4096x4096 atm) some new parts etc...wing vortex generators ,lights,centreline pod,fuel tanks,more detail to 3d model etc.all correct decals for all (actual 14 a\c) red arrow hawks. 2 weeks ...ish lol