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Everything posted by russouk2004
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French Indochina war
russouk2004 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
That water bmp looks good as an Atlantic texture not so blue -
CT-133 Skin Pack (re-worked) + new
russouk2004 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
these two work...I edited files so these two only show RCAF Mako RCAF (1955) CT-133.7z I redid to DTX1 dds which works...ive done half of the others but need to convert to dds DTX1 also,I ll post em when all done -
CT-133 Skin Pack (re-worked) + new
russouk2004 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I can only get windows paint to open them...dds DTX1 (no alpha )no mips works... anything else wont show... open them in paint sve as jpg then save in ps to new dds is all I can suggest -
French Indochina war
russouk2004 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Kev....heres a blank front for hangar in psd....so you dont have the WW1 text 02hangar roof.psd -
FV601 Saladin
russouk2004 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Im same got a few old vehicles kickin around I started but never finished. -
French Indochina war
russouk2004 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Try this.....compare it alongside old ...Kev and if too different or not correct...show me pics of them together so I can adjust if needed.... uses same name Hangar large new.7z -
French Indochina war
russouk2004 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Just needs correct size now...can do that with a model...for reference.. -
Start from ramp single mission
russouk2004 replied to Happy308's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
IIRC some a\c explode because of shock settings...some are too soft so plane bounces as spawns and blows up....seem to recall some issue with this which a\c happens to ? -
French Indochina war
russouk2004 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
which hangar kev...send me it...will try make a false wall for yers -
To modellers - Freeware planes!
russouk2004 replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Converting is quite easy...hard bit is redoing all the meshes ...relinking animating etc.. heres How I convert an imported 3ds or FBX or OBJ which is converted from say the .AC format...into 3ds max 1,I make sure the object is correct scale 1st...usually they are...KA50 was...BUT you need check that when imported the 3d it uses the models scale... 2,then I weld vertices usually using a small scale to make sure that vertices on small meshes arent all mixed up,and are welded correctly.. usually in 3ds or OBJ imoprting leaves modes meshes in areas of seperate meshes even single polygons...Ive had some where every single poly seperated.. PIC1 3, then I seperate the meshes...if importing 3ds I usually edit as poly and remove any extra edges added by the importer.....3ds etc tends to add diagonals to a poly...which on some curved areas causes the mesh to look ragged. PIC2 4 thats really the hardest part,then its a matter of animating,linking and exporting really PS I find FBX for max or flight studio \openflight . FLT importer tends to leave meshes as they were originally... -
To modellers - Freeware planes!
russouk2004 replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ok thnx m8....np I might....emphasise the might...be able to devote a few hours to summat....maybe set model up for someone else to finish data.ini etc etc... -
New Airbase
russouk2004 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
could use vector thrust position that you only use when reversing ? dunno -
Skinning Info, The Raptor Case
russouk2004 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
#72A0C1 114 160 193 -
To modellers - Freeware planes!
russouk2004 replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
in max need to convert from AC to 3ds or obj...this is one part then need import rotors then import interior......looks ok....this just airframe ive not time but im sure someone can adapt them...not hard as the models arent that badly seperated when exported... not too bad though as they are already mapped....are you sure they are 100% freeware ? -
WIP Mega THREAD!
russouk2004 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We may drink lots of tea but we know how to build classic jets eh ant ?...lol -
Skinning Info, The Raptor Case
russouk2004 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah same paint was used on F16`s and F15`s Air superiority blue.....did have codes for it somewheres..... -
Flogger Maneuverablility
russouk2004 replied to bop1701's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah...one ML was even tested at Area51 by the 4477th Test & Evaluation Squadron -
Aereonautica Militare Italiana F-84G Skinpack
russouk2004 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Good to see old bird still going...might update this model one day...I know we have another but this model was one of my first so deserves some kindness...lol- 1 reply
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CT-133 Skin Pack (re-worked) + new
russouk2004 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
dds is good for sims like fsx that use te alpha and mips ...but SF dooesnt use the alpha or mips... -
CT-133 Skin Pack (re-worked) + new
russouk2004 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
the DDS format files crash my game and dont load in lod viewer...what format are they ? dtx3 dtx5 ? I use Non alpha and no mip maps...as game dont use mips photoshop wont even open them to convert a\c dont go past 40% loading crashes everytime...even changed dds to no alpha and no mip maps...F80 works straight out of the zip file no probs resampled the F80engine wav it was causing the crash now works ok -
CT-133 Skin Pack (re-worked) + new
russouk2004 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
all you need do is drop skin folders in main a\c folder...game writes up the texture info whaen game runs (aircrafts folder main ini ) looks like its fixed tank issues... -
Mikoyan-Gurevich Ye-8A and M
russouk2004 replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
AB not working... cause.... In 8a in the afterburner ini is typo TextureStage[01].TextureName=Ye8_AFTERBURNER.tga FIX> rename to TextureStage[01].TextureName=Ye8AFTERBURNER.tga also thers no afterburner node,there is one in the M but not A -
Logan's wonderful Ye-8: spec-file ?
russouk2004 replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If spec map is enabled in 3ds max it over rides game settings in texture ini, IIRC tried changing its spec settings in the texture ini?... -
Nuclear Weapons Redux (70s and 80s)
russouk2004 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This the one.?...only pic could find of left side,and it was in older post here ha fk google -
Strike Fighters 2 Screenshots Thread
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
XW986 and XW988 From RAF Lyneham en route to Boscombe Down, radar calibrations test on route...