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russouk2004

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Everything posted by russouk2004

  1. 4th and 5th from bottom my gromov flight institute skin?......the decals are in my flanker skin if u want to use em..
  2. Mig29A Updates.7z

    Version V.3

    454 downloads

    This pack contains some updates to 3d model,and skins (SKINS ARE THIRD PARTY AND ORIGINALLY THE CREATORS WORK,AND NOT MY WORK) I only added a few textures to the templates.for. Mig29 Fulcrum A Originally by TMF. adapted and edited by me...Russouk2004. List of additions. Dragchute...Operates on ground when airbrakes applied. shift_0 Bumpmapping. Fixed some texture issues...though remapping the front fuselage would be too big a job,and would have meant,a full set of new textures,and that wasnt the intent of this mod. Enhanced some of the meshes Textures now Jpeg not the larger BMP files.(these textures(Mig29-002) will not fit older LOD as theres a few alterations to the 3d model) Turbine fans animated,some animation slots new.or altered. Some parts were mapped all over the p[lace and ive tidied what I can,without doing a complete remap.(another reason some older bmps\jpegs wont fit this lod.) Added afterburner effect. Contents.... Mig-29A_cub Mig-29A_cz Mig-29A_In Mig-29A_ir Mig-29A_Irk Mig-29A_pl Mig-29A_RUS This one has wingtanks on 3d model...and seperate LOD...in 7z file aswell as in folder,as backup. Mig-29A_Sy Mig-29A_Yugo Each folder contains ONLY Data.ini,and skin folders.(with teaxtures,dedal.ini,texture.ini,Numbers.LST,(and some) patch.bmp. Included too are 2 folders.. ...Common to all versionsNOT RUS.... In this folder,are LOD and OUT for all versions listed,EXCEPT RUS folder,(That has its own.) bumpmap jpegs,and other tga`s for.. Hangar screen etc, Holes dragchute glass and canopyglass. and in folder..., ...Put in MAIN Aircraft folder... are f4 damage tga`s..common to ALL versions. to install... 1st,check you have the aircraft (skinsets)listed..if not,download them at CA..If I recall,most of these are in the TMF 29A pack. Then, either delete the files you have that you want to replace...or copy and paste and allow to overwrite,remember to back up originals. I take no responsibility if you lose any of your items. I suggest copy n paste,as you wont delete something you need not remove... Finally... Ive taken a few trail and errors,and some hours checking the aircraft to make sure ive not forgotten anything...if you find anything ive missed...let me know at CA.. Thanks to TMF sundowner and Combatace for some outstanding files etc... Enjoy... Russouk2004 Hope to get the C versions out soon,in final testing and getting the pack together...its quite a size so will be split into 2 or 3 packs. :) DISCLAIMER.. I am NOT claiming any or part therof, creation of skins in the pack,they are solely the creators own work..I have only altered the base textures and lines rivets etc...sundowner and TMF did. None of the skins attached were made by me. I suggest you read the readme supplied with the skins involved.if supplied.
  3. File Name: Mig29A Updates.7z File Submitter: russouk2004 File Submitted: 19 August 2013 File Category: MiG-29 This pack contains some updates to 3d model,and skins (SKINS ARE THIRD PARTY AND ORIGINALLY THE CREATORS WORK,AND NOT MY WORK) I only added a few textures to the templates.for. Mig29 Fulcrum A Originally by TMF. adapted and edited by me...Russouk2004. List of additions. Dragchute...Operates on ground when airbrakes applied. shift_0 Bumpmapping. Fixed some texture issues...though remapping the front fuselage would be too big a job,and would have meant,a full set of new textures,and that wasnt the intent of this mod. Enhanced some of the meshes Textures now Jpeg not the larger BMP files.(these textures(Mig29-002) will not fit older LOD as theres a few alterations to the 3d model) Turbine fans animated,some animation slots new.or altered. Some parts were mapped all over the p[lace and ive tidied what I can,without doing a complete remap.(another reason some older bmps\jpegs wont fit this lod.) Added afterburner effect. Contents.... Mig-29A_cub Mig-29A_cz Mig-29A_In Mig-29A_ir Mig-29A_Irk Mig-29A_pl Mig-29A_RUS This one has wingtanks on 3d model...and seperate LOD...in 7z file aswell as in folder,as backup. Mig-29A_Sy Mig-29A_Yugo Each folder contains ONLY Data.ini,and skin folders.(with teaxtures,dedal.ini,texture.ini,Numbers.LST,(and some) patch.bmp. Included too are 2 folders.. ...Common to all versionsNOT RUS.... In this folder,are LOD and OUT for all versions listed,EXCEPT RUS folder,(That has its own.) bumpmap jpegs,and other tga`s for.. Hangar screen etc, Holes dragchute glass and canopyglass. and in folder..., ...Put in MAIN Aircraft folder... are f4 damage tga`s..common to ALL versions. to install... 1st,check you have the aircraft (skinsets)listed..if not,download them at CA..If I recall,most of these are in the TMF 29A pack. Then, either delete the files you have that you want to replace...or copy and paste and allow to overwrite,remember to back up originals. I take no responsibility if you lose any of your items. I suggest copy n paste,as you wont delete something you need not remove... Finally... Ive taken a few trail and errors,and some hours checking the aircraft to make sure ive not forgotten anything...if you find anything ive missed...let me know at CA.. Thanks to TMF sundowner and Combatace for some outstanding files etc... Enjoy... Russouk2004 Hope to get the C versions out soon,in final testing and getting the pack together...its quite a size so will be split into 2 or 3 packs. :) DISCLAIMER.. I am NOT claiming any or part therof, creation of skins in the pack,they are solely the creators own work..I have only altered the base textures and lines rivets etc...sundowner and TMF did. None of the skins attached were made by me. I suggest you read the readme supplied with the skins involved.if supplied. Airbrake animation slot number wrong.For Russian version .dont know what happened there.. replace ab animationid=3 entry with this in red [Airbrake] SystemType=AIRBRAKE DeployTime=2.0 RetractTime=2.0 DragArea=4.2 MaxDeflection=60.0 MinDeflection=0.0 ControlRate=0.5 AnimationID=8 Click here to download this file
  4. should finish a bit of painting and pop it up for d/l
  5. sometimes F6 view loses sound,change a\c F6 again and back ,and sound comes back...very annoying bug.
  6. Thanks to dels for kickstarting my old brain....sorted...and I actually have done it before,but couldnt see wood for trees...One Radome,active....thnx again dels...bit of tidying to do then will pop this up...
  7. OMG consider ass kicked......I didnt think of that...and I knew it.....helos....doh.... thnx dels.... One Radome...rotating...!
  8. Proper cockpit and crew...soon as radome fixed will upload..
  9. Sukhoi SSJ10\EW AWACS Trials.. wip...just got to get dish rotating..
  10. Game still has it...,even without all exp packs..
  11. if you check the game and free spec it and then mine..you will see its the same...thats why I named it pit1
  12. no one check downloads ?...made pit1 LOD etc aaaaaages ago,sometimes wonder why we bother... http://combatace.com/files/file/13582-pit1rar/
  13. An F-20 in a car advert!

  14. An F-20 in a car advert!

    Did you spot the wolf ,that it says at end?.. Anyone spot mistake of the F20 you first see? I also think c130 is real. not cgi..look at reflections in nose...lake breaking up is cgi...but it looks like car did drive over lake...as it goes back on land ...see the two white large animals run off left into woods..? Sheep? lol
  15. my bad...animation slot number wrong...dont know what happened there.. replace ab animationid=3 entry with this in red [Airbrake] SystemType=AIRBRAKE DeployTime=2.0 RetractTime=2.0 DragArea=4.2 MaxDeflection=60.0 MinDeflection=0.0 ControlRate=0.5 AnimationID=8
  16. if you own the decal sheets...why not scan them...and touch up in paint prog...its not as if your reselling them..
  17. Ludo ...who made the jpeg for tha afterburner inside?...not the actual buner part on right...the jetpipe effect?...and may I use it for my creation...thanks.. yours top...mine at bottom...only permission I need is for the bottom jpeg... Thanks
  18. Thanks.....found some goos flame brushes for ps... uses jpeg rather than tga seems ok... can now use it for all mig29`s ive done..
  19. just gotta finish painting left nacelle and more or less done...pit I made is crapola... been clearing out my models to upload...night fighter one has gunpack below and tail guns....and they open when gear closes...bomber version just has tail guns
  20. SpinnerNodeName=radar <mesh name of dish using the meshname still has same effect rotates thru y axis no matter what
  21. it needs nodes to work for the fake props ,which it needs any axis wont work...tried it... Result...it rotates everytime around the Y axis only... i dont know if adding something via fake pilot will help...only way I see is new model.. remove component[xxx]=Radar add this to fuselage SystemName[004]=RadarDish then in engines [RadarDish] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=5 SLPowerDry=0.50 ThrottleRate=0.5 SpinnerNodeName=radar PropRotationDirection=1 StaticPropNodeName=radar SlowPropNodeName=radar FastPropNodeName=radar SlowPropRPM=5 FastPropRPM=5 MaxPropRPM=5 IdlePropRPM=5 RotationAxis=Z-Axis ReversePropOrientation=FALSE ConstantSpeed=TRUE NumBlades=1
  22. Thynx centurion is my pal...he will agree im sure lol..ty m8
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