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KingAlbert

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Files posted by KingAlbert

  1. VF32 Pilots

    Introduction
    ========
     
    this pack contains pilotmodels for VF-32 . VF-32 operated the F-14 Tomcat untill 2005 before transitioning to the F/A-18F Super Hornet
     
    Skinlist
    =====
     
    VF32_pilot: pilot for VF-32 (with the sword painted on his helmet)
    VF32___rio: rio for VF-32 (with squadron badge on his helmet)
     
    Installation
    =======
     
    These pilotskins are based on the models designed by AmokFloo.
     
    Unzip, if you wish, into a temporary folder. This works best. All the files in the zip are seperate zips. This allows you to select which or how many pilots you wish to add.
    Place your selections in the /Objects/Aircraft folder --do NOT place the files in specific aircraft folder!!
     
    If you haven't extracted the data.ini for the aircraft you wish to modify, do so.
    If already extracted, open up the **data.ini for your aircraft of choice. In the example below, we are using the F-100D:
     
    Find the section marked crew, as below
     
    // Crew ---------------------------------------------------------
     
    [Pilot]
    SystemType=PILOT_COCKPIT
    PilotModelName= <-- (left blank in this example)
    Position=0.00,4.15,0.88
    SeatModelName=seat_f-100
    SeatPosition=0.00,3.98,0.45
    MinExtentPosition=-0.25,3.52,-0.30
    MaxExtentPosition= 0.25,4.83, 1.09
    CanopyNodeName=canopy_frame_rear_outer
     
    If your data ini does not have the line:
     
    PilotModelName=
     
    You =MUST= add it.
    Then, you can add the pilot figure of choice. Remember, it is case sensitive, so if it's "PILOTAF" you must use all capitals. If it's "PilotCH", you must use the upper and lower case lettering. Adding ".lod" is NOT required.
     
    Acknowledgments
    ============
     
    My work is based upon that of AmokFloo. His work served as a foundation and inspiration to create these pilots.
     
    If you want to learn yourself how to create/mod pilot skins, I wrote a tutorial at combatace (http://forum.combatace.com/index.php?showtopic=25987)
     
    I am a signatory to the Freeware Licensing Agreement (http://forum.combatace.com/index.php?showtopic=26131) so you may use my work on these conditions:
     
    1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
    2. You must give proper credit in your readme file.
    3. If feasible, include the original readme along with your new mod.
     
    Now install those skins and start flying.
     
    KingAlbert Out

    173 downloads

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  2. WOE:BC Berlin Crisis

    This is my first campaign that I developped for Wings over Europe.
     
    Background Story
    ############
     
    The campaign is set in an alternative history, where the Berlin Wall did not fall on November 9, 1989. Instead East-Germans trying to pass to the west were gunned down by East-German and Soviet border guards. In the following months the Soviets intervene to suppress a popular uprising in East-Germany. Unfortunately a small skirmish between US marines and Soviet/East-German troops in Berlin provides the spark for the third world war. The Soviets, in their effort to get rid of the pesky capitalist island in their midst, decide to capture West-Berlin. Realizing that this will provoke a retaliation from NATO, the Soviets decide to attack West-Germany straight away.
     
    As a NATO pilot, you will fend off the Soviet invasion. The campaign itself only lasts 30 days, since NATO troops should survive for about 3 weeks until the first convoys from the US would arrive.
     
     
    Installation Instructions:
    ################
     
    You have the choice of following an extended readme (26 pages) or a shortened readme with only the required links. The installation file also contains several modified ini's, hangar and loading screens.
     
    The extended readme will show you were you can download the files and how they have to be installed.
     
    Since this is my first campaign any feedback is more then welcome.
     
    WOE:BC Version 1.0
    #############
     
    With this version you get the campaign with all the required aircraft and ground objects. The groundwar uses the default campaign from WOE. It's my intention to customise and extend this campaign with future patches, but with the current file s and downloads you can already take to the skies and fight the Soviets.
     
    Aircrafts you can fly in this campaign
    ########################
     
    ● F-15C Eagle
    ● F-16C Fighting Falcon
    ● F-4G Phantom
    ● A-10A Thunderbolt
    ● F-111E Aardvark
    ● A-7D Corsair
    ● F-4D Phantom
    ● F-4E Phantom
    ● Tornado Gr1A
    ● Tornado Gr1
    ● Harrier Gr3
    ● F-4M Phantom
    ● Jaguar
    ● Tornado IDS
    ● F-4F Phantom
    ● CF-18A Hornet
    ● F-16A Fighting Falcon
    ● Mirage 5B
    ● F-35 Draken
    ● NF-5A
    ● Mirage IIIE
    ● Mirage F-1C
     
    Disclaimer
    #######
     
    I am a signatory of the Freeware Licensing Agreement, a extensive list off all modders whose work was used in building this campaign is included in the readme.
     
    Happy Flying
     
    KingAlbert

    2,898 downloads

       (4 reviews)

    0 comments

    Updated

  3. LAU-88 for AGM-65D

    The LAU-88 Rack is used on the F-16 to attach a load of Maverick AGM-65's to the wings. In theory the LAU-88 can carry up to 3 missiles yet most F-16's never carry more then 2 missiles per LAU-88, especially with the AGM-65D. AFAIK this either done for weight reasons (the wing attachment points can't carry the weight of 3 AGM-65D), for G-limitations or either because the inward missile would get in the way of inner wing attachments.
     
    In SF/WOV/WOE/WOI the sim itself simulates this perfectly, yet when the player uses a custom loadout from the aircraft_loadout.ini, the mavericks are placed on both outside attachments of the LAU-88.
     
    I modified the existing LAU-88 by removing the inner attachment-point and keeping the outer and bottom attachment. The only prerequisite is that you have the original LAU-88A object.
     
    Happy Flying
     
    KingAlbert

    459 downloads

       (1 review)

    0 comments

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  4. G91-R1 Gina Hangar and Loading Screen Pack

    Here is another Hangar and Loading Screen Pack.
     
    This time its for the G91-R1 Gina.
     
    You can either use this pack without the matching skins, but I do recommend downloading them, if not just for having another set of skins on your harddisk.
     
    The required skins are:

    G-91R1 US ARMY skin
    G-91 R1 Skin_51 AB
    G-91 R/1 Skin_5 AB

     
    For detailled installation instructions, check the readme.
     
    Happy Flying
     
    KingAlbert

    107 downloads

       (0 reviews)

    0 comments

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  5. A-7E Hangar and Loading Screen Pack

    Here is another HL pack this time for the A-7E Corsair II.
     
    The ultimate goal is to use these packs in the campaign I am developping, therefor you will also require this skin: Hellenic Corsair.
     
    Installation is easy:
    1/ download the addon aircraft
    2/ download the extra skin
    3/ extract the files of this pack to the aircraft folder (overwritting the A-7E.ini, necessary to allow swapping between hangar and loading screens)
     
    For further details and explenation of this technique of using multiple screens can be found in the enclosed readme.
     
    Happy Flying

    63 downloads

       (0 reviews)

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  6. Hellenic F-104G Hangar and Loading Screen Pack

    This is another Hangar and Loading Screen Pack, this time for Wrench's Hellenic Air Force F-104G.
     
    Installation follows the same easy steps:
    1. add the files to the appropriate aircraft directory
    2. overwrite the aircraft ini file
    3. edit the aircraft ini file to display the hangar and loading screen you want. I set the default to the camouflaged F-104G
     
    Happy Flying
     
    KingAlbert

    74 downloads

       (1 review)

    0 comments

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  7. Mirage F-1C Hangar and Loading Screen Pack

    Here is another Hangar and loading screen pack. This time its base on the Mirage Factory Mirage F.1C Addon v1.5.
     
    I am working on a campaign, using these screen packs since its much easier for users to download and install the screen pack instead of having to meddle around in the files themselves.
     
    Again installation is quite easy, provided you have already installed the Mirage Factory aircraft. Simply drop the screens and adapted aircraft ini file in the aircraft folder (...\Objects\Aircraft\F-1C\) and you're ready to go.
     
    I set the default loading and hangar screen to the French Air Force, but those of you who prever flying with the Spanish or Greek air force can select their screens instead, just read the readme on how to switch between screen.
     
    Regards
     
    KingAlbert

    82 downloads

       (0 reviews)

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  8. AV-8B Harrier II Plus Hangar and Loading Screen Pack

    Bobrock has made an excellent AV-8B Harrier II Plus.
     
    With his kind permission I created this Hangar and Loading Screen Pack, using the textureset method I developped. If you wish you can now display a loading screen for each of the skins he provided with the aircraft or use the default screens he created.
     
    As usual the pack is quite simple to install as long as you already have installed Bobrock's plane. Simply unpack the different screens in the pack and drop them in the AV-8Bplus folder alongside the edited aircraft ini file. I have set the US marines skin as default for the hangar and loading screen. For more detailled instructions on the textureset technique, see the enclosed readme.

    167 downloads

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  9. Mirage III Hangar and Loading Screen Pack

    This is a set of hangar and loading screens for the Mirage Factory Mirage IIIE.
     
    Just like the F-16XL Hangar and Loading Screen Pack, it is possible with a small manual edit, to swap easily between different loading and hangar screens.
     
    To fully benefit from this pack you should also download:

    A Mirage 2000 skin for the Mirage IIIE
    the Skyfighter movie skin

     
    Regards
    KingAlbert

    164 downloads

       (0 reviews)

    0 comments

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  10. F-16XL Hangar and Loading Screen Pack

    1. Introduction
    ===============
     
    When downloading addon aircrafts and new skins I always felt a bit dissatisfied with the hangar and loading screens supplied by their makers.
    Not that they were wrong are bad, I simply don't like real-life pictures as either hangar screen or loading screen.
     
    Furthermore, I did not like that their is no match between the aircraft skin you choose and the loading and hangar screen you get to see.
    So I set out to find an easy way (within the confines of the simulation) to find a quick and easy way to get a match between the selected skin, hangar screen and loading screen.
     
    I figured out a way, by working with standardized filenames. The only disadvantage is that you need to select the appropriate hangar screen/ loading screen manually.
    But I suppose that most people fly in campaigns so it should be easy to set this up before you launch the simulation.
     
    2. How does it work?
    ====================
     
    First of all, you need to download yourself the addon aircraft and skins (don't worry I'll supply you with the appropriate links later on).
     
    Secondly extract this pack to a temporary file/directory, where you will find several files in this pack:
    Aircraft.ini file
    TextureSetXXX_Loading.bmp
    TextureSetXXX_Hangar.bmp
    (with XXX being replaced by incremental numbers)
     
    Each TextureSet file corresponds with the Textureset-entry of the same number in the aircraft ini.
     
    Copy these files to your aircraft directory: \Wings Over Europe\Objects\Aircraft\aircraftdirectory\.
    Only your aircraft.ini file will be overwritten, but that should not be a problem unless you have other skins installed then those mentionned in this readme.
     
    If you open the aircraft.ini file, you will notice that its an exact match with the original aircraft.ini file except for a few edits in the [AircraftData]-section and with the entries for the skins already added.
    The entries in the [AircraftData]-section should look like this:
    // original authors settings
    HangarScreen=...
    LoadingScreen=...
    //KingAlbert settings
    //HangarScreen=TextureSetXXX_Hangar.bmp
    //LoadingScreen=TextureSetXXX_Loading.bmp
     
    Now the double /-symbol indicates to the simulation must ignore that line. So the only thing you have to do to select the hangarscreen and loadingscreen is remove the /-symbols in front of the line. Keep in mind that all other hangar and loading lines need to be preceded by a // otherwise the simulation will use the first instruction.
     
    I kept in the original authors selection so you can easily revert back to his selection.
     
    3. requirements
    ===============
     
    You need a legal copy of one of the many Thirdwire Sims (WOV, WOE, WOI).
    I only tested this pack in Wings over Europe, but I guess it should work fine in any of the other version.
     
    4. Installing this pack
    =======================
     
    1) download and install the addon aircraft.
    Location: http://forum.combatace.com/index.php?autoc...p;showfile=5011
    2) download and install additional skins
    remember, you don't have to edit the aircraft.ini file yourself, I included a copy as part of this pack.
     
    a) NASA F16XL test skin
    location: http://forum.combatace.com/index.php?autoc...p;showfile=5130
    b) Tuskegee Tribute F-16XL
    location: http://forum.combatace.com/index.php?autoc...p;showfile=5696
    c) SEA camo F-16XL
    Location: http://forum.combatace.com/index.php?autoc...p;showfile=5542
    d) IAF F-16XL
    location: http://forum.combatace.com/index.php?autoc...p;showfile=5013
     
    3) install the files from this pack (see at the previous section How does it work? for instructions

    236 downloads

       (1 review)

    1 comment

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