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Crusader

+MODDER
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Everything posted by Crusader

  1. dont use old ( v08.30.06) : - keyboard controls ini ( use the new default ini and remap it ) - flightengine ini - aircraftobject ini exception are those files which come from WOI ... those should not cause problems...
  2. Mirage Factory MIIICJ² has such a skin... IIRC Its a upgraded MIIIC with Atar 9C engine...
  3. just fly it like a hard wing F-4 i.e stay fast, use the vertical.
  4. Only primary target in STRIKE missions are always "lased" by the game. If you want to use LGB's in another mission type you must fly a plane with internal laser designator or a plane which has the capabililty to use a laser pod.
  5. No ILS. Press ALT+D to show fps (default command)
  6. The WOI September patch fixes several more things, not just the gunpod bug. There were problems with the wingmen and some other things.
  7. I use 1 GB DDR RAM, old sticks WOI with all at high/unlimited exepc shadows at low runs OK in single missions , some stutter with lots of bomb explosions. Campaigns have a drop of fps due to much more going on... its on the lower end of whats playable at 1024x768 res ..
  8. F-111 cockpit

    Yep.. try Cold War Aircraft --> US Air Force Aircraft section...
  9. Nice Hill skin. Just check the position of the insignia on the wings, they are too far inboard ( in the IDF/AF position )
  10. check if you have the gun it calls for in the weapondata and make sure that you have selected the pod.. it should be selected by default though - all guns after the game starts. try to select thepod witht he "next gungroup" command.
  11. what type of gunpod ? could be that you dont have the gun for it in the gundata
  12. My KLu adventure

    and the fun goes on ... :ph34r:
  13. oh and I think it has nothing to do with the droptanks...
  14. ah..cc... check the missile weight and staition max weight value the later F and M sparrows are heavier also check lenght limits of the stations.... just to be sure
  15. only a ground mapping radar on RF-4's, thus no sparrows
  16. LOL remove the file and see.... the Aircraftobject ini goes into the Objects folder... not Flight folder. also note that some older mods use/come with an old version of that file ( the uberAImod too ) which is missing several entries for the new animation keycommands.
  17. A "packer" isnt needed... additional usage of another program just to get a plane/object into the game... no. Many already struggle with the weapon editors All add-on objects must go directly into their respective folders... theres no reason to pack them away into a single big file - that would making personal edits/ improvments/ fixes to them more complicicated, ect ect. What would be good is a improved extractor, which allows to mark multiple files and then extract them all at once and perhaps to a destination of your own chice. Skypat's extractor allows only extraction of single files or of the complete cat into the same directory where the .cat is located.
  18. and.. I <think> that there is a F-105 MiG killer skin package in the library ... and it can be that it is for the ArmourDave F-105D..... not sure
  19. http://www.digitalstrike.eu/ its one of the many skins here.. you just have to find out which one... hehe
  20. October 26, 1967: A-4E Skyhawk BuNo. 149959 AH 300 was shot down by a surface-to-air missile (SAM) during a combat mission over North Vietnam. The pilot Lieutenant Commander John S. McCain III, successfully ejected and was made Prisoner of War. http://www.skyhawk.org/3e/va163/va163.htm
  21. err... "He"... He was with VA-46.... damn.. have to stop posting at dark o thirty.. :ph34r:
  22. I was with VA-46 earlier in his career... .. so he had a Va-46 plane too ... oo.. I mean VA-46 ...
  23. No Power.....No Nothing

    better wind than water ... :ph34r:
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