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Everything posted by Crusader
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OMG! AN-12!
Crusader replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
they do show up in campaigns.... they usually creep along at 25k ft or so.. alone.... good if you are in a fast F-4 with a powerfull radar.... -
Macross Project - Small Update sv-51
Crusader replied to foxmonter's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
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Is there an F-86A around?
Crusader replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://www.zur-tech.com -
Weapondata.ini problem
Crusader replied to peterbezemer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
always ! -
Weapondata.ini problem
Crusader replied to peterbezemer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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Weapondata.ini problem
Crusader replied to peterbezemer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
yea, open the weapondata.ini with the editor, then make your edits, then hit "Save" ( NOT Save As - theres a bug which screwes it up) then close the editor. the "Save" function saves your changes to the .ini and the .dat file. the weapondata files should be in the ..\Objects\Weapons folder -
cool Porter Marcelo ! :dirol:
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Now, I'VE got a ground object/weapon problem
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
hmmm....all working here... I guess your prob is a nation issue... or something.... -
Now, I'VE got a ground object/weapon problem
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wrench, I hammer together a working C-601 Launcher with the SA-2 Launcher model... should be rdy soon... -
Shot down by SA-7
Crusader replied to Tantobot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
at the end of the SA-7L_DATA.ini ..... [Missile] SystemType=MISSILE MissileID=1 WeaponTypeName=SA-7 WeaponPosition=0.2,-0.10,1.6 ShowMissile=true <-------------------------- this must be TRUE as shown here IndependentPitchMovement=FALSE thats all I can come up with for a quick fix..... the SA-7 Launcher works OK in my game. -
World War Two effects pack development screens
Crusader replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
looks real good CA_Stary .... and the screenies are cool too -
Crusader Update?
Crusader replied to Tantobot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Marcfighter has 3 French skins for the F-8D, one grey and two blue ...iirc -
Crusader Update?
Crusader replied to Tantobot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
same wing as the USN F-8J -
very difficult problem NEED HELP!
Crusader replied to boris1234's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
B.. same as the D -
Tried an Early War campaign last night...
Crusader replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yep.. 5.4 nm = 10 km -
Israeli Air Force Thread
Crusader replied to allenjb42's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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F-104C Starfighter problems
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
check the roll ° of the tiptanks.... -
Pictures At An Exhibition
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
good stuff Wrench -
Fun with data.inis and decals
Crusader replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thats a bad read.... too many wrong things in it -
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nice pics as usual
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Your wingmen
Crusader replied to Tantobot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yes, as do the enemy AI planes. Try to lock the Su-27 at 30 miles with the F-15A, you cant because their jammer prevents it. Or fly the Su-27 and try to lock your wingmen at 50 km distance... -
F-104 and Countermeasures
Crusader replied to Tantobot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yep...the typical "standard" scab-on dispenser type, with a capacity of 30 expendables each. The type of flares was changed in the 80's to a stronger type which took double the space, only 15 of this type can be stored in the dispenser. So a "typical" 80's (late) setup would be 30 chaff and 15 flares. -
Do you know how to solve problem when I trigger my gunpod?
Crusader replied to mook's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
... and the F-4's ...