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Crusader

+MODDER
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Everything posted by Crusader

  1. for SF2, theres a simple function to remove a mesh: [stickRoll] Type=INACTIVE NodeName=SideStickBase [stickPitch] Type=INACTIVE NodeName=SideStick
  2. Some info which didnt make it into the readme for some reason... - I've tried to simulate the Eagle's primary Air to Air mode. When you start in the cockpit you see a fixed sight, thats no bug. Switch to AIM-7 missile and then use the HUD mode button to cycle back to NAV mode, that gives you the AIM-7 reference circle with waypoint number and range readouts. Note that with gears down some weapon related symbology is removed. With no missiles remaining you have the fixed sight or switch weapon to GUN which displays the normal LCOS. The whole thing is a bit of a test and has the usual game limitations - The data file also has my usual changes, like sparrow firing sequence and the Jammer Frequency Range is set for early C models. The engines now take 7 seconds to go from idle to max power(full burner). Keep that in mind when you reduce power in a dogfight or you end up without smash in a bad situation. With high Throttle settings the Burners come on fast though. +
  3. First Flight F-15 Eagle! Today, 40 Years ago Youtub Link, Great Planes F-15 Eagle, should start 21:09 with First Flight footage
  4. That thing is the sight for the AS.11 / 12 Try Visor , the ParentComponent is Fuselaje
  5. #4) 480 liters in 4 "flexible leak-proof" rectangular internal wing tanks
  6. #1) look here http://combatace.com/topic/51538-sf2-finally-got-the-ai-to-dive-bomb-properly/ #2) in the data ini, change the vlaue or add the section: [AIData] CannonFireAngle=-1.0 The value should match the AimAngles= 2nd number , e.g. if its AimAngles= 0.0,-1.0,0.0 then its as in my example AIData section #4) I'll look through my manuals and books.
  7. File Name: Harrier Avionics Mod for SF2E File Submitter: Crusader File Submitted: 14 July 2012 File Category: Avionics Avionics and data ini mod for the stock TW SF2E Harrier GR.1, GR.1A and GR.3 See included READ.txt for more info. Basically this mod adds enhanced avionics with changed HUD symbology, increased HUD FOV and other small changes... Click here to download this file
  8. Quick Fix Updated data files to solve an AI Air to Air gunnery problem Harrier SF2E Avionics Mod Quick Fix.7z
  9. Quick Fix Updated data files to solve an AI Air to Air gunnery problem Harrier SF2E Avionics Mod Quick Fix.7z
  10. File Name: F-105D Gunsight Mod for SF2V Thunderchiefs File Submitter: Crusader File Submitted: 13 July 2012 File Category: Avionics Small enhancement of the stock F-105 gunsight... Click here to download this file
  11. TK does his versions, .. I only enhance them a bit .. ;D And much of the info required to make the mods I do isnt readily available. It took me years to gain all the info I use. As for a big pack.. maybe one day but not now, too many things to fix and update .. Just realized that I forgot a important AIData section in all Harrier data inis of my latest mods.. AI cant hit anything with A2A gunnery
  12. While there are no completely new cockpits in the DLC's, many have small changes, often only one or 2 instruments or another lever or switch. The Mirage 5BA has the most changes so far, it is a new Mirage subvariant cockpit.
  13. I'm pretty sure that I saw Groundspeed and Waypoint range entries in the latest 70 dll ... And the priority target and other new radar stuff Need to sit down this week and make somehting And I hope that its really working in the 70 dll, not just some fragments...
  14. Yep, its all in avionics70 except some F-14 specific stuff like the VDI and related functions :) My F-15 avionics will be overhauled once I finished some last pre-NA version. Also got around to further work on the Strike Eagle radar last week ... after a small break of 2 years or so
  15. Have I ever done a "fun" mod in all those years ? A version for the AV-8A and AV-8S mods by wrench are up next...
  16. Harrier Avionics Mod for SF2E

    Version v1a

    367 downloads

    Avionics and data ini mod for the stock TW SF2E Harrier GR.1, GR.1A and GR.3 See included READ.txt for more info. Basically this mod adds enhanced avionics with changed HUD symbology, increased HUD FOV and other small changes...
  17. Its a completely overhauled sight Proper shape. Roll tabs. Radar range bar. Gyro function enabled. Modified sight depression values for better bombing/rocketing. Just a small enhancement... really..... ~
  18. Version v1

    288 downloads

    Small enhancement of the stock F-105 gunsight...
  19. The game code doesnt allow us to load multiple rocket pods on a TER. Several guys ask TK for that since many years but he says its bad for frame rates ....... It is possible to create such a configuration by adding seperate stations for 3 pods to the data ini and using the existing CL station for a non-jettisionable fake-TER .. ~
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