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Crusader

+MODDER
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Everything posted by Crusader

  1. The game code doesnt allow us to load multiple rocket pods on a TER. Several guys ask TK for that since many years but he says its bad for frame rates ....... It is possible to create such a configuration by adding seperate stations for 3 pods to the data ini and using the existing CL station for a non-jettisionable fake-TER .. ~
  2. shark nose: check tiger camo: check tiger gas : check tiger ammo: check ...
  3. "not a pound for air to ground" ...
  4. cleaning out the screenie folder... that explains the flood of pix... .. and the Eagle soars ...
  5. Langsam wird's ganz schön ruhig hier

    Sommerpause
  6. I've got a new F-105 book last November in which a F-105 pilot talks the reader through one strike mission against the Thai Nguyen Steel Mill and other actions related to it. The pilots of one MiG-17 flight encountered during that mission were North Korean. Two Days Of Rolling Thunder http://y2bpublishing.com/WP/?page_id=509
  7. I think that your mod will require that the ini files are extraced and in the plane's folder ? SF2 games can read ANSI files without problems Extract the ini files, resave them in ANSI and it should be working... no ?
  8. Interesting option...

    Great Museum, only 30 mins to it fro me ;D The Concord + Tu-144 are in the Sinsheim Museum, not in Speyer. http://sinsheim.technik-museum.de/en
  9. Seems like 2 pods per wing werent enough for a proper badguy look...
  10. Ehh.. have to quote myself here... and make a correction... Default value is just for unguided bombs of course, and NOT for caged sight.. the caged sight ( HUD mode button - switch to NAV ) resets the sight to 0 depression ...
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