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Crusader

+MODDER
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Everything posted by Crusader

  1. It's Crusader's Birthday!

    Thanks! ~
  2. And today is.....

    Happy Aggie_JSF Birthday!!!!111
  3. It's Crusader's Birthday!

    Thanks! ~
  4. SF2 Israel Dec.2009 Update

    Farbige Untertitel und so... Musste das HUD ( damit ist der Kram aufm Bildschirm gemeint, nicht die HUDs in den Fliegern ) auf Normal oder Easy stellen Und in den Sound Optionen ( glaube ich.. ) müssen die Untertitel aktiviert sein. Fehlende Maschinen ... hmmm.. hab ich nicht gehabt... Mach 'ne Kopie von dem Mod-Ordner/Ordnern ( oder gib dem/denen 'nen anderen namen damit nix gelöscht wird )und de-installiere SF2-Serie. De-Installation in der Reihenfolge SF2I - SF2E - SF2V - SF2 Lösche den/die alten Mod-Ordner ( falls nur kopiert ) Neu installieren, Reihenfolge SF2 - SF2V - SF2E - SF2I und das neueste Update draufknallen ( TW hat ein NEUES Dezember 2009 Update , also nochmal runterlaaaaaden ) ~
  5. My KLu adventure

    yesss.. congrats! and keep the updates coming!
  6. http://www.dassault-aviation.com/en/passion/dassault-aviation-discover-the-aircraft-in-flight/logos.html?L=1
  7. AFAIK the Iraqi ML's were fitted with ASO-2V dispensers taken from their Su-22's .... and they used the French Remora ECM pod on the Floggers... http://www.arcforums.com/forums/air/index.php?showtopic=193136&view=findpost&p=1812105 ASO-2 on Iraqi MiG-25 ... cant find the pics of them on the Floggers...
  8. SFP1 skins download section has a grey "ghost" scheme skin for the old F1 model, and info of how to turn it into a seperate aircraft Ordways "F1 pit mod" of the SuE cockpit is a great addition to it. unfortunately there is a hole inthe mesh of the old F1, which gives a shadow ray at certain angles to the sun.... but usually you are too busy in the cockpit to notice it
  9. Random pic time............

    excellent noise!
  10. http://bbs.thirdwire.com/phpBB/viewtopic.php?f=10&t=7113
  11. Flight Sim"war"stories...

    Very cool story Ruggbutt!
  12. Generally, yes. GroundObjectRole=Cargo_Ship is presently the only way to make ships appear randomly in the game engine created anti-ship missions. Drawbacks are: Carriers are unsinkable due to there "hardened" status which is needed to work properly as a carrier (landing deck collission etc) Cargo_Ship role wont work for warships in user created scripted single missions which contain combat between ships ... cargo ships wont battle each other ~
  13. you really should remove the Enterprise FM ....
  14. Crab_02 Returns...

    Welcome back my fellow iron monster commander!
  15. direct link direct link ~
  16. great... one can even smell the Water Buffalos ....
  17. I'm using XP too. You wont get the new fancy DX10 effects ( all the glow stuff etc ), effects look pretty much like in the classic SF series. ~
  18. F1 = Mirage F-1 = Mitsubishi Looks like veltro likes confusing topic titels hehe ~
  19. diverse Luftwaffen Videos

    Tieffluglehrfilm ist cool
  20. To disable the Magic rails, add -->SpecificStationCode=noweapon<-- to the data sections of both rails. Thats the easiest way of doing it.
  21. open the VietnamSEA_Nations ini, and add SOVIET to the Limited nation list .. or remove the complete list section to make the map available for all nations
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