Hi guys,
Just to make this one more enjoyable I've lowered both the pilot's view and the machine gun aim, a bit.
Here's what I've come up with:
(Inside the Snipe Data.ini)
[LeftMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=-0.1379,1.2771,0.5807
AimAngles=0.0,-2.0,0.0 <-----------!!!
MaxAmmo=300
EjectShells=TRUE
EjectPosition=-0.35,0.37,0.5
EjectVelocity=-1.5,-0.25,-0.5
[RightMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=0.1325,1.2771,0.5807
AimAngles=0.0,-2.0,0.0
MaxAmmo=300
EjectShells=TRUE
EjectPosition=0.35,0.37,0.5
EjectVelocity=1.5,-0.25,-0.5
(Inside the Snipe_COCKPIT.ini)
[CockpitSeat001]
ModelName=Camel_Pit-R2.LOD
HideExternalNodeName=cockpit
OpenCockpit=TRUE
ExternalClipDistMin=0.04
Position=0.00,-0.1883,0.7693 <-------------!!!
Offset=0.0,-0.5,0.7
ViewAngles=0.0,3.0,0.0
Together these, in a compromising way, will lower the pilot's head position along with the aim of the bullets. I don't use 'invisible' cockpit, therefore the bullets 'not shooting directly into the center of the screen' is not an issue to me.
Have fun!
Recon3