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Wrench

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Files posted by Wrench

  1. SF2 WW2 ETO F-5B Recon Lightning Pak

    SF2 WW2 ETO F-5B Recon Lightning Pak
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO.
    This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK.
     
    The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you.
    Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
    Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
     
    "Get the Pictures"!!
    wrench
    kevin stein

    176 downloads

       (0 reviews)

    1 comment

    Updated

  2. SF2 WW2 MTO Lockheed P-38J, 1st FG

    SF2 WW2 MTO Lockheed P-38J, 1st FG 3/1/2014
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    This is a 'remod' package, fully revamping some earlier 1stGen skins by Gocad for Wolf257's P-38J Lightning. This is the full aircraft package, with all the goodies included (weapons, pilot, sounds, cockpit, etc).
     
    This package represents the 1st FG during late 1944 through war's end, as based in Italy. This is all 3 squadrons:
     
    27th FS
    71st FS
    94th FS
     
    All new skins (now with rivets!!) are in jpg format. Each squadron has the correct plane-in-squadron numbering sequence, and squadron color flashes. All aircraft use a 'pool' of Serial numbers, and they should be considered 'generic' in nature, but ARE for the model variant depicted.
    All markings are decals, and decal randomization is TRUE. Each skin is represented by the WW2 squadron patch, as seen on the Loadout screen selection drop-down menu.
     
    When in game, you'll see:
     
    P-38J Lightning (W)
     
    The W is for Wolf257. This will diferentiate this P-38J for any other you may (or may not) have.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them!
     
    Good Hunting!
    Wrench
    Kevin Stein

    147 downloads

       (0 reviews)

    0 comments

    Submitted

  3. SF2 WW2/Post-War Lockheed P-38L Lightning

    SF2 WW2/Post-War Lockheed P-38L Lightning 4/9/2014
     
    -- Something for, well, Anyone! --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    Some mods for Wolf257's P-38L Lightning give you a version for late WW2 and the early Post War Time frame.
    While keeping the standard WW2 start date, the service time has been extended to include some use by the newly formed USAF (post October, 1947). Meaning, retirement date is December 1949 (approximately true!). This is =NOT= a "What If..." aircraft.
     
    2 skins are included, both are in Natural Metal. They're names are:
     
    NM (a generic type, with plane-in-group numbers)
    USAF (with post-1947 markings)
     
    There are no squadron or unit markings for either skin. There is litterally NO data available.
    The NM skin can be used pretty much anywere for WW2. The USAF skin will automtically "switch on" in 10/1947.
    All new skins (now with rivets!!) are in jpg format. Both aircraft use a 'pool' of Serial numbers and they should be considered 'generic' in nature, but ARE for the model variant depicted. The post-1947 skin has the addition of "Buzz Numbers", that have the correct letter prefix assigned to P-38s
    All markings are decals, and decal randomization is TRUE. All weapons, sounds, and a pilot figure are included. Both skins have individual Hangar Screens.
     
    When in game, you'll see:
     
    P-38L Lightning (Post War) (w)
     
    This, and the folder being name "P-38L_pw" will seperate it from any WW2 types you may have. The "PW" is for "Post War". The "W" is for Wolf, further diferentiating this from other Lightnings that you may or may not have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them!
     
    Good Hunting!
    Wrench
    Kevin Stein

    218 downloads

       (0 reviews)

    0 comments

    Submitted

  4. SF2 P/F-51D/K Mustang Pack by FastCargo

    SF2 P/F-51D/K Mustang Pack by FastCargo      8/7/2020
    -For SF2, Any and All-
    "Quarantine Approved - Essential Mods"
    This is the long delayed release of the P/F-51D/K Mustang by FastCargo. This aircraft was originally built for use in the "Korean Air War" mod, circa 2011. As we'd chosen to use the stock 3W Mustang, this one was shunted aside. A little while ago, one of our CombatAce members contacted me, and asked what happened to it. So, I went ahead and finished it off. With FC's permission, it's now being released for General Usage (tm).
    Originally built with (the problematic) DDS textures, the LOD has been hex edited to take jpgs. This aircraft is issued with 3 skins:
    USAF1 - generic NMF, for USAAF WW2 & post-war service from 1945-1947
    USAF2 - generic NMF, with post-1947 USAF markings
    12th FBS, 18th FBG as used during the Korean war.
    The SF2 'date switch' is used on all skins: the 12th FBS will activate in 1951.
    Almost all markings are decals, excepting where needed for painted-on squadron markings (12th FBS flashes and sharkmouth). 100 serial & 'buzz number' decals are provided for WW2 and post-WW2 use, and decal randomization is TRUE. All sounds, weapons, and the pilot figure are included. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero).
    When in-game, on the aircraft selection drip-down panel, you'll see:
    F-51D/K Mustang (FC)
    This will differentiate THIS model from all the other Mustangs available, both 3rd Party and Stock.
    Even though the "P" wasn't changed to "F" until October, 1947, this is easier. The D/K Mustangs are identical, differing only in production location (D = Los Angeles, CA.  K = Dallas, TX) The "FC" is obviously for 'FastCargo', the Maker.
    As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. It's also suggest to give the "Note" section a read as well. Just for grins and giggles, obviously.
    Good Hunting!
    Wrench
    Kevin Stein

    With many thanks to Harold 'FastCargo' Saunders for permission to share with you all!!

    356 downloads

       (0 reviews)

    2 comments

    Submitted

  5. SF2 P-51D/K Mustang by Crisis Remod Pack

    SF2 P-51D/K Mustang by Crisis Remod Pack       1/28/2024
    -For SF2, Any and All-
    Another 1stGen Salvage Project...
    This is an SF2 Remod of P-51D Mustang by crisis. Historically this was one of the first aircraft mods released for SF1 in approx 2008. While the model still has some issues (see "Notes"), it's fully functional, and has been upgraded for the SF2 environment. I believe this will be a complimentary aircraft for the stock 3W Mustang (and others).
    This mod is supplied with just about all the original skin sets I could find from the 1stGen SF mods section and from Marcfighters archive. Unfortunately, several were not up to snuff, with inaccurate coloration, or had painted-on markings that make it impossible to allow the use of the superb 3W decal system. Therefore several, while replicating the originals, are new builds. These were made from a new template, and it is included. These skin sets cover US Army Air Force (WW2 ETO), USAF (post-war), Korean War units for the USAF, RoKAF, SAAF, and Israeli Air Force directly post-WW2 and during the 1956 Suez Crisis.. Several of the included skins make use of decal sets I created for other mods, as you all know how I hate to waste good decals!!! :)
    You will find herein ...
    USAAF/USAF:
    362nd FS,357th FG (ETO) -1944 start date (NMF)
    375th FS, 361st FG (ETO) -Sept, 1944 start date (Camo/NMF/Invasion Stripes under wing/fues)
    "USAFSilver", Generic NMF -10/1947 start date
    12th FBS, 18th FBG (Korea) -1950 start date
    SAAF:
    2 Sqdn, SAAF "Flying Cheetahs" -1950 start date
    IDFAF:
    No.101 Sqdn (NMF) -1948 start date
    No.116 Sqdn Blue/Brown Camo (1956<) -Suez Crisis camo scheme
    RoKAF:
    51st PFS* (ROKAF) -Korean War. #18 is Col. Dean Hess' aircraft, with nose art
    *=Provisional Fighter Squadron
    98.6% of the markings are decals, with some small exceptions (see notes). Decal randomization is TRUE.
    While many skins had to be remade, some are still 'as issued' (un-retouched). All remain in bmp format. As is usual, serial numbers & 'plane in squadron letters' (WW2 & Korea) are as historically accurate as possible. Those fully 100% matched are marked with the star (*), those correct, but unable to match to a individual code letter are marked with the plus/cross (+), those with no mark are generic.
    For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch' is used for all services on their respective skin sets.
    Sounds and drop tanks are included. All weapons used are also included. If you End Users (tm) have the SF2I expansion that adds the Mustang and WW2 era weapon, feel free to edit the loadout ini to use those stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards. The FM test drives as fully compatable with SF2.
    When in-game, you'll see
    P-51D/K Mustang (cr)
    on the Aircraft Selection dropdown. This "(cr)" will differenize this one from the 3rd Wire or Wolf357's (and variations thereof). This mod DOES (sorta) cover both the D & K variants, as there's very little (actual) difference between them (one built in Inglewood, CA -D; the other in Dallas, TX -K; albeit with a different prop). Canopy acutation uses the Standard Animation Keystroke (tm), Shift/0.
    As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
    Good Hunting and Happy Landings!
    Wrench
    Kevin Stein
     

    99 downloads

       (0 reviews)

    0 comments

    Submitted

  6. SF2 WW2 PTO B-17F Flying Fortress Pak

    SF2 WW2 PTO B-17F Flying Fortress Pak
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
     
    This is a "Theatre Specific" release of Veltro2K's B-17F Flying Fortress Heavy Bomber. This package =ONLY= represents Forts used in the PTO/SoWesPac region.
     
    To eliminate any confusion with any other B-17Fs you may (or may not) have, your in-game displayed name will read "B-17F Flying Fortress (V2K)"
     
    There is 1 skins/decal set in this pack:
     
    AAF42/43 - OD/G representing aircraft when first they first arrived in Theatre (star/ball insignia). This scheme, and insignia, was used throughout the (rather short) service life of the Fortress in the SoWesPac region. Research has NOT turned up any evidence they ever recieved the "star-and-bar" insigina before being phased out of the PTO.
     
    The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), for those aircraft assigned to the SWP from the first 300 F models deployed worldwide. One may consider the serials as 'generic' in nature, as they represent none of the Bomb Groups/Squadron of the region, but =ARE= correct for the model depicted, and theatre deployed to.
    All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
    There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art and serial number.
     
    It should be noted, do =NOT= use this mod in an MTO or ETO-centric mods folder; the Pacific Fortress' (Fortressi?) is slightly different!
     
    Engine sounds, pilot figures, BRAND new "Box Art" style Hangar screen (in SF2 jpg format) are included. Operational service dates are rounded to 'whole months', and ARE relatively correct for PTO usage ("Eaker wants them for Europe")
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
     
    Happy Landings!!
    wrench
    Kevin Stein
     
    PS: when flying at night, watch out for glowing green orbs!!

    321 downloads

       (0 reviews)

    0 comments

    Updated

  7. SF2 WW2 ETO RAF Coastal Command Fortress IIA Pak

    SF2 WW2 ETO RAF Coastal Command Fortress IIA Pak 5/10/2014
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06/08 level 1stGen game installs. This has not/cannot be tested by me. SF2NA is REQUIRED as part of you game installs, as this aircraft uses several NA-specific mission tasking for it's Naval Search and so forth.**
     
    *This is a "Theatre Specific" & Nationalized release of Veltro2K's NEW!!! B-17E Flying Fortress Heavy Bomber. This package contains the Fortress IIA for RAF Coastal Command, in Europe =ONLY=.*
     
    There is 1 skins/decal set in this pack:
     
    No. 220 Squadon, RAF Coastal Command, as based in Northern UK and Northern Ireland, for North Sea and Atlantic patrols.
     
    The Skin is in jpg format. The serials ARE historically correct for the aircraft, but should be considered 'generic' in nature, as they represent no specific aircraft in a particular squadron.
    All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
     
    It should be noted, this mod is for use -ONLY- in an ETO-centric mods folder; research seems to poin to these aircraft having only been used over the Atlantic. In this case, RAF Fortress IIAs were replaced by Liberator GR.V/VI/VII in 1944.
     
    When in-game, you'll see:
     
    Fortress IIA (V2K)
     
    on the aircraft selection. While no other E models exist, this is simply done as a convenience.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    208 downloads

       (0 reviews)

    0 comments

    Submitted

  8. B-24J Liberator (Pasko), Indian Air Force, Ver.2

    Consolidated B-24J, Indian Air Force ver.2
     
    For SF2, Full-5 Merged (with Expansion Pak 1 Reccomended, for bombs)
     
    This is Version 2.0 of Pasko's B-24J "Liberator", to recreate those as rebuilt for use by the Indian Air Force.
    Designed for use with in India/Pakistan stand-alone install.
     
    This version is designed to REPLACE the version originally released in 2011 for the Indo-Pak mod.
     
    A brand new skin, in jpg format, from my (finally!) completed Home Grown template ™.
    The decals are 100% historically accurate for the serial numbers. Decal randomization is set to TRUE.
    Flight model, while somewhat tweeked by me is "OK", for a heavy bomber. However it NEEDS to be completly gone through by an FM Guru, as there are many 'issues'. It is NOT advised that is be used by the player, but to let the AI control it.
     
    Some data ini tweeks remove some of the guns, and the lower ball turret, and convert it to a surface-search radar dome (ASV), via the FakePilot method. A new avionics ini is included. Be advised, there is NO radar display in the cockpit .. in Real Life ™ this would have been (probably) in the radio compartment, aft of the bomb bays. All lighting positions have been corrected, and where necessary, new ones added to their proper places.
    The weapons loadout makes use of the stock, Expansion Pak 1 M57 & M64 WW2 era bombs.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Of course, the expected "Notes" section with comments, suggestions, and whatnots. Be in one's own best interest to read them.
     
    Happy Landings!
    wrench
    kevin stein
     
    changelog: version 2.0 uploaded 1/10/2013

    326 downloads

       (0 reviews)

    4 comments

    Updated

  9. SF2 WW2 B-25B Mitchell Pak

    SF2 WW2 B-25B Mitchell Pak by Veltro2K 7/25/2014
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
    **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me.**
     
    This is a release of Veltro2K's =NEW= B-25B Mitchell Medium Bomber. This represents the first version (nearly) combat ready, as seen in the last half of 1941 through April, 1942. As such, this version really did not see any wartime action, with one major exception. They were mostly used on costal patrols in the Pacific Northwest. RAF versions (Mitchell Mk.I) were used in training, at bases in the Bahamas.
     
    There are 2 skin/decals set(s) in the package:
     
    34th BS, 17th BG "Thunderbirds", McChord Field, WA (circa 1941)
    Doolittle Radiers (16 aircraft, April, 1942)
     
    The skin is in jpg format,
    All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
    There are nose arts (matched as best as possible from many sources -including the movie), on the Raider's skin, assigned to their historical aircraft. The serials on the 34th are some generic and some historical, as the Raiders pulled crews and aircraft from the squadrons of the 17th BG.
    Engine sounds, pilot figures, new Hangar & Loading screen are included. Operational service dates are rounded to 'whole months'. But be advised, I've given it a VERY short service life, as the C/D models were already entering service after January 1, 1942. Again, the B model would have been relagated to training and coastal patrol squadron around the USofA.
     
    When in game, you'll see
    B-25B Mitchell (v2k)
     
    on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    172 downloads

       (0 reviews)

    0 comments

    Submitted

  10. SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak

    SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak by Veltro2K 7/20/2014
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is pretty much a requirement.**
     
    This is a "Theatre/Service Specific" release of Veltro2K's =NEW= B-25H Mitchell Medium Bomber. This represents those as used by the US Marines, as the PBJ-1H. This package WILL replace any other PBJ-1H mods you may (or may not) have. If you DO have the version I did based on the DAT's B-25H, you are advised to DELETE it, and it's associated decals folder completly. This =WILL= replace that one totally.
     
    There are 1 skin/decals set(s) in the package:
     
    VMB-613
     
    as used in the Central Pacific (Marshalls, Gilberts -which, unfortunately, we don't have a map for with ground bases..!- I'll put it on the 'to do' list) in 1944 thru the War's End. VMB-613 was the ONLY USMC squadron to be equipped totally with the H model Mitchell with the 75mm gun.
     
    The skin is in jpg format,
    All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (ie: names), and all BuNums have been matched to their aircraft Modex number. As seen on the numberlst, those marked with a star (*) are 100% correctly matched to BuNum/Modex/Nose Art. Those named/displayed withOUT the star, could not be matched to their Modex/BuNum.
     
    Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usage.
    The 75mm gun is included; all other weapons you should have already. Also, provisions for mounting rockets, and the rockets themselves are included. The torpedo station remains active, although research has not turned up any squadrons using them operationally.
    The guns have been grouped as follows:
     
    GunGroup=1 -- machine guns
    GunGroup=2 -- the Cannon
     
    So, have keys set up accordingly
     
    When in game, you'll see:
     
    PBJ-1H Mitchell (v2k)
     
    on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, see if you can spot the Easter Egg ™.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    143 downloads

       (0 reviews)

    0 comments

    Submitted

  11. SF2 WW2 PTO B-25C Mitchell, No 18 Squadron (NEI)

    SF2 WW2 PTO B-25C Mitchell, No 18 Squadron (NEI), RAAF 7/30/2014
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    A mod of Veltro2k's B-25C Mitchell Bomber, for use in Australia/East Indies region of WW2.
    This package can be used on one of two ways:
    As a stand-alone "nationalized" aircraft. Which this package is; the complete aircraft.
    Or, as a skin for use on Veltro2k's B-25C (bomber) Mitchell. If you don't have it already, you can get the aircraft at the following URL:
     
    http://combatace.com/files/file/14905-sf2-ww2-pto-b-25cd-mitchell-pak/
     
    This skin represents early Mitchell (C models) bombers as used by
     
    No. 18 Squadron (Netherlands East Indies), RAAF.
     
    Meaning, these were destined for ML-KNIL usage, but after the Fall of the NEI to Japanese forces, were delivered to Australia in early/mid 1942, and the Squadron formed up under RAAF jurisdiction. They did, however, still carry the NEI marking through their entire service lives.
    All markings are decals, and serial numbers are 100% historical for C/D Mitchells used by 18 Squadron. Decal randomization is TRUE. No weapons, guns, etc are included. Nor is the Kesselbrut pit with working bomb sight. This uses the 'generic' bomber cockpit. Sounds, pilot figures, and nation specific hangar screen are.
     
    As always, fairly easy to follow, yet detailed install instructions are included. =PLEASE= read them!!! If used correctly, on the WW2 Darwin map, you'll need to make a small edit in the Darwin_Nations.ini. Insturctions are in the "Notes" section. Also, instructions for easy use on the standard B-25C_v2k.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    95 downloads

       (0 reviews)

    0 comments

    Submitted

  12. SF2 WW2 PTO B-25D Mitchell, RAAF

    SF2 WW2 PTO B-25D Mitchell, RAAF 8/7/2014
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    A mod of Veltro2k's B-25D Mitchell Bomber; "Theatre/Nation Specific" version as used by the Royal Australian Air Force in WW2.
    This mod represents mid-production Mitchell D models bombers as used by
     
    No. 2 Squadron, RAAF.
     
    In the SoWesPac regions
    All markings are decals, and serial numbers are 100% historical for D Mitchells. Those marked with a star (*) are 100% matched to their plane-in-group letter. Those NOT marked, could not be matched to a letter, but ARE correct for No 2 Squadron.
     
    As always, fairly easy to follow, yet detailed install instructions are included. =PLEASE= read them!!!
     
    Happy Landings!!
    Wrench
    Kevin Stein
     
    *Note: if using this in the DAT's PTO mod, be advised of possible conflicts*

    112 downloads

       (0 reviews)

    0 comments

    Submitted

  13. SF2 WW2 MTO B-25C/D Mitchell Bomber Pak

    SF2 WW2 MTO B-25C/D Mitchell Bomber Pak 8/2/2017
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Please note, this aircraft was supposed to be released several years ago (in August, 2014!!), and somehow managed to slip out of sight. I hope this corrects that mistake.*
     
    **Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users � attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of probable conflicts.**
     
    This is a "Theatre Specific" release of Veltro2K's =NEW= B-25C/D Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. This is the FULL aircraft, with just about all the necessary parts supplied.
     

    There are 4 skin/decals set(s) in the package:
     
    "Early" - with star/circle
    "Late" - star-and-bar, post September, 1943.
    For the following units:
     
    81st BS, 12th BG
     
    83rd BS, 12th BG
     
    This mods uses the Brain32 trick, with the skinmap in the main aircraft folder. The aircraft is finished in Sand (desert pink) over neutral gray. This represents the 12th BG from it's arrival in theatre to late 1943.
    All markings are decals, and Decal Randomization is TRUE. The aircraft carries the "plain star-in-blue-circle" used until Sept 1943. The SF2 "date switch" will turn on in September, 1943 for the 'star and bar' insignia.
     
    Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usage (7/42-12/43 although it is likely several served longer, even when the H & J models reached MTO squadron service).
     
    When in game, you'll see
     
    B-25C/D Mitchell (v2k)
     
    on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Happy Landings!!
    Wrench
    Kevin Stein

    259 downloads

       (0 reviews)

    2 comments

    Updated

  14. SF2 WW2 PTO Hawk 75A-C7, ML-KNIL

    Hawk 75A-C7, ML-KNIL
     
    =for SF2, (Full4/5 merged reccomended)
     
    -Something for the PTO players*-
     
    *even if we don't have an NEI map; at least you'll have the aircraft.*
     
    This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations
    .
    It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
     
    This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders)
     
    This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions.
     
    I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
     
    Good Hunting!
    wrench
    kevin stein

    198 downloads

       (0 reviews)

    0 comments

    Updated

  15. SF2 WW2 ETO RAF Airacobra Mk.1 Pak

    SF2 WW2 ETO RAF Airacobra Mk.1 Pak by Veltro2k 6/13/2014
     
    -- Something for the ETO players --
     
    = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
     
    This is an ETO (Theatre Specific) version of Veltro2k's Bell P-39D Airacobra. This represents those used by the RAF in Europe as the "Airacobra Mk.1", for a VERY short time! Basically, this is what would become the P-400 in USAAF service. Operational dates have been rounded to "whole months".
     
    The unit depicted is:
     
    No. 601 "County of London" Squadron
     
    The aircraft is finished in standard "Temperate Day Scheme", circa late 1941 (painted in the USA at the Bell factory). The skin is in jpg format. Decal Randomization is TRUE. Damage textures are in DDS format.
    The engine Sounds is included. All the other items (bombs, drop tank, guns, etc) you should have already.
    All lighting is 100% historically correct.
     
    When in game, you'll see:
     
    Airacobra Mk.1 (v2k)
     
    Displayed on the Aicraft Selection Dropdown menu.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Good Hunting!
    Wrench
    Kevin Stein

    156 downloads

       (0 reviews)

    1 comment

    Submitted

  16. SF2 RAF Washington B.1 (B-29A) Pack

    SF2 RAF Washington B.1 (B-29A) Pack 4/26/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
     
    This mod represents B-29 Superfortress bombers used by the RAF in the early 1950s. This is a "country specific" mod, =ONLY= designed for Royal Air Force usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting weapons are included.
     
    This is a complete revamp of the now no longer available 1st Gen mod by Bob "howling1" Hauser. This mod is dedicated to his memory, both as a Person, and a Modder.
     
    The skin herein represents Washingtons from
     
    No 44 "Rhodesia" Squadron
     
    All markings are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. The only 'nose art' is the squadron badge (also a decal!). Other squadron can easily be done by creating a new squadron letters decal. (and nose badge, of course).
    The aircraft carries standard USAAF/USAF WW2 era bombs. The Tallboy stations remain active.
     
    When in game you'll see
     
    Washington B.1 (B-29A)
     
    on the aircraft selection drop down.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    UPdated 8/31/2017:
    hit box adjustments, corrections and additions

    185 downloads

       (0 reviews)

    1 comment

    Updated

  17. SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF -v2

    SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF 2/18/2014
     
    **UPDATED to Ver 2!!**
     
    = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
    -For WW2 PTO Usage ONLY!-
     
    *Note: This mod updates the original pak from June, 2013. It is desinged to
    REPLACE, it total, that pak. After unzipping, you MAY dorp it over your existing
    one, or delete the older RAAF Pak (BETTER!!), and just use this. If you don't have the
    original, then no worries!! :)
    *Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the
    Spit 9s. This mod references that destroyed model for it's own use*
     
    This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal
    Australian Air Force in the South West Pacific area (Oz, PNG, Indonesia, Timor,
    etc region). NOT for use in the CBI theatre!!!
    Note: this is a Nationalized verion for Australia =ONLY=!!
     
    Skin/Decals set included are for:
     
    No. 452 Squadron as delivered in 1943
    No. 79 Squadron (late 44/45, all white tail; Moritai?) NEW!!
     
    The aircraft is finished in standard RAF Day Scheme (Green/Grey/Lt Grey unders)
    All skins are in jpg format, Decal Randomization is TRUE.
    All markings are decals (excepting National Markings, that are painted on);
    making it supremely easy to recreate other squadron users.
    For 79 Squadron only, Serial numbers marked with a star (*) for either skin
    represent actual aircraft, 100% matched to their plane-in-group-numbers. Those
    withOUT, while having served with the respective squadrons, could not be match
    to specific aircraft. For 452 Squadron, ALL are 100% historically correct.
    All weapons (drop tanks), sounds, pilot figure(s) (including the 'fake pilot')
    are included. Guns/bombs are NOT included; you should have them already.
    New Hangar and Loading screens are included. The appropriate Squadron Crest is
    used for the paint chip on both skins.
     
    The Canopy opens with the Standard Animation Keystroke ™, Shift/0
    Damage textures are DDS;
     
    When 'in game', you'll see
     
    Spitfire Mk.VIII (TMF) RAAF
     
    in the aircraft selection drop-down window. This will diferentiate it from any
    other Mk.VIIIs, and their users, you may (or may not) have .
     
    As always, fairly easy to follow, highly detailed install instructions are
    included. So, please -READ- them. Also, give the "Notes" section a read too for
    futher explinations, clarifactions, illuminations and so forth.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    For Oli; you are sorely missed!

    261 downloads

       (0 reviews)

    2 comments

    Updated

  18. SF2 WW2 ETO Photo-Recon Spitfires Pak

    SF2 WW2 ETO Photo-Recon Spitfires Pak 7/28/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **SF2:E Expansion Pak 2 =REQUIRED= to get the Spitfire 9c**
     
    This pak contains 2 versions of Photo Recon Spitfires as used in the ETO in WW2. By inference, the PR.XI may also have been used in other theatres, MTO and/or PTO (CBI), but research has not turned up any confirmations of CBI usage.
     
    Inside you'll find:
     
    Spitfire FR.IXC (based on the 3W 9c)
     
    Spitfire PR.XI (based on TMF/MM Mk.VIII)
     
     
    The PR.XI comes with 2 skins, one tagged (genericlly) for 1 PRU squadron, although research has shown they were also used by No.541 and/or No. 542 Squadrons. The other for the 17th PRS, 7th PRG of the US 8th AF. Serial numbers for the AAF skin are 100% historically accurate.
     
    The 2 RAF skins serials are more 'generic' in nature. All aircraft are finished in PRU Blue (FS matched as close as possible).
    The PR.IX uses all decals for marking; the PR.XI has the national markings painted on, but serials are decals.
     
    In game, on the Aircraft Selection Drop-Down you'll them listed as:
     
    Spitfire FR.IX (3W)
     
    Spitfire PR Mk.XI (TMF)
     
    This will diferentiate them for any/all other PR Spitfire that may exist.
     
    The FR.IXC, by it's very name, retains all it's fighter armament, and 'carries' only the the single oblique camera. The PR.XI is completly unarmed, but retains (non-historically) it's cockpit gunsight.
     
    The canopy is activated via the Standard Animation Keystroke ™, Shift/0
    Weapons (drop tanks), pilot figures (included 'fake pilot' center pylon for the PR.XI) and the AvHistory Merlin sound are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    129 downloads

       (0 reviews)

    0 comments

    Submitted

  19. SF2 WW2 MTO Spitfire Mk.V (Trop) Pak by Cocas Aircraft Factory & Co

    SF2 WW2 MTO Spitfire Mk.V (Trop) Pak by Cocas Aircraft Factory & Co (ver 0.9)
     
    1/06/2014
     
    -- Something for the MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: having whichever expansion pak gave us the Spit Mk. IX is required, as
    this mod references the stock 3W destroyed Spitfire*
     
    This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users ™, both for your flying pleasure, and further examinations.
     
    This package is for MTO (North Africa, The Med, etc) Spitfire V Trops -ONLY!!!- . Not to be used elsewhere! Seperate version(s) for CBI RAF and SoWesPac RAAF usage will be released at a later date.
     
    Skins included with the package are:
     
    RAF:
    No. 92 Squadron, RAF "East India" (after transfer from the UK)
    No. 417 Squadron, RCAF "City of Windsor"
    No. 1 Squadron, SAAF
     
    USAAF:
    307th FS, 31st FG (MX)
    308th FS, 31st FG (HL)
    309th FS, 31st FG (WZ) (TORCH, and Post TORCh -yellow outline star/ball)
     
    Free French AF:
    GG II/7 FFAF (No. 326 Squadron RAF) (start 6/43)
     
    Squadron crests (when locatable) or in AAF cases the squadron patch, are used
    as the paint chip, as seen on the Loadout screen.
     
    This pack makes use of the Brain32 trick of having the skin maps in the MAIN
    aircraft folder, NOT in the individual squadron folders. As most MTO-based
    Spitfires were painted the same camo, this reduces the size of the package.
    Only the markings (squadron codes, national insignia) change.
    All marking are decals, and decal randomization is TRUE. Other squadrons, RAF
    USAAF, FFAF, etc can easily be done by creating new squadron code letters. The
    Userlist ini has dates rounded to the closest whole month.
    The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns
    are also grouped, MGs in Group 1, the cannon in Group 2.
     
    When in game, you'll see:
     
    Spitfire Mk.Vb Trop (CAF)
     
    on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire
    from any other MK Vs you may (or may not) have.
    An revamped SF2 version of my original "box art" hangar screen is included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    -for Cocas Aircraft Factory, Prop Works Division-

    125 downloads

       (0 reviews)

    0 comments

    Submitted

  20. SF2 WW2 SEAC Spitfire Mk.V Trop Pak by Cocas Aircraft Factory

    SF2 WW2 SEAC Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/09/2014
     
    -- Something for the CBI players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire*
     
    This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users ™, both for your flying pleasure, and further examinations.
     
    This package is for CBI (in particular, Burma and India aka "SEAC") Spitfire V Trops -ONLY!!!-. NOT to be used elsewhere! This is a Theatre Specific aircraft package! The data ini uses the correct dates for Mk V arrivals in India.
    REMINDER: this is for use =ONLY= in a WW2 CBI-centric mods folder.
     
    The Skin(s) included with the package are:
     
    No. 615 Squadron "County of Surrey" RAuxAF
     
    as based in the Chittigong region of India (present day Bangledesh) upon arrival in-theatre.
    The Squadron Crest are used as the paint chip, as seen on the Loadout screen.
     
    This pack makes use of the Brain32 trick of having the skin maps in the MAIN aircraft folder, NOT in the individual squadron folders. As almost all SEAC (Burma/India) based Spitfires were painted the same camo, this reduces the size of the package. Only the squadron codes would need changing.
    Like the other CAF Spitfires, the skin is in jpg format. All markings are decals, and Decal Randomization is TRUE.
    The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. Guns, weapons, etc are NOT included, but the AvHistory Merlin engine sound is. You
    should have all the rest.
     
    When in game, you'll see:
     
    Spitfire Mk.Vb Trop (CAF)
     
    on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other MK Vs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    -for Cocas Aircraft Factory, Prop Works Division-

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  21. SF2 WW2 MTO Spitfire Mk.V LF Pak by Cocas

    SF2 WW2 MTO Spitfire Mk.V LF Pak by Cocas & Co 12/28/2014
     
    -- Something for the Med players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. One should also have the SF2I expansion pak, that gave us the Spitfires, as this mod references that stock 3W destroyed Spitfire model*
    Note x2: This mod represents Mk.V LFs in the MTO =ONLY=. Please note, it is NOT a Trop!
     
    This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
    We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examination and so forth. It was supposed to be released in the early part of 2014 (Feb/March), but I totally forgot about it!!
    Skins included with the package are:
    RAF:
     
    No. 601 Squadron
     
    All marking are decals, and decal randomization is TRUE. Other squadrons can easily be done by creating new squadron code letters. An SF2 version of my "box art" style hangar is included.
    The serial numbers, while 'generic' in nature (representing no particular aircraft in any given squadron), ARE correct for the variant depicted.
    The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
     
    When in game, you'll see:
     
    Spitfire Mk.Vc LF (CAF)
     
    on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other LF Mk.Vs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    -for Cocas Aircraft Factory, Prop Works Division-

    145 downloads

       (0 reviews)

    0 comments

    Submitted

  22. SF2 Post-War French Navy Seafire Mk.IIIC

    SF2 Post-War French Navy Seafire Mk.IIIC Pack          8/15/2017
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
    =*UPDATED 5/28/2018*=
    The package contains the Seafire Mk.IIIC used by 1 Flotille of the Aéronautique Navale of the French Navy, aboard PA Aeromanches in Indochina in the late 1940s.
    All markings are decals and Decal Randomization is TRUE. Damage textures are in DDS format. Serial numbers, while correct for the aircraft should be conisdered "generic" in nature, not representing those that actually served with the AeroNavale.
    The canopy operates via the Standard Animation Keystroke (tm), Shift/0. Wingfold is operated also with the SAK, Shift/9.  Guns also grouped, MGs in Group 1, the cannon in Group 2.
    Pilot figure, engine sound, and a 'new' drop tank are included. Guns and bombs are not included, as these are the standard WW2 British types, available in many weapons packs.
    When in game, you'll see:
    Seafire Mk.IIIC FN (CAF)
    on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire from any others you may (or may not) have.
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. 
    Good Hunting!
    Wrench
    Kevin Stein
    -for Cocas Aircraft Factory, Prop Works Division-
    Updated:
    Version 2-
    all hit boxes adjusted
    new components added or names corrected
    armor values adjusted

    160 downloads

       (0 reviews)

    0 comments

    Updated

  23. Missing Decals for Mosi FB.VI(S) 633 Squadron

    this is the missin decals folde for the "SOE" Mosquito
     
    instructins:
    unzip to a temp folder or your desktop, then copy/paste the "Decals" folder directly over your existing one
     
    sorry about that guys!

    117 downloads

       (0 reviews)

    0 comments

    Updated

  24. SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak

    SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak 9/11/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged, Plus Expansion Paks (Reccomended/Preferred) =
     
    **Note: Having wichever SF2I Expansion Pak that gave us the Meteor 8 is =REQURIED=. As this mod makes use of that stock 3W Lod, you =MUST= have said Expansion Pak as part of you merged installs. Otherwise, this mod does you no good, and you shouldn't download it.**
     
    A reskinning and redecaling of the stock 3W Meteor F8 to create a "Stand-In" WW2 era Meteor 3. Yes, we all know there are =SUBSTANTIAL= physical differences between the early and later production marks, but this WILL allow you an RAF jet for anti-diver patrols and causing general mayhem in the closing months of the War. And possibly against some of the Luftwaffe jets recently released, and those still to come.
     
    The markings are all decals, representing No. 616 Squadron "South Yorkshire" circa late 1944 thru 1945. These are reused from an old 1stGen mod of mine. The serial numbers are historically correct as they ARE for the F.3 variant. Decal randomization is TRUE. Serials and Plane-in-Group letters for 26 aircraft are supplied.
     
    The canopy opens with the Standard Animations Keystroke (Shift/0). The pilot figure is included, but weapons are NOT, as they reference ALL stock 3W in-game items, with the exception of the RAF500 pound ww2 era bomb. You should already have this in you game via various WW2 weapons packs.
    My 1stGen 'box art' hangar screen is included, now revamped for SF2.
     
    When In Game you'll see:
     
    Meteor F.3 (SI-3W)
     
    on the aircraft selection drop down menu. This will diferentiate it for those that may (or may not) have the DAT F.3.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    212 downloads

       (0 reviews)

    2 comments

    Submitted

  25. SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas

    SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas 2/10/2014
     
    -- Something for the WW2 PTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
    It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
    require having SF2NA as part of your merged install (meaning: your WW2 PTO mods
    folder built from the SF2NA exe).*
     
    *Note x2: This mod represents RAAF Beau Mk.1cs for SouthWestPacific use ONLY!
    This is an Australian-only, Nationalized version. Seperate versions are in the
    works for MTO and CBI usage, as their start/end dates tend to differ.*
     
    This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
    This is part of a set of Beaufighters. This package contains 1 aircraft,
    representing the early procduction Beaufighters ICs. These have the flat or no
    dihedral horizontial stabs.
    We are calling this "version 0.9", as there exists the possibility of more work
    being required. But, we wanted to get them out into the hands of our WW2 End
    Users ™ for their examination and so forth.
     
    This pack contains the following aircraft & skin/decal sets:
     
    Beaufighter Mk.1C (Day Fighter/Strike)
     
    No 30 Squadron, RAAF
     
    This pack represents RAAF Beaus 1Cs, as they when they first arrived in-
    theatre, and their use in SoWesPac (Read: New Guinea and Darwing maps) through
    1944.
    The Squadron Crest for each is used as the paint chip seen on the Loadout
    Screen.
    Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
    Everything is included, excepting the guns (you should have all these already).
    All markings are decals, and decal randomization is set to TRUE.
    As seen on the Loadout Screen, those letters marked with a star (*) have their
    serial numbers matched 100% to their plane-in-group letter. Those withOUT the
    star, while having served with 30 Squadron, could not be matched to thei
    individual aircraft.
     
    When in-game, you'll see:
     
    Beaufighter Mk IC (RAAF) (CAF)
     
    The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any
    others you may or may not have.
     
    As always, fairly easy to follow, yet detailed install instructions are
    included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
    "Notes" section a read too.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    - for Cocas Aircraft Factory -

    125 downloads

       (0 reviews)

    0 comments

    Submitted

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