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Wrench

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Files posted by Wrench

  1. XvT/BoP Imperial Operation: Technological Pursuits

    XvT/BoP Imperial Operation: Technological Pursuits 1/20/2017
     

    This is the 6th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    In this mission set, you will be tasked with ensuring the Empire remains on the technological edge, with the development of a new starship. You will also be involved with maintaining pressure on tratorious forces within the Imperial Navy and those allied with them.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    13 downloads

       (0 reviews)

    0 comments

    Submitted

  2. XvT/BoP Imperial Operation: Pursuit of Traitors

    XvT/BoP Imperial Operation: Pursuit of Traitors 1/25/2017
     

    This is the 7th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    Following closely on the heels of NTB6, you will find yourself fully involved in repulsing, pursuing and attempting to end the activities of the Upraisal and Imperial Traitors, and of course those pesky Rebels. Working closely together, the Imperial Navy and the Secret Order will strive tirelessly to chase them to their ultimate end.
     
    BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several of the smaller craft (SCT), some additional cargo ships (CNTRNS) and a new fighter (although only seen in one mission). Balance of Power is also required, as the B-wing finally makes it's appearence.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Within the notes is a link to the DSP, for use with the GoG version, also available here at CombatAce.
     
    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  3. XvT/BoP Imperial Operation: Hunters and Hunted

    XvT/BoP Imperial Operation: Hunters and Hunted 2/5/2017
     
    This is the 8th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    In this set, while starting out rather simply, rapidly changes to a fight for survival, as enemy forces have singled out YOU for extermination. After escaping multiple attempts on your life, you join with the Secret Order to turn the tables on your would-be assasins. But, the tables get turned again, and once more you and your companions are in a fight for your lives...
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. Balance of Power is also required, as the B-wing is used as well
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  4. XvT/BoP Imperial Operation: Defense Against Traitors

    XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017
     

    This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  5. XvT/BoP Imperial Operation: Give and Take

    XvT/BoP Imperial Operation: Give and Take 2/21/2017
     

    This is the 10th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    In this set, the combined Uprisal/Traitor/Rebel forces have gained the upper hand, and are out to increase the size and capability of their space forces. This cannot be allowed. You'll be doing everything possible to stop them, and if they've succeed in their plans, turning the tables and destroying them. You'll be defending Imperial assets, harrassing the enemies, and eventually forcing them out of anyplace they've gained.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
     

    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000
     
    We've reached the half-way point!!

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  6. XvT/BoP Imperial Operation: Uprising's Ending

    XvT/BoP Imperial Operation: Uprising's Ending 3/3/2017
     

    This is the 11th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
     
    In this set, continuing the story from NTB10, Imperial forces have finally cornered the leaders of the Uprising. Having fought them back and forth across these Outer Rim sectors, they've been run to ground.
    You will be tasked with the usual missions - interception, scouting and finally, the destruction of the leaders and their command ship. Once this is accomplished, the local Fleets can return to the business of putting down that annoying "Alliance to Restore the Republic".
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
     

    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  7. XvT/BoP Imperial Operation: Traitor's End

    XvT/BoP Imperial Operation: Traitor's End 3/12/2017
     

    This is the 12th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
     
    With the end of the Uprising, and the destruction of it's leaders, things have (almost) returned to normal in these outlying sectors. In this set, you'll be resuming normal duties protecting Imperial interests, and running down the last remenants of Zaarin's forces in concert with Admiral Thrawn's efforts in several nearby sectors.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonsense. There's also, for the first time, a "Hints" section. Don't read unless you want to cheat...remember the Secret Order WILL know this!!
     
    Please note that this mission set =WILL= require one or another of the available Ship/Craft Patches.
     
    When flying the Missile Boat, pay attention to the notation in all briefing descriptions:
     
     
     
     
    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  8. XvT/BoP Imperial Operation: The Fall Begins

    XvT/BoP Imperial Operation: The Fall Begins 3/29/2017
     

    This is the 13th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
     
    The set begins to chronicle the events as they unfold in the time frame directly after the Battle of Endor. It has Loyalist Imperial forces trying to defend and collect themselves before the Rebel Alliance (re)takes the Galaxy. You will be assisting the Secret Order, now out in the open, to maintin some semblance of Imperial order in the face of the total collapse of the Empire.
    Follow on sets (still to come) continue this tale of woe, as Loyalist forces try to pull themselves together, and maintain some form of cohesion, while striking back at the Alliance, and other disloyal parties, whenever possible.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
     

    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  9. XvT/BoP Imperial Operation: Gathering the Remnant

    XvT/BoP Imperial Operation: Gathering the Remnant 4/16/2017
     

    This is the 14th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
     
    The Empire has fallen!
    In this set, surviving Loyalists under the command of the leader of the Secret Order are trying to gather other forces and collect information as to what has happened, and IS happening in the Core sectors (Coruscant) of what once was Imperial space. You will be tasked with protecting Imperial assets, and collecting whatever is available to allow your forces to escape the "New Republic" and form a new base of operations. What the future holds for those loyal to The Empire, is not knowable at this time.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Please note that this mission set WILL require one or another of the available Ship/Craft Patches.
     

    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    11 downloads

       (0 reviews)

    0 comments

    Submitted

  10. XvT/BoP Imperial Operation: Consolidation

    XvT/BoP Imperial Operation: Consolidation 5/3/2017
     

    This is the 15th set of a total of 20 mission sets/TODs that cover the time from just before the Battle of Yavin, to after the Fall of the Empire.
     
    These are to be used/placed into your ...Balance of Power/Combat folder.
     
    In this set the Loyalist forces, under the Secret Order, have established a base in the Delya system, out of sight of prying eyes. Here, they hope to consolidate what they have collected, and establish themselves as a safe haven for Imperials fleeing the New Republic. Your task is to maintain the security of the system, and that of nearby 'buffer zones' to keep Alliance forces away from the civilian population. It will not be an easy task.
     
    All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
    Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
     
    As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
     
    Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
     

    Wrench
    Kevin Stein
     
    original set for TFCD by Michael Raven circa 2000

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  11. 107 Squadron Boston III

    Represents Boston IIIs from 107 Squadron circa December 1942.

    89 downloads

       (0 reviews)

    0 comments

    Updated

  12. B5N1 Kate: Pearl Harbor & Midway Skin/Decals/Ini Set

    Nakajima B5N1 Carrier Air Groups Skin Pak -- 2/5/09
     
    "Pearl Harbor & Midway Attackers" The Bombers Part 2
     
    This package contains a set of 6 NEW skins and decal sets for DATs B5N1 "Kate" carrier based torpedo/level bomber.
     
    These skins are designed for a 'start of the war' time frame, up until approximately July/September 1942. Basically, up until Midway, although Shokaku and Zuikaku skins could probably be used up until the Battle of the Eastern Solomons and/or Battle of Santa Cruz time frame.
     
    You MUST have the DATs Kate to install this pack to! Full instructions and stuff are in the enclosed readme. READ IT after unzipping
     
    *works fine in SF2*

    78 downloads

       (0 reviews)

    1 comment

    Updated

  13. Brewster B-339 Buffalo, 67 Sqdn, RAF (Far East)

    RAF Brewster B-339 Buffalo,
    67 Squadron, Far East
     
    for the DAT F2A - read on....
     
    This will allow you to re-create the Brewster B-339 Buffalo as used the Royal Air Force in the Netherlands East Indies, Burma and Southeast Asia, at the beginning of World War 2. It creates a new, stand-alone version, seperate from the US Navy's F2A.
     
    This is an INCOMPLETE mod, as it only contains the inis and skins and some other small parts needed to create a nationalized version of the Dev A-Team F2A (USN). The aircraft's LOD and cockpit folders are =NOT= included -- you will need to copy them over from the F2A to complete this mod.
     
    A new skin, representing 67 Squadron, as seen in Singapore, and mostly in Burma.
     
    *while designed for 06 level SF/Wo*, it IS usalbe in SF2 - the FM, however, will need rebuilding. Fly Accordingly!*
     
    As always, full detailed insturctions included in the enclosed readme! SO READ IT!!!

    53 downloads

       (0 reviews)

    0 comments

    Updated

  14. Brewster B-339 Buffalo, ML-KNIL

    Brewster B-339 Buffalo, ML-KNIL, Pak For SF/WoV/WoE PTO Installs 1/8/09
     
    This will allow you to re-create the Brewster B-339 as used the Dutch Army Air Force in the Netherlands East Indies, at the beginning of World War 2.
     
    This is an INCOMPLETE mod, as it only contains the inis and skins and some other small parts needed to create a nationalized version of the Dev A-Team F2A (USN). The aircraft's LOD and cockpit folders are =NOT= included -- you will need to copy them over from the F2A to complete this mod.
     
    2 new skins, from new templates I created (based off the originals by Gramps) are included. One is a more-or-less 'standard' RAF style coloring, with the Orange roundel (trindel??), and the other is more NEI-ish; done up in "Old Leaf", "Young Leaf" uppers and natural metal unders, with the Dutch flag roundel (rectangudel???).
     
    Full instrucions in the enclosed read me - so READ it!!
     
    *while designed for 06 level SF/Wo*, it is usalbe in 08 level SF/Wo*, and in SF2. However, the FM WILL need rebuilding for SF2. Fly Accordingly!!*

    55 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Ki-61 Tony Family, Skin & Ini Pak

    Kawasaki Ki-61 "Tony", Skin and Ini Paks, For SF/WoV/WoE PTO Installs
    Thi package contains a reskin and cockpit/cockpit ini modification of the Dev A-Team's Ki-61 "Tony" .
    You MUST have the Dev A-Team's Ki-61 Tony, and it's suggested also Christian59's "Tony Family Package" before installing this mod, as without it, this does you no good!! Having the DATs Hurricane 1 would be a good idea too, as the new cockpit ini will need it!
     
    This package several skins for various Ki-61 marks, but no lods or cockpit are included. You WILL need the DATs Ki-61, and Christian59s "Tony Family Package" to apply this to.
     
    SKins/decals supplied are for:
     
    19 Sentai (screenie shown)
    37 Sentai
    105 Sentai (all 3 Chutai)
     
    each is contained in a seperate zip, so you'll have some extracting to do. Each set contains it's own readme, so you'd be advised to read it.
     
    Note: while desgined for SF/Wo* at the 06 level, it should be usable in 08 levels and SF2. Be advised, however of many FM issues that will need resolving. An experimental SF2 FM for one of these (disremember which) can be found in the SF2 PropHeads Forum, in this thread:
     
    http://combatace.com/topic/70595-tony-data-ini-for-testing/
     
    have fun!

    73 downloads

       (0 reviews)

    0 comments

    Submitted

  16. SF2 WW2 RAF Boston III Pak (DAT)

    SF2 WW2 RAF Boston III Pak (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
     
    This pak contains mods for the Dev A-Teams Boston III light attack bomber, as seen in
    Western Europe (ETO) from 1941 through War's End. This is a semi-complete aircraft mod, as
    per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access
    the DAT downloads, you're advised to skip this, as it's of no use to you.
    Those users with access, will be transfering the lod from the Wings Over Africa, or from a
    seperate DAT download of the A-20C/Boston III. This mod has been built and tested with the
    A-20_Boston-R3a24.lod from WoA. You =WILL= need this, to copy/paste into this aircraft's
    folder
     
    The skins from my Home Grown Template ™, and remain in their bmp format. New decals
    were created as needed for serials, plane-in-group letters and others. The serials are
    'generic' in nature, as they represent no particular unit, but ARE for the model variant
    depicted. Decal randomization is set to TRUE
    Weapons (bombs) and guns are NOT included; you should have them already.
    The skins included herein are, basically, the ones I'd had posted on my (now closed) site.
    There is one new-build. You have:
     
    Standard 1941(ish) Day Scheme (dark earth/dark green/sky)
     
    No. 88 "Hong Kong" Squadron (code RH)
    No. 107 Squadron (Code OM)
     
    Standard Day Scheme (CC?), 1942/3-ish (dark green/ocean grey/medium sea grey)
     
    RAF2 (that's the folder's name...)
    for a fictional squadron; that according to the books, started in Havocs before transfering
    to Mossquitos. This is easily rebranded, via squadon letter code decal, to a Real Life
    ™ squadron.
    (Note: there is, in my mind, some lack of historicality on this skin on Boston IIIs. Most
    of the profiles and pictures seem to show they carried the darkearth/darkgreen until
    retirement late in the war. Boston IVs more than likely carried this late scheme)
     
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new
    for this package. They are in jpg format. Damage textures are new, in DDS format.
    The inis make use of the 'hide component' or the 'open cockpit' statements to make sure
    the cockpits are where they're supposed to be. This may prevent them for working in 1stGens
    at any patch level.
    The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ™,
    Shift/0.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!!
    For those that may still have my 1stGen releases, it's advised you delete, or move to a
    storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged
    to replace them in total.
    The readmes for the original skins from 2005 are residing in the 107 and RAF2 skin
    folders. They may make for entertaining reading.
     
    Happy Landings!
    wrench
    kevin stein

    160 downloads

       (0 reviews)

    1 comment

    Updated

  17. SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)

    SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter Mk.1F and NF Mk.1F (Radar equipped Nightfigher), as seen in Western Europe (ETO) from 1940 onwards. This is the first of several SF2 upgrade packages for the various Beaus they've produced.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else, minus guns, is included.
    This package contains 2 aircraft, as listed above, and below.
     
    Those users with access, will be transfering the lod from either a seperate DAT download of the Day fighter (Mk.1F) and Nightfigher (NF Mk.1F), or from their WoA game install/mods folder. REMEMBER - these are 2 different aircraft, with 2 very different LODs! This mod has been built and tested with the
     
    BeaufighterMk1_R8.LOD (dated 7/17/2005)
    and
    BeaufighterMk1F_R8.LOD (dated 7/16/2005)
     
    from their WW2 Aircraft Downloads section. You =WILL= need them, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R8.lod is the same as that's available in their WoA mod.
    End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
     
    The skins included herein are, "new builds" that were previously unreleased anywhere. These are for UK (ETO) based squadrons ONLY!! They are:
     
    Beaufighter Mk.1F:
    No. 25 Squadron, circa 1940 in standard Day Scheme
     
    Beaufighter NF Mk.1F:
    No. 604 Squadron "County of Middlesex", circa late 1940, overall Special Night
     
    The skins from my Home Grown Template ™, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
    Weapons (bombs) and guns are NOT included; you should have them already.
    All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, and decal randomization is set to TRUE.
     
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
     
    The FM, based off the Beaus in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :)
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Especially the Notes section. All the original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Happy Landings!
    wrench
    kevin stein

    106 downloads

       (0 reviews)

    2 comments

    Updated

  18. SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)

    SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
     
    This pak contains mods for the Dev A-Teams Bristol Beaufort Mk.1 as seen in Western Europe (ETO) from 1940 (ish) onwards.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included.
     
    Those users with access, will be transfering the lod from either a seperate DAT download of the Beaufort or from their WoA game install/mods folder. This mod has been built and tested with the
     
    BeaufortMk1_R3.LOD (dated 8/7/2005)
     
    from their WW2 Aircraft Downloads section. You =WILL= need that, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R3.lod is the same as that's available in their WoA mod.
    End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
     
    The skins included herein are for UK (ETO) based squadrons ONLY!! They are:
     
    No. 42 Squadron, Costal Command (code:AW)
    No. 217 Squadron, Costal Command (code: MW)
     
    Both in standard Temperate Day Scheme for the time period (dark earth/dark green). 42 Squadron carriers Sky unders, and 217's unders are Special Night.
     
    The skins have been partly repainted, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
    Weapons (Torpedos) ARE included; the gun & RAF bombs you should have already. It should be noted there are 2 versions of the Mk.XII torp -- one standard, and one experimental SF2NA style "cruise missile". It set up for the standard version; the NA style is for other modders to experimentate with. Testing was done in my ETO mods folder built from the SF2NA exe, and I've noticed no real difference (other than the CM torp tends to miss and explode beyond the target)
    See the "Notes" section for operational instructions for (semi) proper torpedo attack profile.
     
    All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
     
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    The FM, based off the Beaufort in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :) Remember, it's a BOMBER!!, not a fighter plane!! Fly accordingly!!!
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Good Hunting!
    wrench
    kevin stein

    139 downloads

       (0 reviews)

    0 comments

    Updated

  19. SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)

    SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.IVF (radar equiped NF) as seen in Western Europe (ETO) from mid-1942 onwards.
     
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
    Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter
    TF.X. This mod has been built and tested with the
     
    BeaufighterMk10_R8.LOD (dated 7/19/2005)
     
    from their WW2 Aircraft Downloads section. You =WILL= need this, to copy/paste into THIS aircraft's folder.
    It should be noted that we're using the TF Mk X lod as the basis for this aircraft. This mod makes use of the 'hide/remove component trick' to replicate the thimble-nosed AI Mk.VIII equipped NighterFighter/Intruder variant.
     
    The skin included herein is for a UK (ETO) based squadron ONLY!! It is:
     
    No. 604 Sqdn "County of Middlesex"
     
    The skin is completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible.
    All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
     
    Any 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    A new weapon is included, the RP-3 25# AP rocket, converted from Raven's Hurricane Mk.IV's. It is now a seperate weapon (not podded), and will NOT conflict with the original. Good for trucks and ships, ya know?
    The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Good Hunting!
    wrench
    kevin stein

    109 downloads

       (0 reviews)

    1 comment

    Updated

  20. SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)

    SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X in both it's iterations.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
    Those users with access, =WILL= be transfering the lods from a seperate DAT download of the Beaufighter TF Mk.X and Beaufighter Mk.10. ReMeMbEr: two different aircraft, 2 different lods, 2 seperate downloads from their site.
    This mod has been built and tested with the
     
    BeaufighterMk10_R8.LOD (dated 7/19/2005)
     
    and
     
    BeaufighterTFX_R8.LOD (dated 7/16/2005)
     
    from their WW2 Aircraft Downloads section. You WILL need BOTH of these, to copy/paste into these aircraft's folder. These are 2 different aircraft, with 2 different LODs
    This pacakge contains 2 (almost) complete aircraft. I've split the Mk.X into Early and Late versions. Included herein are for UK (ETO) based squadrons =ONLY=!! You'll get:
     
    TF MK.X (Early -no dorsal fin, no radar) Coastal Command:
    No. 143 Squadron
    No. 236 Squadron
    No. 254 Squadron -all North Coates Strike Wing
    No. 455 Squadron RAAF, ANZAC Strike Wing, (w/Invasion Stripes)
     
    TF Mk.X (Late, -with ASV thimble nose and dorsal fin -consider this a "TorBeau")
    No. 143 Squadron, Coastal Command, North Coates SW
     
    The skins are completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others. Note: 455 Squadron uses a different pattern for their Squadron Code/Plane-in-group letters. The PSD template is in the /D subfolder for those wishing to create other squadrons of the ANZAC Strike Wing.
    The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
    All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
    Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    Also included, is a new "twin bomb rack" for the centerline station. The other bombs and guns you should already have.
    The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
     
    Good Hunting!
    wrench
    kevin stein

    118 downloads

       (0 reviews)

    0 comments

    Updated

  21. SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)

    SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.VIF Night Fighter/Intruder as used by the US Army Air Force in the MTO.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
     
    Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter Mk.10.
     
    This mod has been built and tested with the
     
    BeaufighterMk10_R8.LOD (dated 7/19/2005)
     
    from their WW2 Aircraft Downloads section. You WILL need THAT lod to copy/paste into THIS aircraft's folder.
     
    This pacakge contains 1 (almost) complete aircraft. This is the late mark VIF, with the 'thimble nose' for the AI MK.VIII radar
     
    The skin depicts aircraft from the 414th NFS, as seen in the Western Med (Tunisia) and Italy from 1943 onwards. This is a 'nationalized' aircraft, for American use only. Therefor, exportation is FALSE, and no userlist is supplied.
    The skins are completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for serials, plane-in-group numbers.
    The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. The Squadron Crest/Patch is used for the 'paint chip' on the loadout screen.
    All national markings are painted on. Decal randomization is set to TRUE.
    Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    The FM, based off the Beaufighter in the Wings Over Africa , may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
     
    Good Hunting!
    wrench
    kevin stein

    103 downloads

       (0 reviews)

    0 comments

    Updated

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