Jump to content

Coupi

+MODDER
  • Content count

    3,172
  • Joined

  • Last visited

  • Days Won

    64

Everything posted by Coupi

  1. Hello, Very good Cocas! We can see plenty of accurate moving items, Coupi.
  2. Hello, Many thanks for your beautiful stuff!!! Coupi.
  3. Many thanks Kevin!!! Very interesting for my PTO install... Komrad.
  4. Hello, I propose you a light alternative modification of the beautiful Stary WW2 cockpit for Hellcats. Choose the "MID_WW2_Cockpit" and in the "MID_WW2_Cockpit.ini" file add these lines in order to move these parts. I've moved the mirror and the front canopy and I've deleted the canopy top "connecting bar". Instrument[029]=Move1 Instrument[030]=Move2 Instrument[031]=Move3 Instrument[032]=Move4 [Move1] Type=AIRSPEED_INDICATOR NodeName=mirror_frame MovementType=POSITION_Z Set[01].Position=-0.23 Set[01].Value=0 Set[02].Position=-0.23 Set[02].Value=0 [Move2] Type=AIRSPEED_INDICATOR NodeName=canopy_top_connecting_bar MovementType=POSITION_Z Set[01].Position=-8 Set[01].Value=0.0 Set[02].Position=-8 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=front_reinforced_canopy MovementType=POSITION_Z Set[01].Position=-0.060 Set[01].Value=0 Set[02].Position=-0.060 Set[02].Value=0 [Move4] Type=AIRSPEED_INDICATOR NodeName=canopy_screw15 MovementType=POSITION_Z Set[01].Position=-0.060 Set[01].Value=0 Set[02].Position=-0.060 Set[02].Value=0 Many many thanks Stary for your beautiful stuff! Best regards, Coupi.
  5. Hello Kevin, Geo's Hellcat cockpit is Good! I've modified the Stary's cockpit because I like to modifiy cockpits... this is very fun to test modification in this game. Thank you for your precision about the 'grab bars' used (or not in the Naval aircraft) in the WWII cockpits. Best regards, Coupi.
  6. Hello, Little by little, step by step "carefully" I'm building an all new PTO install from SF2NA. I've begun with the Philippine Terrain with every editings needed I've found in CA. Today I've not specific problem. To my mind the most important settings are the years for this TO. The years must be coherent. This is a long way in order to have a good WWII game... but this is very fun! My install is a mix of mods from CA TMF and A-Team items with lot of adaptations like guns, pilots, effects, engine sounds, cockpits, etc... I like very much dogfights between more than 12 Oscar, Zero and Hellcat, Corsair fighters in the sky!!! Carrier operations are the next step for my PTO and I'll give you my opinion about this type of adding. Best regards, Coupi.
  7. Hello Snailman, Many many thanks!!! Very good stuff!!! Coupi.
  8. Hello, Thank you very much Stary! I should replace my PC as soon as possible in 2013... in order to play fully with your beautiful terrain!!! Coupi.
  9. Hello, I like the TMF modded F4U-1 Corsair with its "birdcage"! I propose an alternative cockpit position with the possibility to see the antenna from the ''birdcage'' inside: 1) The modification In the cockpit.ini: [CockpitSeat001] ModelName=F4U-1PIT Position=0.0,-0.016,0.96 ViewAngles=0.0,0.0,0.0 2) The modification in the aircraft.ini: [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=TRUE HasAeroCoefficients=TRUE Best regards, Coupi.
  10. Hello! Thanks to this very interesting SF2 WW2 thread! http://combatace.com...-bf-109e-3-fms/ Coupi
  11. Hello, Interesting idea Do335! I've tested your modification... I like it! Thank you. ... however, and I'm not an Sabre expert cockpit, I don't know if this early "ADI" instrument had integrated the pitch. Tomorrow I try find video about it. Best regards, Coupi.
  12. Many many thanks to the Team for your Pol Vipers!!!
  13. Hello, I've found this interesting link for deleting the projector! http://combatace.com...era#entry111107 Very good project Blackbird, Best regards, Coupi.
  14. The KAW F-86F flight model is fantastic! Pushing its limits is very fun!!!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..