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Everything posted by Gocad
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China and Pakistan Push Chengdu JF-17 Fighter for Export
Gocad replied to Erik's topic in CombatACE News
I think the "western" versus "eastern" hardware debate is a thing of the past. Most of the nations mentioned in the initial post simply can't afford US or European made fighter aircraft (unless you're into some pre-owned planes ), and in the end that's all that matters. I could also state that some of these nations shouldn't even have money to buy any kind of fighter aircraft, but let's not get political here -
Comparison of Aircraft Wing Loadings
Gocad replied to column5's topic in Military and General Aviation
Erm, perhaps you need some refreshing since the aircraft in the left image is indeed a F/A-18 -
To be honest I consider this to be a desperate attempt by Boeing to keep the F-15 line open somehow. Sure, the conformal weapon stations may reduce the RCS, but it still makes it not comparable to the F-35 or F-22. I'm could even imagine the South Koreans are keeping an eye on this program and perhaps some modification kits might come out of this, but in the end I think this is going to be Boeing's version of the Tigershark....
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"request assistace" button works!
Gocad replied to coolpilot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What? Did hell froze over somewhere? I wonder if that applies to the AI calls for assistance as well... -
To be honest, ARMA 2 feels to me like OFP with a massive graphics update. I never got ARMA 1 and I was a bit worried when I decided to take the plunge and get ARMA 2 that people complained about the controls in ARMA 2...only to realize that they're pretty much the same as in the original OFP. I still think the AI needs some serious pathfinding lessons, it seems to work a lot worse then it does in OFP...but that could be due to terrain in ARMA 2.
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ARMA 2 and Modern Warfare 2 in the same thread title....tsk, tsk. And for the record, I have ARMA 2, but not the time to play it. I also miss the amount of mods you have available for the original OFP.
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Avia S-199 Mezek (Shakin)
Gocad replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
nice work, ndicki -
SF2 Series June 2010 Patches Released
Gocad replied to DWCAce's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Does that mean that we should go back to 256x256 skins? -
Freelancer is a decent game...sure it has it's share of missed potential, there are (or at least were) a quite a few MODs that added some improvement, but it seemed to me that these MODs usually added too much stuff, which also didn't fit really into the Freelancer universe Also, TIE-Fighter...Best! Star Wars sim! Ever! *cue Imperial March*
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SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cool Ford skin up there. -
Missing USN squadron decals on the Germany terrain
Gocad replied to Raven229a's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I thought so...you're using 'UnitName' instead of 'Squadron' for the stock Navy skins i.e. [AirUnit078] AircraftType=A-4C UnitName=VA23 ForceID=1 Nation=USN DefaultTexture=USNGrey1 The game can only call up the stock squadron decals when you use Squadron=, which refers to a unit in the squadronlist. UnitName= on the other hand lets you enter just about anything, but has no connection to the squadronlist...I had mentioned that already in my first post. -
Missing USN squadron decals on the Germany terrain
Gocad replied to Raven229a's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Post your campaign files then...my pic above clearly shows that you do get USN Squadron decals to show up in one of the European stock campaigns. And I'm using a merged install as well. To be honest, addon skins rarely make use of the squadronlist to get the squadron specific deacls to show up. -
How many use 7zip ?
Gocad replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have been using for awhile, but not the associate file format, 7z...but judging by some file available here it's quite capable. -
Mirage Factory F-14A and F-14B Tomcat
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yeah, I noticed. The SF1 Tomcat has one, though. -
Mirage Factory F-14A and F-14B Tomcat
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
loadout images in SF2 should be using the .tga format. -
PG should be available as an app for the iPad
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SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Look ma, no Jolly Rogers -
Mirage Factory F-14A and F-14B Tomcat
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I have no CTD after that. Maybe it has something to do with the terrain or even the runway you're using. -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Mirage Factory F-14A and F-14B Tomcat
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Groovy. Hail to the cat, baby. -
TMF Tomcats Released
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
fair enough. -
TMF Tomcats Released
Gocad replied to column5's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"We're unworthy" ... somebody had to say it Any ETA on the templates...or are they inside the package? -
A major film over 90 minutes is rare these days? Have you been to a cinema lately? I won't deny that films way under 90 minutes have become en vouge (although it's a bit hard to realize it thanks to the 10 minute credits sequence), but there are still plenty of films that have a runtime close to or even over two hours. The current top three in the US Toy Story: 103 minutes The Karate Kid: 140 minutes The A-Team: 117 minutes
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A list of sims that used the name Jane's Jane's Combat Simulation was a brand used by Electronic Arts in conjunction with pretty much any kind of military sim.
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The only reason for me to fire up CFS3 is the Spitfire XIV addon...but even that won't keep me playing it long. Sims like SWOTL, Red Baron and Gunship 2000 were the best of their time...and I'm inclined to say that they had awesome features other sims that came afterwards lacked. I don't want to know how many hours of my youth went into these three sims alone. Aces over the Pacific was also a good one, but for some reason I never warmed up to Aces over Europe. European Air War is probably the best sim I pretty much missed....I really dig the huge formations it can produce. I wish I could get those in to appear in my SF campaigns...