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BUFF

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Everything posted by BUFF

  1. File Name: Harrier GR.1 Template - Third Wire WOE Model File Submitter: BUFF File Submitted: 5 Oct 2006 File Category: SF Skin Templates Third Wire's template for the Harrier GR.1 WOE model. Click here to download this file
  2. Version

    123 downloads

    Third Wire's template for the Harrier GR.1 WOE model.
  3. File Name: Hunter FGA.9 template - Third Wire WOE model File Submitter: BUFF File Submitted: 5 Oct 2006 File Category: SF Skin Templates Third Wire's template for the Hunter FGA.9 WOE model. Click here to download this file
  4. Version

    92 downloads

    Third Wire's template for the Hunter FGA.9 WOE model.
  5. File Name: F-15A Template - Third Wire WOE Model File Submitter: BUFF File Submitted: 5 Oct 2006 File Category: SF Skin Templates Third Wire's template for the F-15A WOE model. Click here to download this file
  6. Version

    172 downloads

    Third Wire's template for the F-15A WOE model.
  7. File Name: A-10A template - Third Wire WOE model File Submitter: BUFF File Submitted: 5 Oct 2006 File Category: SF Skin Templates Third Wire's template for the A-10A WOE model. Click here to download this file
  8. Version

    128 downloads

    Third Wire's template for the A-10A WOE model.
  9. http://www.thirdwire.com/jobs/betatester.htm
  10. Desent jet sims?

    if online play is important to you then LOMAC or Falcon 4 would probably be better for you than the Third Wire series but they have a steeper learning curve.
  11. the best resolution on an LCD is usually it's native 1 (1280x1024 on that Dell I believe). If it's not a widescreen then 4:3 for aspect ratio.
  12. If you already have WOV installed then when installing WOE you should be asked if you want to merge the 2, so yes you can merge the 2. No, you haven't thrown your money away - you have bought a new terrain, some aircraft (even though 3rd party versions may be available) & some campaigns. Plus you have supported Thirdwire who I'm sure will continue to provide continuous upgrades via regular patches.
  13. I may well be wrong but I don't believe that the Tornado is equipped to use the Mk. 46 torpedo. ASW isn't their role.
  14. I PM'ed him the other day re. the 6 or so apparently similar files uploaded but haven't had a reply ...
  15. not just the water but also the terrain now use bump mapping.
  16. http://forum.combatace.com/index.php?autom...mp;showfile=736 This is the original beta file. Russo later did some FM work etc. as required by changes in patches. I believe that he is getting ready to release a final version though. Think that this is the Mig that you want http://www.checksix-fr.com/bibliotheque/in...ail&ID=4420
  17. There does seem to be some misunderstandings on both sides. May I suggest that rather than wash the laundry further in public that the 2 parties sort things between themselves by email/PM etc.? As already stated by USAFMTL CombatACE takes things copyright like seriously so we will await an amicable resolution.
  18. https://support.ati.com/ics/support/default...;questionID=640 https://a248.e.akamai.net/f/674/9206/0/www2...ease_notes.html
  19. File Name: DH Venom File Submitter: BUFF File Submitted: 19 Sep 2006 File Updated: 2 Feb 2009 File Category: British Aircraft and Variants Created by Pasko Click here to download this file
  20. DH Venom

    Version

    1,359 downloads

    Created by Pasko
  21. afaik Pasko never had any problems with his stuff being posted here at CA but as he had his own site not all of it also got uploaded here as well. We would be very happy to host more of his stuff if people that have it would upload it. btw I have posted the Venom, can't promise that it was the final version though.
  22. File Name: WOV V08.30.06 File Submitter: BUFF File Submitted: 20 Sep 2006 File Category: SF Patches ============================ Wings Over Vietnam Readme File ============================ This Patch contains all the fixes from previous patch, and it can be applied to any version of Wings Over Vietnam with Service Pack (v05.15.06) applied. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. Any mods that replaces stock data files (such as F-105D add-on) will have to be reinstalled after the patch. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * ZU-23 AAA that was left out of the last patch has been added back in. Click here to download this file
  23. & in the downloads section here at CombatACE.
  24. File Name: SFG V08.30.06 File Submitter: BUFF File Submitted: 20 Sep 2006 File Category: SF Patches ============================== Strike Fighters Gold Readme File ============================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Click here to download this file
  25. SFG V08.30.06

    Version

    579 downloads

    ============================== Strike Fighters Gold Readme File ============================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed.
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