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Everything posted by Dave
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Red Storm Rising Mod Status
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Well for the life of me I cant get any strikes against my convoy. Even though the units are set to do so, nothing. If I put the Kiev group back in there then I wont get any airstrikes on land. My only thought would be two campaigns, one dealing with the Soviets attempt to stop the convoy. Which would be all intercepts. I would have to have a Soviet surface group in there so my convoys get attacked. I would also take out any of the attack aircraft in the first campaign on the NATO side as it wouldn't be needed in this scenario. The 2nd campaign would start because the Soviet attempts to stop the convoys fail. (Ff after so many missions and your convoy is intact, you would move on to the 2nd campaign.) So now NATO tries to take back the island which there would be airstrikes on the land. Make sense? Do you all smell what I'm stepping in? -
Red Storm Rising Mod Status
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
This is what all that above this post looks like. -
Red Storm Rising Mod Status
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Now its all working. Perfect. Here is how it should look. My only big issue to find out is, if the convoys will still get attacked and how come there are no planes on any of the decks. [NavalUnit001] UnitName=Nimitz Battle Group ForceID=1 Nation=USN RandomChance=100 MaxObjects=15 Experience=100 Morale=100 Supply=100 Intelligence=0 StartPosition=225000.0,212000.0 ObjectivePosition=560000.0,380000.0 HomePortPosition=0.0,200000.0 Ship[01].Type=CVN-68 Ship[01].Name=USS Nimitz Ship[01].Number=68 Ship[01].Texture=USNGrey1 Ship[02].Type=CG-47 Ship[02].Name=USS Ticonderoga Ship[02].Number=47 Ship[02].Texture=CG47 Ship[03].Type=CG-47 Ship[03].Name=USS Yorktown Ship[03].Number=48 Ship[03].Texture=CG48 Ship[04].Type=CG-47 Ship[04].Name=USS Vincennes Ship[04].Number=49 Ship[04].Texture=CG49 Ship[05].Type=Iowa80s Ship[05].Name=USS Iowa Ship[05].Number=61 Ship[05].Texture=BB-61 Ship[06].Type=Spruance_82 Ship[06].Name=USS John Young Ship[06].Number=973 Ship[06].Texture=USNGrey1 Ship[07].Type=Spruance_82 Ship[07].Name=USS John Hancock Ship[07].Number=981 Ship[07].Texture=USNGrey1 Ship[08].Type=Spruance_82 Ship[08].Name=USS Elliot Ship[08].Number=967 Ship[08].Texture=USNGrey1 [NavalUnit002] UnitName=Marine Amphibious Group ForceID=1 Nation=USN RandomChance=100 MaxObjects=16 Experience=100 Morale=100 Supply=100 Intelligence=0 ResupplyAmount=200 StartPosition=205000.0,195000.0 ObjectivePosition=380000.0,380000.0 HomePortPosition=0.0,200000.0 StartDate=01/18/1986 Ship[01].Type=LHA-1 Ship[01].Name=USS Sapian Ship[01].Number=2 Ship[01].Texture=USNGrey1 Ship[02].Type=LCC-19 Ship[02].Name=USS Mount Whitney Ship[02].Number=20 Ship[02].Texture=USNGrey1 Ship[03].Type=LPD-4 Ship[03].Name=USS Austin Ship[03].Number=4 Ship[03].Texture=USNGrey1 Ship[04].Type=LPD-4 Ship[04].Name=USS Shreveport Ship[04].Number=12 Ship[04].Texture=USNGrey1 Ship[05].Type=OHPerry_82 Ship[05].Name=USS Thach Ship[05].Number=43 Ship[05].Texture=USNGrey1 Ship[06].Type=Knox Ship[06].Name=USS Valdez Ship[06].Number=1096 Ship[06].Texture=USNGrey1 Ship[07].Type=Knox Ship[07].Name=USS Capodanno Ship[07].Number=1093 Ship[07].Texture=USNGrey1 Ship[08].Type=Knox Ship[08].Name=USS Ainsworth Ship[08].Number=1090 Ship[08].Texture=USNGrey1 Ship[09].Type=OHPerry_82 Ship[09].Name=USS Lewis B. Puller Ship[09].Number=23 Ship[09].Texture=USNGrey [NavalUnit003] UnitName=Foch Carrier Group ForceID=1 Nation=FrenchNavy RandomChance=100 MaxObjects=15 Experience=100 Morale=100 Supply=100 Intelligence=0 StartPosition=200000.0,190000.0 ObjectivePosition=560000.0,380000.0 HomePortPosition=0.0,200000.0 Ship[01].Type=FOCH Ship[01].Name=PA Foch (R99) Ship[01].Number=1 Ship[01].Texture=FN Grey Ship[02].Type=Spruance_82 Ship[02].Name=USS Kinkaid Ship[02].Number=965 Ship[02].Texture=USNGrey1 Ship[03].Type=Spruance_82 Ship[03].Name=USS Hewitt Ship[03].Number=966 Ship[03].Texture=USNGrey1 Ship[04].Type=Spruance_82 Ship[04].Name=USS Arthur W. Radford Ship[04].Number=968 Ship[04].Texture=USNGrey1 [NavalUnit004] UnitName=Saratoga Convoy Escort Group ForceID=1 Nation=USN RandomChance=100 MaxObjects=15 Experience=100 Morale=100 Supply=100 Intelligence=0 StartPosition=213000.0,200000.0 ObjectivePosition=560000.0,380000.0 HomePortPosition=0.0,200000.0 Ship[01].Type=CVA-60 Ship[01].Name=USS Saratoga Ship[01].Number=60 Ship[01].Texture=USN Grey Ship[02].Type=Spruance_82 Ship[02].Name=USS Caron Ship[02].Number=970 Ship[02].Texture=USNGrey1 Ship[03].Type=Spruance_82 Ship[03].Name=USS Oldendorf Ship[03].Number=972 Ship[03].Texture=USNGrey1 Ship[04].Type=Spruance_82 Ship[04].Name=USS Comte de Grasse Ship[04].Number=974 Ship[04].Texture=USNGrey1 Ship[05].Type=Spruance_82 Ship[05].Name=USS Stump Ship[05].Number=978 Ship[05].Texture=USNGrey1 -
Red Storm Rising Mod Status
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Well a lesson here, only ONE carrier per battle group. So I made a Foch Battle Group and a Saratoga Battle Group and so far everything is working. Now to make a USS New Jersey Surface Action Group....someone stop me.... -
Red Storm Rising Mod Status
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
We will as much a possible but I do plan to have some "artistic license" to the mod. For the fun factor. -
AV-8A In North Atlantic Campaign
Dave replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks Brian. -
SF2 Screenshot Thread
Dave replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Very very early A...no LERX. -
SF2NA Iceland Classic TFD/HFD terrain
Dave replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
+10000 -
SF2 Screenshot Thread
Dave replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The hose under the fuselage. -
SF2 Screenshot Thread
Dave replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes and it's bad ass. More to do though. -
Hey Neil, aka Caesar
Dave posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Check this out.... -
Hey Neil, aka Caesar
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sure Tos can you pm them to me Please? -
SF2 Screenshot Thread
Dave replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All Aces Getting Your Jollies Just made these two skins for the Red Storm Rising campaign. This is how they looked in 1986. Got to love that Schiffer book. -
SF2 Screenshot Thread
Dave replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks good Kevin. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Im changing my avatar now. -
My Contuning Quest for Flight Sim Gadgets
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have the CH MFP too and I love it however the twins somehow got a hold of it and now 90%of the buttons are missing. For some also the Control manger is not working with my computer. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
That's true Otto! Very true. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Caeser and I are getting it together to work now. Just need to tidy up the "look" of the radar If that makes sense.. I'm also messing around and trying to make the pit for TMF bird a higher resolution. Hopefully in a few day we will have something for you all. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
I fine it amazing that I can seem to use both models just fine. I have them broke down covering 1972 to 1974, 74 to 77, 77 to 82 and so on. TK did a great job on the sim but TMF F-14 is the standard. If he wants consistency then maybe he should use TMF models since there is a Iranian one in there. What it sounds like to me is that he thinks the 3rd wire one is better and doesn't want to admit it in public. Which is fine but just say it and quit implying it. Not sure why it's bothering me but it is. Maybe because Oli made it and it sets the standard and he is no longer with us. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
+1 +1 again... -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
I do. -
SF2NA Iceland Classic TFD/HFD terrain
Dave replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Keep up the good work. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
No there isn't just not sure why you are against using the TMF Iranian one. So yes it does sound crazy. -
SF2: North Atlantic
Dave replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
What?