Jump to content

Dave

+FOUNDER
  • Content count

    23,822
  • Joined

  • Last visited

  • Days Won

    98

Everything posted by Dave

  1. Version 1.0

    621 downloads

    Here's a summary of what this version of OpDarius is - two blue campaigns -- one w/ a ground war; one w/o a ground war - ground campaign is not a full fledged invasion of Iran, rather border skirmishes (still very fun, esp. in the A-10C) - one red campaign w/o a ground campaign - new Iranian weapons, incl. AAMs, SAMs and MRBMs - new Iranian ground objects, incl. mobile SAM launchers, static SAM launchers, AAA, tanks, APCs, and MRBM launchers - two different versions of the F-14 included, one equipped with the Sedjeel missile (based on the Hawk) - dozens of new target areas added, incl. SAM sites, MRBM sites, nuclear research sites, and uranium processing/enrichment sites - overhauled TYPES.INI to better prioritize targets in campaigns - a number of aircraft added incl.the Gripen, Turkish/Greek F-4s and F-16s, the Greek A-7E(H), the new J-7ME, A-10C (w/ the new cockpit), AV-8B Plus, F-35A, F-111C (Late), CF-18_07, & Su-30MKM, A310 MRTT - some aircraft removed (F-4E_86, AT-6B, the AlphaJets, excess C-130s & Mirage 2000s, and a few others) -plenty of other unnecessary cruft removed, incl. gigabytes of unused aircraft skins - new menu screens (nothing radical) - plenty of fixes to just about every area of the mod to get things updated to SF2 standards and working correctly The only remaining problem that I know of is the SA-10, which for the life of me I cannot get to launch no matter what I try or what version from whatever mod I use. I've got the damn thing working in WOE, but it doesn't work in SF2. I did try to preserve as much as possible of the original Op Darius package (incl. basing arrangements for the participating units). So, if someone was really into the first version, they ought to like this version as well. It's essentially Op Darius, cleaned up, updated, fixed, expanded, and now sporting spiffy new campaigns so that you can play it like a traditional Strike Fighters all-in-one mod. Note that this version should NOT be installed over the previous version that Wrench released. Eric Howes Install in this order: OpDarius_Part1 OpDarius_Part2 OpDarius_Part3 OpDarius_Part4 1. OpDarius - a blue side campaign without a ground war. Primary focus for the campaign is bombing Iranian nuclear and military sites. 2. OpMarathon - a blue side campaign with a ground war. The only units tasked with CAS missions, though, are the A-10, AH-64D, and AV-8 units, so if want CAS missions you need to select one of those units. The ground war consists of border skirmishes along the Iran/Iraq border, not a full-fledged invasion of Iran. 3. OpShamshir - a red side campaign without a ground war.
  2. Here is what my test mission looks like [MissionHeader] AircraftType=F-14A_82 MissionMap=ICELAND02 MissionType=SWEEP StartTime=12:22:38 StartDate=01/27/1986 NavalMission=TRUE [MissionData] FriendlyAirActivity=2 EnemyAirActivity=1 FriendlyAirDefenseActivity=2 EnemyAirDefenseActivity=2 PlayerMissionID=2 PlayerPositionID=1 MissionNumber=1159 GeneratedMission=FALSE AdjustStartPosition=TRUE AdjustBaseWaypoint=TRUE CreateStaticAircraft=TRUE CreateHelpFlight=FALSE [Weather] WeatherType=BROKEN WeatherAlt=4572.000000 WeatherThickness=91.440002 HasHighLayer=FALSE FogAmount=0.000000 ContrailAlt=9753.600586 StartWindDirection=345.000031 StartWindSpeed=2.572220 WindGustingAmount=2.057776 [AircraftMission001] Name=A002 AircraftType=Mig-29A Size=3 Alignment=ENEMY RandomChance=100 MissionType=CAP TargetArea=Höfn ObjectiveID=2 RatingForSuccess=50 StartOnGround=TRUE CarrierBased=FALSE Position=1126200.000000,846500.000000,0.000000 Heading=208.741150 Speed=275.748108 StartTime=1398.031128 BaseArea=BGJ BORGARFJORDUR EYSTRI Waypoint[01].Command=TAKEOFF Waypoint[01].Position=1126507.818115,847345.723328,0.000000 Waypoint[01].Size=100.000000 Waypoint[01].Speed=181.259995 Waypoint[02].Command=DEPART Waypoint[02].Position=1122594.372660,855738.133157,3048.000000 Waypoint[02].Size=1500.000000 Waypoint[02].Speed=181.259995 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=1098043.533823,737386.396449,3500.000000 Waypoint[03].Size=1500.000000 Waypoint[03].Speed=275.748108 Waypoint[04].Command=INITIAL_POINT Waypoint[04].Position=1047840.983200,662766.774134,3500.000000 Waypoint[04].Size=1500.000000 Waypoint[04].Speed=275.748108 Waypoint[05].Command=OBJECTIVE_POINT Waypoint[05].Objective=TRUE Waypoint[05].Position=1021172.000000,654989.000000,3500.000000 Waypoint[05].Size=1500.000000 Waypoint[05].Speed=275.748108 Waypoint[06].Command=WAYPOINT Waypoint[06].Position=1013394.220070,681657.981544,3500.000000 Waypoint[06].Size=1500.000000 Waypoint[06].Speed=275.748108 Waypoint[07].Command=WAYPOINT Waypoint[07].Position=1049328.464521,764102.600239,3500.000000 Waypoint[07].Size=1500.000000 Waypoint[07].Speed=275.748108 Waypoint[08].Command=APPROACH Waypoint[08].Position=1115390.863396,820928.657911,1524.000000 Waypoint[08].Size=1500.000000 Waypoint[08].Speed=120.005997 Waypoint[09].Command=LAND_LINEUP Waypoint[09].Position=1123032.893374,837798.446372,762.000000 Waypoint[09].Size=1500.000000 Waypoint[09].Speed=80.540024 Waypoint[10].Command=LAND_TOUCHDOWN Waypoint[10].Position=1125892.181885,845654.276672,0.000000 Waypoint[10].Size=50.000000 Waypoint[10].Speed=66.669998 Nation=Soviet FormationType=SovietFighter PilotTrainingStandard=NORMAL Loadout=AirToAir AmmoPercent=100 FuelPercent=100 TracerMixRatio=6 Texture=119 Squadron= Aircraft[01].AircraftNumber=0 Aircraft[02].AircraftNumber=1 Aircraft[03].AircraftNumber=2 [AircraftMission002] Name=TAMPA AircraftType=F-14A_82 Size=2 Alignment=FRIENDLY RandomChance=100 MissionType=SWEEP TargetArea=Vatnajökull FARP ObjectiveID=1 RatingForSuccess=50 CarrierBased=TRUE Position=524963.380232,440368.653456,0.000000 Heading=56.489491 Speed=236.483948 StartTime=0.000000 BaseArea= Waypoint[01].Command=TAKEOFF Waypoint[01].Position=525063.380232,440368.653452,0.000000 Waypoint[01].Size=100.000000 Waypoint[01].Speed=244.800003 Waypoint[02].Command=DEPART Waypoint[02].Position=534024.431298,442702.568677,3048.000000 Waypoint[02].Size=1500.000000 Waypoint[02].Speed=244.800003 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=800573.383795,541901.916376,3000.000000 Waypoint[03].Size=1500.000000 Waypoint[03].Speed=236.483948 Waypoint[04].Command=INITIAL_POINT Waypoint[04].Position=980466.552559,670776.675751,3000.000000 Waypoint[04].Size=1500.000000 Waypoint[04].Speed=236.483948 Waypoint[05].Command=OBJECTIVE_POINT Waypoint[05].Objective=TRUE Waypoint[05].Position=986000.000000,698000.000000,3000.000000 Waypoint[05].Size=1500.000000 Waypoint[05].Speed=236.483948 Waypoint[06].Command=WAYPOINT Waypoint[06].Position=958776.675751,703533.447027,3000.000000 Waypoint[06].Size=1500.000000 Waypoint[06].Speed=236.483948 Waypoint[07].Command=WAYPOINT Waypoint[07].Position=769899.268963,588226.987654,3000.000000 Waypoint[07].Size=1500.000000 Waypoint[07].Speed=236.483948 Waypoint[08].Command=APPROACH Waypoint[08].Position=511035.548124,458290.755698,1524.000000 Waypoint[08].Size=1500.000000 Waypoint[08].Speed=97.236000 Waypoint[09].Command=LAND_LINEUP Waypoint[09].Position=515703.380232,440368.653566,762.000000 Waypoint[09].Size=1500.000000 Waypoint[09].Speed=72.862740 Waypoint[10].Command=LAND_TOUCHDOWN Waypoint[10].Position=524913.380232,440368.653458,0.000000 Waypoint[10].Size=25.000000 Waypoint[10].Speed=54.020000 Nation=USN FormationType=USFighter PilotTrainingStandard=EXCELLENT Loadout=AirToAirLongRange2 AmmoPercent=100 FuelPercent=100 TracerMixRatio=6 Texture=VF101AD85 Squadron= Aircraft[01].AircraftNumber=24 Aircraft[02].AircraftNumber=93 [GroundMission001] Name=USS AMERICA GroundObjectType=CVA-66 Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE Carrier=TRUE Position=524963.380232,440368.653456,0.000000 Heading=90.000000 Speed=18.000000 StartTime=2198.792969 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=573486.329573,440277.100721,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=11.832211 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=641967.775058,441284.180802,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=11.832211 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=719970.704943,440917.969863,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].GotoWaypoint=1 Waypoint[03].Speed=11.832211 Texture=CVA-66 ShipNumber=0 [GroundMission002] Name=G002 GroundObjectType=OHPerryH Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=524185.181988,441604.615373,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=564697.267051,441650.391740,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=582366.944830,441879.273576,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=601455.689995,442108.155413,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Waypoint[04].Command=WAYPOINT Waypoint[04].Position=613769.532800,441650.391740,0.000000 Waypoint[04].Size=500.000000 Waypoint[04].Speed=8.231104 Texture= ShipNumber=0 [GroundMission003] Name=G003 GroundObjectType=CG-53 Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=523361.207376,442428.589984,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=NORMAL Waypoint[01].Command=WAYPOINT Waypoint[01].Position=535400.391976,444305.421044,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=11.832211 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=552978.517021,445312.501124,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=11.832211 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=574951.173327,425537.110449,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=11.832211 Waypoint[04].Command=WAYPOINT Waypoint[04].Position=612304.689046,446777.344878,0.000000 Waypoint[04].Size=500.000000 Waypoint[04].Speed=11.832211 Texture=CG53 ShipNumber=0 [GroundMission004] Name=G004 GroundObjectType=CGN-25 Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=524322.511090,439041.138804,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=558975.221138,437301.636847,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=576782.228018,437255.860479,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=624023.439076,435058.594849,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Texture=CGN25 ShipNumber=0 [GroundMission005] Name=G005 GroundObjectType=LHA Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=521347.047215,439636.231579,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=559341.432076,437850.953254,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=584930.421398,436798.096805,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=617431.642184,436889.649540,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Texture=USMCGrey ShipNumber=0 [GroundMission006] Name=G006 GroundObjectType=Oiler Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE Position=520431.519869,440368.653455,0.000000 Heading=90.000000 Speed=4.115552 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=NORMAL Waypoint[01].Command=WAYPOINT Waypoint[01].Position=561767.579544,441879.273577,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=4.115552 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=594635.011267,444946.290186,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=4.115552 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=619445.802345,447692.872224,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=4.115552 Texture= ShipNumber=0 [GroundMission007] Name=G007 GroundObjectType=Iowa80s Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=522262.574561,440322.877088,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=538513.184953,440551.758925,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=562500.001420,441650.391740,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=612625.123617,443023.682759,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Texture=BB-63 ShipNumber=0 [GroundMission008] Name=G008 GroundObjectType=CG-48 Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=523590.089213,438171.387825,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=552429.200614,436431.885867,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=573120.118634,435333.253052,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=619995.118753,434600.831175,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Texture=CG48 ShipNumber=0 [GroundMission009] Name=G009 GroundObjectType=OHPerryH Nation=USAF RandomChance=100 ObjectiveID=1 RatingForSuccess=50 Size=1 FormationType= NavalObject=TRUE NetworkAirDefense=TRUE Position=521392.823582,441329.957169,0.000000 Heading=90.000000 Speed=8.231104 StartTime=-1191.207275 Alignment=FRIENDLY PilotTrainingStandard=EXCELLENT Waypoint[01].Command=WAYPOINT Waypoint[01].Position=540435.792380,441558.839006,0.000000 Waypoint[01].Size=500.000000 Waypoint[01].Speed=8.231104 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=562500.001420,441009.522598,0.000000 Waypoint[02].Size=500.000000 Waypoint[02].Speed=8.231104 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=595458.985879,441650.391740,0.000000 Waypoint[03].Size=500.000000 Waypoint[03].Speed=8.231104 Texture= ShipNumber=0 [Callsign] GroundCallsignID=3 FACCallsignID=1 TACCCallsignID=1
  3. Ok how come I can not get them to go the same way as the carrier? I set them all at the same speed and same direction but when I start they are heading parallel to the carrier.
  4. Version 1.0

    613 downloads

    Here's a summary of what this version of OpDarius is - two blue campaigns -- one w/ a ground war; one w/o a ground war - ground campaign is not a full fledged invasion of Iran, rather border skirmishes (still very fun, esp. in the A-10C) - one red campaign w/o a ground campaign - new Iranian weapons, incl. AAMs, SAMs and MRBMs - new Iranian ground objects, incl. mobile SAM launchers, static SAM launchers, AAA, tanks, APCs, and MRBM launchers - two different versions of the F-14 included, one equipped with the Sedjeel missile (based on the Hawk) - dozens of new target areas added, incl. SAM sites, MRBM sites, nuclear research sites, and uranium processing/enrichment sites - overhauled TYPES.INI to better prioritize targets in campaigns - a number of aircraft added incl.the Gripen, Turkish/Greek F-4s and F-16s, the Greek A-7E(H), the new J-7ME, A-10C (w/ the new cockpit), AV-8B Plus, F-35A, F-111C (Late), CF-18_07, & Su-30MKM, A310 MRTT - some aircraft removed (F-4E_86, AT-6B, the AlphaJets, excess C-130s & Mirage 2000s, and a few others) -plenty of other unnecessary cruft removed, incl. gigabytes of unused aircraft skins - new menu screens (nothing radical) - plenty of fixes to just about every area of the mod to get things updated to SF2 standards and working correctly The only remaining problem that I know of is the SA-10, which for the life of me I cannot get to launch no matter what I try or what version from whatever mod I use. I've got the damn thing working in WOE, but it doesn't work in SF2. I did try to preserve as much as possible of the original Op Darius package (incl. basing arrangements for the participating units). So, if someone was really into the first version, they ought to like this version as well. It's essentially Op Darius, cleaned up, updated, fixed, expanded, and now sporting spiffy new campaigns so that you can play it like a traditional Strike Fighters all-in-one mod. Note that this version should NOT be installed over the previous version that Wrench released. Eric Howes Install in this order: OpDarius_Part1 OpDarius_Part2 OpDarius_Part3 OpDarius_Part4 1. OpDarius - a blue side campaign without a ground war. Primary focus for the campaign is bombing Iranian nuclear and military sites. 2. OpMarathon - a blue side campaign with a ground war. The only units tasked with CAS missions, though, are the A-10, AH-64D, and AV-8 units, so if want CAS missions you need to select one of those units. The ground war consists of border skirmishes along the Iran/Iraq border, not a full-fledged invasion of Iran. 3. OpShamshir - a red side campaign without a ground war.
  5. Do you want it moved over to here? I can do that if you would like.
  6. Yes are going to do an enhanced version. I'm with Stary though eye candy is great but the sim mechanics is what I'm looking for.
  7. That's a default F-15A with a default skin and tailcode.
  8. ALCON Mod has been updated with many fixes. Enjoy
  9. You guys don't want it a sticky? I did that for you all so it wouldn't get lost in the threads. I can unsticky it.
  10. ALCON I would re-download this as the team went crazy and did a total variant breakdown. Also there is an actual F-14D in there with stand in pit until we can the one built. http://combatace.com/topic/68044-tmf-f-14-tomcat-superpack/ 3 Jan 2012 Read Me: This Super Pack includes 9 types of F-14, including 8 USN models and 1 Iranian. Of note: the F-14D models are currently using a stand-in cockpit, as the appropriate pit is not finished. The folder is set up such that installation should be as easy as unzipping the file to a temporary location and then, drag the contents into your Strike Fighters 2 Mod folder (example - C:\...\ThirdWire\StrikeFighters2 [type]\). Contents include: Effects Extras Flight Missions Objects (including Aircraft, Weapons, Pilots, and Decals) Sounds Allow package to overwrite, if necessary. Some weapons may already exist in your install; it is up to you if you wish to overwrite them. Notes on Loadouts: TARPS Loadouts have been created, which include a combined carry of the Expanded Chaff Adapter and ALQ-167 on the forward Phoenix pylons, and the TARPS on Phoenix Station 4. If you want to keep this setup in flight, do not modify the weapons on Phoenix stations 1 and 2 in the loadout screen, or you will only be able to use the ECA or ALQ-167, but not both. Also, some default loadouts include Phoenix on the front pylons but only one Sparrow on Station 4. This is because in reality, you can't have the Phoenix pylons installed and have a Sparrow on Station 3 (it don't fit with the launchers!) There is nothing stopping you, the player, from loading the second sparrow, but if you were wondering, now you know why it isn't there. Notes on Changes: Wingsweep speeds increased to match NATOPS numbers, rate just bumped down Flaps will deploy up to 250KIAS (maneuver flaps were available up to .6M low alt, .83M high alt, but without a stop for the landing flap drop, we kept it a bit lower than that. Horizontal Stab performs roll control as in RL Myriad other little changes here and there. Watch your CM numbers for early model birds! (30/30) Credits, Where Credit is due: Model: Flying Toaster, BPAo Skins and Flight Model: column5 Cockpit: Chris Avionics: MoonJumper Pilots: Old_ Diego, CrazyhorseB34 (OIF OEF skins) Extra Hangar and Loading Screens: Dave, and Caesar Testing: The Mirage Factory Additional Skins: Dave, EricJ, Spectre8750 (a friggin' lot of 'em!) INI work: Dave, Caesar, CrazyhorseB34 Ejection Mod: Stary Weapons: Bunyap, wpnssgt and others Each skin has its own hangar screen to coincide with the unit that flew it. For example the hangar screen for VF-143 will be a picture of that F-14 in VF-143 colors. If I forgot anyone, let me know. Thanks to Spectre for letting us use his skins!!!
  11. There is a update coming in a few Grinch so hold off.
  12. Top Gun Day

    OMG MB for the win!!!!!
  13. Top Gun Day

    Yes...I am.......dangerous......
  14. Bring It Iran

    4 row boats and a pontoon boat do not make a navy.
  15. We got some fixes coming here soon and something to make the overall size of the pack smaller too.
  16. As long as we have escort because we know how well that mission went.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..