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Dave

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Everything posted by Dave

  1. HoneyFox As everyone said use our gallery here. That is why its there.
  2. Honeyfox If you pm me a list of Insky mod team members I will take care of that 2MB upload limit issue.
  3. Admit It.....

    Print is dead.
  4. Admit It.....

    I collect spores, molds and fungus.
  5. HOTAS Cougar

    I have the Pro fighter stick, the rudder pedals, the 2 MFP's and the pro throttle. This is the MFP: http://combatace.com/topic/16334-ch-products-multi-function-panel-review/ I wouldn't dream of simming without the MFP's. Now if I could just learn to program as good as 531_Ghost....
  6. HOTAS Cougar

    I will say this though. Now that I am CH guy, I would never go back to a Cougar. The Cougar was great but my entire CH set up is miles ahead of the Cougar.
  7. More WIP....I'm redoing the decals for the Dyess bird, and a few minor tweaks. The pit is amazing. There is a seat for it too I just had forgot to add it.
  8. Happy Birthday Hrntfixr

    Happy Birthday Jim!!!!!!!! Hope you have a good one.
  9. Ticket1, Padfoot and Ninetailfox all share the same IP address. I hope someone isn't making more than one account.
  10. Wrench With just naming the folders to match those of a stand along install, and if you included everything a person needs, it should be a drag and drop affair. Not sure why a "nightmare" readme will be needed. Example: Unzip the package, to a folder on your desktop. Make sure after you have unzipped the folder, to check it to make sure a folder hasn't nested in another folder. If it has then that folder inside the unzipped folder is the one you will need to drag and drop into your install area which looks something like: C:\Users\username\Saved Games\ThirdWire\IndoPak (using IndoPak as the name of a stand alone install) Then do the following... Drag the Sounds folder to the C:\Users\username\Saved Games\ThirdWire\IndoPak Drag the Objects folder to the C:\Users\username\Saved Games\ThirdWire\IndoPak If you keep it that way then it will keep the "nightmare" readme out of the equation. Try to include everything that this mod needs so no one has to hunt for it.
  11. http://www.nytimes.com/2010/09/11/us/11june.html?_r=1
  12. Happy Birthday Migbuster!

    and many more!!!!!
  13. HOTAS Cougar

    Revenge Sending you a PM.
  14. X brand cereal mod 2.12........betcha cant bomb just one....
  15. File Name: NATO Fighters IV+: Post-Dec2009 Update Pack # 2 File Submitter: Dave72 File Submitted: 08 September 2010 File Category: SF2 Series Add On Missions and Campaigns ----------------------------------------------- NATO Fighters IV+: Post-Dec2009 Update Pack # 2 ----------------------------------------------- This package contains a second update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things: 1) Updates the NF4+ add-on to make full use of SF2's new radar, ECM, ARM, and ECM pod capabilities. 2) Adds a number of new aircraft and ground objects. 3) Adds several new textures to existing aircraft. 4) Adds or updates over 100 weapons and guns. 5) Fixes or updates numerous other files in the original NF4+ mod. This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level -- including Feb2010, Mar2010, May2010, or Jun2010 -- and that already have the first update pack applied. If you are running SF2E at the Jun2009b patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT apply this update pack. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Before installing this update pack, please ensure that: - your SF2E installation is patched to at least the Dec2009 patch level; - the original NF4+ add-on is installed; - the first update pack (or patch) is applied to your NF4+ installation. The four original NF4+ installation packages can be obtained from CombatAce: http://combatace.com...-and-campaigns/ The first update pack can also be had at CombatAce: http://combatace.com...09-patch-level/ The latest patches for Strike Fighters 2 can be downloaded from ThirdWire: http://thirdwire.com/downloads.htm Installation of this update is simple: copy the contents of the \To_Mod_Folder directory to your SF2E Mod Folder, overwriting as prompted. Please note: This update does install revised campaign files for the 1979 campaign. If you are in the middle of a 1979 campaign, the new files will break your campaign. You can either delete your in-progress campaign or hold off on installing the new campaign files until you have finished your current campaign. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Changes, Fixes, & Additions ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Radar/RWR/ECM SF2 Updates ------------------------- Corrected, fixed, or added as needed: - aircraft radar data & family designations - aircraft RWR statements - TEWS RWR lists - aircraft internal jammer data - ECM pod data - ARM missile data - ground radar data & family designations - TEWS RWR display .TGAs New Aircraft ------------ - F-106A Delta Dart - RF-104G Starfighter (KLU) - Su-11 Fishpot-C (* note: new aircraft not added to campaigns) New Aircraft Skins ------------------ - F-104G: 4 Stormo (AMI 1963) - OV-10A: USAF Camo New Ground Units ---------------- - ChaparralL/G - Roland - SA-3DL/QL - Sidenet - Spoonrest - Stinger Site Other Updates/Additions ----------------------- - made minor fix to 1979 campaign - added custom Gau-8 cannon sound - added AV-8 pilot - added around 100 new weapons - fixed/updated around a dozen other weapons - added 4 new custom guns - numerous fixes to various aircraft ~~~~~~~ Credits ~~~~~~~ As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use: Pasko and Column5 ................... Su-11 Fishpot-C Pasko, Column5, & Kesselbrut ........ F-106A Delta Dart Bobrock & Stefano ................... F-104G/RF-104G skins JSF Aggie ........................... OV-10A USAF Camo skin MontyCZ ............................. Hardened Stinger Site Gabilon ............................. Roland Pasko ............................... Chaparral, SA-3 DL/QL, Sidenet, Spoonrest Credit for the original NF4+ add-on goes to Column 5, Dave (USAFTML) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP. -------------------------- eburger68 & Dave (USAFMTL) 8 Sept. 2010 Click here to download this file
  16. I disagree, its also awesome for Armed Recon missions when you can see the line of trucks. On CAS missions, you can find the tanks from a greater distanct and adjust your flight profile accordingly. I would like a later radar that can lock up though. That has been on my wish list for ahwile.
  17. Funny headline goof

    Wow they can pass through solid, matter.
  18. If you want to. This was just for my personal stuff.
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