Jump to content

Dave

+FOUNDER
  • Content count

    23,822
  • Joined

  • Last visited

  • Days Won

    98

Everything posted by Dave

  1. Delete those 2 files, we can make some for that later. Everything else is set up so its a drag and drop affair.
  2. My New Jeep

    it already has skid plates and armor under the blelly. I want to get a 2 in lift on it and 18 in tires. As far as the 4WD goes it shift on the fly. Going to get a grill guard and a winch installed. A few more lights and that will be it. (Until the Ma Deuces shows up)
  3. The files are everywhere so you have to do a lot of hunting for them.
  4. I have done it and already converted it. Piece of cake. PM with details and I will have you up and running in no time.
  5. In the last set of patches for Sf2 TK made it so you can save single missions. Which is a joy because we have been wanting that for years.
  6. Then with a 128 GB HD I can understand, however I can give you a list of quality addons that are small and will not kill your HD and your immersion. With SF2 series its easier to install thus not accidentally killing your install. In other words, let me be your guide and I promise you, I will not stear you wrong. You tell me what you have been interested in and I can let you know if its good or not.
  7. My New Jeep

    I am totally sold on this thing. Best vehicle I have ever owned. Even better than my Silverado. What is cool about that silver is up close it looks like liquid metal. The noise on the inside it not as loud as a soft top. The stereo is awesome too. The .50 M2 is on back order.
  8. Night ops over Europe 1986......Red Storm Rising.....Act III
  9. Pre FastCargo but give those to me anyway, what could it hurt?
  10. Let me check those numbers and be right back. Thanks you 2. Those are the positions that are on there now. Its sitting too far back.
  11. Janes Fighters Anthology...

    I love how that F-31 pilot pulled hard over then kicked it over. Man still my favorite of all time.
  12. By the way (little OT here) I am testing the first fix pack for NF4+ to get it post Dec 2009 standards. (an eburger68 production)
  13. It's a shame you only play stock aircraft. You are missing out on the nexus of the sim. I'm curious why people don't add some of the 3rd party planes. It's like it some sort of badge of honor because one doesnt.
  14. The greatest past combat FS ever

    Janes Fighter series.....
  15. 2010 FIFA World Cup

    I love the how the US team was robbed with no explanation. These refs are worse than NFL refs.
  16. I can bet since he doesnt have the resources to let us pick specific pilots skins per plane/squadron, he sure doesnt have it to make a demo either.
  17. You can not in the first series unless you make your own.
  18. That blows. Sales werent great so now the other expansion packs are going to suffer. Dirt cheap sims. Would be nice if more people would buy more so he could add more. People then bitch about missing features etc etc and this is why some do not make it at all. The "Old Guard" still holding onto the 1st Gen series would help TK out greatly if they would upgrade. Well what can you do? I think I will buy a couple extra from him just to get some more cash to him then give the extra's away as gifts.
  19. Version 2.1

    2,171 downloads

    This mod encompasses a 1948 war for independence campaign and an add to the default campaign by adding most of the missing units and countries involved. It’s as close as I could get it but I am sure someone will say it’s lacking something. READ THE README!!!!!!!!!!!!!! ------------------------------------------------------- 48-56 Mod Update: Change Log ------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SEP. 2011 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes & Updates --------------- - updated key INIs to support the May2011 & later patch levels - added some default objects so that the mod install can function as a complete, self-contained Mod (i.e., you can generate a new, separate Mods folder, delete the \Aircraft and \GroundObject folders, and install only what's included in this mod package) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ APR. 2011 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes/Corrections ----------------- - minor fixes to Independence War campaign - minor fixes to La Fayette - minor corrections to Canberra tip tanks - minor corrections/tweaks to all three Seahawks Updates/Additions ----------------- - overhauled Suez & Kadesh campaigns to incoprorate new units, skins & use more realistic unit strengths - updated SquadronList.INI - added several new weapons - added new EAF, IDF, & French skins to C-47A - C-47A now flyable with custom cockpit - added new EAF & SyAAF skins to Il-28 - added new numbering & kill-mark decals to Meteor 8 - added kill-mark decals to MiG-15bis - added MiG-15UTI w/ four Arab skins - minor corrections to Mystere IVA decals - added six new skins for the Ouragan - all new skins/decals for all three Seahawks - added new skins & decals to Vampire 52 - added new custom cockpit (based on Meteor 8) to Vampire 52 - added RAF pilots for Canberra - added F-84F tank textures - added MF F-84F for Alternate Hunters Campaign - added Arab Medals Pack * Note: all new skins, decals, cockpits, & medals in this update were kindly supplied by Paulopanz ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JAN. 2011 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes/Corrections ----------------- - supplied missing muzzleflash.tga - fixed landing deck on HMS Albion - tweaked deck data on other carriers - fixed carrier landings for SeaHawks - fixed carrier landings for Corsairs - fixed carrier landings for Wyvern - fixed bomb sight on Canberra B.2 - corrected errors in SeaHawk drop tanks - added RadarFamilyName data to several ground objects Updates/Additions ----------------- - updated F-84F to incorporate new fuel tank nodes - updated Hunter 5 for Exp. Pack 2 to incorporates model changes - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes - swapped out old Canberra fm for 3rdWire SF2 fm - tweaked flight model for SeaHawks - overhauled SeaHawk FB.3 loadouts - made minor updates to Spitfires & P-51D - added Tank_Venom for Venom FB.4 - added two skins to Canberra B.2 - updated Suez & Kadesh campaigns to include new Venom drop tank - updated FlightEngine.INI for Exp. Pack 2 & later - updated SquadronList.INI to incorporate Exp. Pack 2 additions - updated IsraelMe.INI to include Water & Location .BMP pointers - added Su-85 & Su-100 for Arab forces - added IDF Super Sherman for Israeli forces - added 15 new weapons - updated several guns; added 85MM_D-8TG - added new campaign/base screen for naval units in Suez campaign - tweaked CampaignStart/End texts for Suez & Kadesh campaigns ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JULY 2010 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes/Corrections ----------------- - corrected available weapons for player flyable aircraft in campaigns - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6 in Suez campaign - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom - fixed Canberra tanks to make them loadable - fixed Spitfire loadouts to carry drop tanks - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury, Sea Hawk, & Wyvern - corrected loadouts & node names for Hunter 5/F5 - tweaked several menu screens - corrected Suez campaign front line - created British Cyprus Location in Nations.ini & assigned Cyprus air bases to British Cyprus - added list of Neutral Locations to Nations.ini Updates/Additions ----------------- - added triple-rocket pack & STRIM-400 to F-84F - added DH100 tanks to Mosquito FB.6 - tweaked textures for Tank200_F84F & Tank450_MD450 - added 300 gal slipper tanks to MiG-15bis - made MiG-17 & MiG-17F flyable - added one Israeli & two French skins to Ouragan - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA - removed extraneous Hangar, Loadout, & Loading .BMPs - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign - added MiG-17 to Kadesh campaign as player-flyable aircraft - added custom environment system based on WideSky/Better WideSky - added custom SpeechSystem.ini to suppress annoying wingman calls - added two pilots - added updated AAA package, including ground objects, guns, sounds, & effects - added updated IsraelME planning map .BMPs from ??? -------------- Eric Howes (eburger68) 26 July 2010 28 Jan. 2011 19 Feb. 2011 Thank you to these contributors: Monty CZ for the S-199. What a masterpiece. Florian for the updated RF-84F. She is uber good now. Gunrunner for the RF-84F skins. Perfect is not the word for it. Paul for the extensive work ON many many skins for the mod. guyran for the Arab version of the campaign. Wrench for the many add ons via Geo also the terrain work. Jimbeamer5 for his skin work. C5 for the FM work on the F4U-7 Crusader for fixing the AU-1 and the F4U-7 and all the little tweaks. The Mirage factory for the Corsairs and other models. Bunyap for the Seahawks and Harvard Wilco my savior on the P-51 and Sptit skins Pasko for the Mossie and the MD-450 Veltro for the Stirling and Halifax mods. Thanks Ed. kulbit80 for some skins a planning maps. eburger for tons of fixes and the MK1 eye ball. Lloyd for the skins on the Mossie and the Iraqi Sea Fury Skippybing for the Wyvern. Kess for the pits. Hinch for the great carriers. If I forgot anyone, let me know. I will correct it. My apologies ahead of time. Enjoy Dave USAFMTL 10 Jun 10 Missing cockpit pictures for the Wyvren added. 16 Jun 10 Various fixes by eburger68 26 Jul 2010 --------------------------------- 8-56 Mod Update: Change Log ------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JAN. 2011 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes/Corrections ----------------- - supplied missing muzzleflash.tga - fixed landing deck on HMS Albion - tweaked deck data on other carriers - fixed carrier landings for SeaHawks - fixed carrier landings for Corsairs - fixed carrier landings for Wyvern - fixed bomb sight on Canberra B.2 - corrected errors in SeaHawk drop tanks - added RadarFamilyName data to several ground objects Updates/Additions ----------------- - updated F-84F to incorporate new fuel tank nodes - updated Hunter 5 for Exp. Pack 2 to incorporates model changes - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes - swapped out old Canberra fm for 3rdWire SF2 fm - tweaked flight model for SeaHawks - overhauled SeaHawk FB.3 loadouts - made minor updates to Spitfires & P-51D - added Tank_Venom for Venom FB.4 - added two skins to Canberra B.2 - updated Suez & Kadesh campaigns to include new Venom drop tank - updated FlightEngine.INI for Exp. Pack 2 & later - updated SquadronList.INI to incorporate Exp. Pack 2 additions - updated IsraelMe.INI to include Water & Location .BMP pointers - added Su-85 & Su-100 for Arab forces - added IDF Super Sherman for Israeli forces - added 15 new weapons - updated several guns; added 85MM_D-8TG - added new campaign/base screen for naval units in Suez campaign - tweaked CampaignStart/End texts for Suez & Kadesh campaigns ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JULY 2010 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fixes/Corrections ----------------- - corrected available weapons for player flyable aircraft in campaigns - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6 in Suez campaign - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom - fixed Canberra tanks to make them loadable - fixed Spitfire loadouts to carry drop tanks - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury, Sea Hawk, & Wyvern - corrected loadouts & node names for Hunter 5/F5 - tweaked several menu screens - corrected Suez campaign front line - created British Cyprus Location in Nations.ini & assigned Cyprus air bases to British Cyprus - added list of Neutral Locations to Nations.ini Updates/Additions ----------------- - added triple-rocket pack & STRIM-400 to F-84F - added DH100 tanks to Mosquito FB.6 - tweaked textures for Tank200_F84F & Tank450_MD450 - added 300 gal slipper tanks to MiG-15bis - made MiG-17 & MiG-17F flyable - added one Israeli & two French skins to Ouragan - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA - removed extraneous Hangar, Loadout, & Loading .BMPs - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign - added MiG-17 to Kadesh campaign as player-flyable aircraft - added custom environment system based on WideSky/Better WideSky - added custom SpeechSystem.ini to suppress annoying wingman calls - added two pilots - added updated AAA package, including ground objects, guns, sounds, & effects - added updated IsraelME planning map .BMPs from ??? 48-56 Mod Update: Change Log --------------------------------- Fixes/Corrections ----------------- - corrected available weapons for player flyable aircraft in campaigns - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6 in Suez campaign - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom - fixed Canberra tanks to make them loadable - fixed Spitfire loadouts to carry drop tanks - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury, Sea Hawk, & Wyvern - corrected loadouts & node names for Hunter 5/F5 - tweaked several menu screens - corrected Suez campaign front line - created British Cyprus Location in Nations.ini & assigned Cyprus air bases to British Cyprus - added list of Neutral Locations to Nations.ini Updates/Additions ----------------- - added triple-rocket pack & STRIM-400 to F-84F - added DH100 tanks to Mosquito FB.6 - tweaked textures for Tank200_F84F & Tank450_MD450 - added 300 gal slipper tanks to MiG-15bis - made MiG-17 & MiG-17F flyable - added one Israeli & two French skins to Ouragan - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA - removed extraneous Hangar, Loadout, & Loading .BMPs - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign - added MiG-17 to Kadesh campaign as player-flyable aircraft - added custom environment system based on WideSky/Better WideSky - added custom SpeechSystem.ini to suppress annoying wingman calls - added two pilots - added updated AAA package, including ground objects, guns, sounds, & effects - added updated IsraelME planning map .BMPs from Kulbit80 -------------- Eric Howes (eburger68)
  20. Happy Father's Day

    To all you dad's out there hope you have a good one. Anyone have any plans? Going to BBQ something after I get off duty. I am thinking some chops might be a good choice.
  21. TK has never fixed that. I wish he would. Even if you don't have air cover assigned, then I find one, say some F-15's on CAP's or sweep then do the same thing. I love to move mud but I find flying an F-15 in the game and provding air cover for strike missions to be much more fun now. The BVR capability just makes my flight of 8 just clear the skies for the mud movers and give me a good deal of satidfaction making it easier for you guys.
  22. Working fine here in a merged install. Are you sure dsawan you are using the right exe to start the sim? The one you put the terrain in? Also did you put it in a folder called "terrains" with an "s" on the end?
  23. That is where you have to cheat and look on the map. If the briefing were in good detail you would know where your aircover would be much better. But since its so basic looking at the map is a good replacement.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..