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Dave

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Everything posted by Dave

  1. Hey Eric Darken the skin even more. Here is some shots I took of the SupaBug at the airshow at Tinker and its much darker up close.
  2. P Here is my recommendation, review the sim as is because, not everrything is known on how to mod what based on the new file structure. I do not think a fair reivew can be done for it based on its moddability due to the lack of knowledge on it. I have done my share of review writing for those many years I was with Avsim and you never write a review on a sim based on what you can add to it after you have bought it. Out of the box is the best way to review. Now later an article, not a review on how moddable it is would be more appropriate.
  3. The old skins of the other F-111's are not compatible with these F-111's. These F-111 are 90% new to include a complete re map.
  4. Next in the batters box is the C/G for our Aussie friends. Then the F-111D. Going to more than likely decal the entire 27th TFW in SEA then dark grey. The E/F will be in the DS mods. Once that is done, I am going to release a skin pack for the various versions. Example would be the 474th birds out of Nellis. Then some other squadrons from Mountain Home.
  5. FB-111A Version 2.2

    Version

    1,660 downloads

    FB-111A Version 2.2 By FastCargo Skin by Jat81500 Decals, Hangar Screen by USAFMTL (also Ant) Original model by Paco and Wpnssgt Hex Edited Tanks by Ant Original FM by Column5 Sounds by the Mirage Factory Avionics by MJ Pit by NormanKnight 28 Jan 09 Avionics upgrade and ini fixes. 26 Jan 09 Update (Version 2.1) Body position lights updated with correct lighting rules (no flash) and colors (red is right). Airbrake will not deploy with weight on wheels. Non-decal exported LOD included (FB-111A.LOD) as an option if you have problems with frame rates (slower computers). Gunsight glass built into model. Read the readme!!!!!!
  6. Ok its been updated. Sorry about the mistakes.
  7. http://forum.combatace.com/index.php?showtopic=11833 Try that.
  8. So far I am updating the textures on the drop tanks and resizing them, CM dispensers. MJ's tank data update.
  9. Well the ECM works. If someone has that old data it would be helpful. Edit Disregard. I have it.
  10. There will be an updated folks as we need to put in the CM buckets in her. We had a fix for the ages ago at C5's forum but that is goen so we have to start from square one getting them in the right area.
  11. Ok everyone post your F-111 in the weeds screen shots here.... HOW LOW CAN YOU GO?
  12. FM was done by C5 a few years ago and it still holds up.
  13. Try this... http://forum.combatace.com/index.php?showtopic=12147 Also make sure there isnt a folder buried in a folder if an aircraft doesn't show.
  14. Is that your refueling probe I see extended or you just happy to see me?
  15. There is not a whole lot you can do about IR missiles because they are sneaky bastages. You just have to hope you see it before it sees you.
  16. Looks like we covered this as well as it can get covered. Nothing we can do about it. So lets press on to something else.
  17. Hey here is a resized drop tank BMP. I forgot to resize it from 2048x2048...its 512x512 now. Sorry.
  18. You all want some fun? Load up with M-111R's or Snakes, take it in at 700ft, 650 to 700 kts and when the reticule gets over your target, pickle off the bombs. You will never miss your target.
  19. Because Editor I said not to use that weps pack! From the read me. If you don't have a weapons pack, use the one listed below, delete the old F-111 drop tanks folder and replace with the folder in this download. http://forum.combatace.com/index.php?autoc...p;showfile=7791
  20. ECM and Gun loaded fine before we released it. So what are you doing? Picking it part?
  21. :Deadhorse: :Deadhorse:
  22. LOL The wingman AI has always sucked. Its better than it was. The UBER AI mod does nothing for them.
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