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Dave

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Everything posted by Dave

  1. And where they migrate is based on angle of impact.
  2. I got the same issue zmatt had but the fix was easy. So what are you saying about parked planes?
  3. Seriously guys, Ed's messing around. WK are you suggesting that coconuts migrate?
  4. A SAC SIOP skin maybe. Lights on, and one for the road.
  5. Actually I have no idea what Fubar is talking about, I just went along for the hell of it.
  6. 1. There is 2 OV-10's in the download sections. Cold War Multi engine. http://forum.combatace.com/index.php?autoc...p;showfile=4755 http://forum.combatace.com/index.php?autoc...p;showfile=2865 2. The Cobra is at Capuns site. You have to register. 3. Use any of wrench stuff in the A-1 section and get this: http://forum.combatace.com/index.php?autoc...mp;showfile=731 http://forum.combatace.com/index.php?autoc...um=10&st=20 Also the first 4 skins on this page. I also recommend Razbam's A-1's, doesnt cost alot.
  7. Doghouse you are my friend but man this is a "why you like one", not a why you don't. Its not a playstation game nor never will be. I happened to not like MP, doesn't me I am going to slam a sim that has it.
  8. My bad the tank is part of the model, so once you add it to the weps ini, then you can get it. As far as the F-104 tanks go I am not sure. Mine are showing up fine. However your weaponsdata.ini and weaponsdata.dat should be in your WOXX/Objects/ Weapons folder. (Provided you are using a weapons pack)
  9. No that goes under the title of the best mod ever made.
  10. We are teasing..... you will see soon enough.....Fubar is just being a bad boy about it.
  11. 28th Bomb Sq, 384th Bomb Wing, McConnell AFB, Kansas
  12. Happy Birthday Sparko!

    Have a good one, hope you get some time off.
  13. Replace one of the player flyable units farther up in the ini. You can have only so many flyable before you cant have anymore. Make sense?
  14. Remembering Dr. King

    Faith is taking the first step, even when you don't see the whole staircase.
  15. You around here in Dayton? I was just at the museum looking at it the other day.
  16. Updated to version 1.1 - FM modifications from Column5 - .ini update in order to use new fuel tanks from mppd - disabled nuke capability for F-101A (just add NUC if you want it back) - changed the fixed guns from 3 to 4 for the F-101A (in the directory "3_gun_version" the files to come back to 3 guns configuration) - added metal effects on skins.
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