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Dave

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Everything posted by Dave

  1. 6. Spies Like Us 7. History of the World Part 1 8. Blazing Saddles 9. Young Frankenstein 10. Ferris Buller's Day Off.
  2. I know you wouldn't give out bad info. Also it has been my experience deleting any of the default weps will cause the sim to crash. So all weps packs, big ones anyway, have the default weps included in the weaponsdata.ini. So you never have to worry there.
  3. I am not a WWI buff by any means. (Even though I do have a nice stack off Osprey WWI books) Digging the AI in the patch though. Anyway, what is this on my Camel?
  4. What Is This?

    Thanks for the info.
  5. Oh yeah they sure are. One of my favorites.... My list: 1. Caddyshack 2. Stripes 3. Spaceballs 4. Airplane 5. Monty Python and the Holy Grail
  6. Double Happy Birthday!

    Happy B day fellas!
  7. ahem, someone missed a line.....
  8. ................red roses too I see them bloom
  9. Warlord, You do not have to do that, you are adding steps to make it more confusing than it is. People listen, (I have only been doing this since the sim came out but WTF do I know?) 1. Buny's weps are in a folder called weapons....put that in your OBJECTS folder. (after you unzip it to a temp directory) Then take the latest editor, open buny's weapondata.ini, then hit save, that is it, NOTHING MORE IS REQUIRED. It will create a new weapondata.dat. Your weps will be there. If they are not, then you did not follow the instructions. I can make a freakin' video of me doing this and post the damn thing if no one believes me. I appreciate you guys who try to help, however, make sure you are giving the correct information.
  10. Um thanks Ed for letting me test this......I think...... We call this SAM system in the USAF, "The Wall". When a target is protected by this SAM system, it takes a whole new approach to beating it. Even using stealth against it has it limitations. It is one bad MOFO.
  11. http://forum.combatace.com/index.php?showtopic=33279
  12. ST My WOE install is 15GB, drag mods only minus any .dll's and it works fine.
  13. Adding mods was a drag and drop affair after I patched, I grabbed my effects folders, aircraft, weps, and ground objects. Minus any .dll's and that took me about 25 mins because the amount of aircraft transferred over was hefty.
  14. Well I like AI better in this patch, or to me it seems better. But here we go, one step forward, two steps back. I really liked the tree mods too. Oh well I can live without them.
  15. Don't you keep a back up fresh install handy on a disk, back up HD, data stick or something? Here is a hint folks, it took me all of 15 mins to get all my installs patched. In the pic you will see I have zipped installs ready to go. New patch? unzip the install, add patch....done. It took longer for me to get the pic and type this post then have to unzip and patch a new install.
  16. We are going to have to figure this out on our own because he said he wouldn't be back for awhile.
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