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Everything posted by Dave
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Instant Action problems
Dave replied to dhasdell's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1) Man you got me there. 2) I wonder if they did anything to it for the Korean mod, if they left it alone and did not mod it that is why you are getting a CTD. Its would be looking for planes that are not in an Korean mod. -
Semper Fi Marine Corps! Happy Birthday.
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No take-off in Wovqmd
Dave replied to rhugouvi's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
No there isnt without having the original 3D max file. -
Where Are These?
Dave replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Not bad capun but those wingtip tanks are way way too big. http://www.historicalaircraftsquadron.com/...Dragonfly_1.jpg -
Where Are These?
Dave replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
No wrong sticky. We are going to have a WIP sticky, completely different. -
Where Are These?
Dave replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Good idea capun, you get the list I will make it a sticky. -
I'm sorry but I don't understand...
Dave replied to Brain32's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
About 90% of the add-ons for SF can be used in WOV. They may require a little tweaking though. SF/WOV are bascially the same game so you shoulve have no problem using what ever you find here for WOV. If you get planes that are past 1973 then you are going to have to tweak the OPTIONS.ini found in your fmain WOV directory. [Pilot] LastName=Pilot FirstName=Ace Callsign=Phantom Service=USAF [Options] Section=0 [GameplayOptions] MissionStart=2 CockpitView=1 EnemySkill=1 Simulation=3 FlightModel=1 WeaponEffectiveness=1 Avionics=1 Targeting=1 HUDDisplay=1 Landing=1 Collision=1 Blackout=1 AmmoUsage=2 FuelUsage=2 [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1024 DisplayHeight=768 DisplayDepth=32 LensFlare=2 DetailLevel=3 ObjectDetail=2 ObjectTexture=2 CockpitTexture=2 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=2 TerrainDetail=2 TerrainTexture=2 HorizonDistance=2 GroundObjectDensity=2 TextureResolution=0 Shadow=0 [soundOptions] SoundVolume=100 SpeechVolume=87 MusicVolume=0 NumChannels=32 ReverseStereo=0 SpeechSubtitles=0 [ControlOptions] ControlMap=Default.INI Sensitivity=100 DeadZone=10 [instantAction] AircraftType=F-4E MissionMap=VietnamSEA StartTime=15:15:00 StartDate=09/18/1968 StartTimeDeviation=120 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 [singleMission] AircraftType=F-111A MissionMap=VIETNAMSEA MissionType=STRIKE MissionTime=AFTERNOON MissionWeather=CLEAR AirActivity=RANDOM AirDefenseActivity=RANDOM LoadMission=FALSE LoadMissionFilename=640802 Tonkin Gulf Incident MissionYear=1968 StartYear=1964 EndYear=1973 [Campaign] CampaignName=720508 Linebacker I PlayerService=USAF PlayerUnit=430th TFS Difficulty=NORMAL Length=NORMAL AircraftSupply=NORMAL WeaponSupply=NORMAL LoadCampaign=TRUE CampaignSavename=David's Campaign 2 [Multiplayer] SessionName=MySession SessionType=0 GameType=1 Password=password MaxPlayers=4 Connection=0 PlayerColor=5 [MultiplayerOptions] PortID=2400 LobbyLaunched=FALSE [MiscOptions] DisplayUnit=0 ForceAIPilot=FALSE Shadow=0 [DogfightHost] MissionMap=VietnamSEA MissionYear=1972 Loadout=1 StartTime=10:30:00 StartTimeDeviation=240 RespawnTime=30 RespawnDistance=4000.000000 MinHeight=2000.000000 MaxHeight=5000.000000 HeightDeviation=1000.000000 ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1964 EndYear=1973 WeatherType=SCATTERED [DogfightPlayer] AircraftType=F-4E TextureSet=DefaultTextureSet PlayerService=USAF Squadron= [CoopMission] MissionMap=VietnamSEA MissionYear=1972 Service1=USAF Service2=NVietnam Mission1=STRIKE AircraftType1=F-4D AircraftType2=F-4E AircraftType3=MiG-21MF AircraftType4=MiG-17F ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1964 EndYear=1973 <------- Change to whatever year you need on each one like this. WeatherType=SCATTERED -
Demon's missiles
Dave replied to rhugouvi's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The procedure is the same with the rest of the Sparrows, the aircraft has nothing to do with it. If you can launch them from F-4's then you can launch them from the Demon. The Demon does not have a boresite mode so you are going to have to do it hard way, find the target on radar at a distance, lock it up, shoot it down. -
Where Are These?
Dave replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I radar bomb....works well. It fits right in with SF very well. It hasn't made it to CA yet as I haven't got permission to upload it here. "In my opinion it suffers the main disadvantage of all non-gunfighting od missile-capable bombers for SFP1." Ok you lost me....there what are you saying? The sentence doesn't make sense. -
harrier
Dave replied to dugger34's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try www.column5.us until we can figure out what the problems are with them here. -
Demon's missiles
Dave replied to rhugouvi's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I am not sure why that isnt working but my AIM-7's work fine. Maybe the drop tanks didnt make it this wep pack. I would just add them myself if I were you. -
Sure do miss the F-4. Great calenders Mike.
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OTC After Action Report: Mission 1
Dave replied to Bunyap's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
His Craig Just so happens I am an MTL at the 362nd TRS at Sheppard AFB, were as you know train A-10, F-15, F-16 crewchiefs. Glad to meet you. I took the winders off the F-105 because I have data where they were lacking them to save weight for bigger loads over Cuba. The USAF theory at the time was that with all the fighter cover they were going to have over Cuba that the strike fighters would not of been bothered by enemy fighters. None one has made dual rails yet for F-105. -
JSF Aggie F-100 drop tank skins. Capuns updated carrier data.inis to help the AI land better. Kout's fix for the campaign delete button. Just drop into your OTC install and overwrite. You can get it in the DOWNLOADS section.
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304 downloads as of right now in just over 24 hours. That is almost 50 GB worth of downloads.
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Did anyone get thier copy yet?
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30,000 feet over a Carrier Battle Group
Dave replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ed use the FTP. ;) -
VF-124 F3H Demon
Dave posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Mapping made it difficult to get this close. In fact I hate the way it truned out. But it will be in the OTC package. -
"Greased Lightning" B-58A 59-2458
Dave posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
On March 5, 1962, Captains Robert G. Sowers (pilot), Robert MacDonald (navigator), and John T. Walton(defensive systems operator) flew from Los Angeles to New York City in the B-58A on display at the USAF Museum in only 2 hours and 56.8 seconds, an average speed of 1214.17 miles per hour. For this, they were awarded the Bendix Trophy for 1962 and each received the Distinguished Flying Cross. -
B-58A Skin Pack
Dave posted a file in Multi Engined Bomber, Transport, Light Attack and Trainer Skins
Version
643 downloads
Hustler skin pack by USAFMTL Orignal skin by Pappychecksix. One represents Greased Lightning which broke a New York to London speed record. The other is one if the many of the 63rd BS, 43rd Bw. I redid most of the decals to high res and did some skin work. Just drop into your B-58 and go fly. -
F/A-18E Super Hornet
Dave replied to splash1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The SH is a bad word in the SF/WOV community...we hate it for replacing the Tomcat.....bad things man, bad things....:p There was one in the work but who know what happened. -
Oh yeah I am getting it for sure.
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Frame Rate
Dave replied to SCUBAdevine's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You would be surpised how much it does effect.