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Everything posted by Dave
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Version
432 downloads
--------------------------------------------- Douglas A-1H "skyraider" Skin for Wings Over Vietnam/Strike Fighters by Volks --------------------------------------------- A-1H Skyraider SEA Camoflage Original aircraft and textures: MontyCZ and Myself New Skin/templates: Myself Foreword =========================== The Skyraider was the first aircraft to be produced for Strike fighters. It was also the first plane I skinned in the game. A revamp of the SEA camo was sorely needed and here it is. I have repaint it in better matching colours for the SEA camo, colours which I used for AD's F-105. I have also upgraded the weathering and other parts to current standards. I now beleive it has it place as a standard aircraft in WOV. Installation: =========================== Simply unzip the file (VietnamUSAFCamo) into your A-1H folder, which is located in the Objects/aircraft folder of your strike fighters/WOV installation. The folder "VietnamUSAFCamo" will appear with all required skin files. It should overwrite the existing skin in that folder ( my old version of the skin) Then open the Text file "A-1h.cfg" and enter the following text after the last skin entry: [TextureSetXXX] Directory=VietnamUSAFCamo Name=SEA Camoflage (Volks) Nation=USAF Squadron=VA36 Specular=0.500000 Glossiness=0.750000 Reflection=0.000000 Replace the XXX with whatever is next in squence I have also placed a new hanger screen and loading screen into the zip file as I didnt think the previous versions made the cut. If you like them just put them into the main A-1h folder. Disclaimer: =========================== This addon package is a non-commercial addon package. It is not supported by Thirdwire and/or Strategy first. The addon is supplied with no support by me, and I (the creator) can not be held responsible for any damage this addon might do to your computer. You may use this addon for your own non-commercial, personal use. All rights remain to I (the creator). You are allowed to distribute/share this addon package in a non-commercial way. But you are not allowed to modify this package in any kind (this includes cutting off parts of the ZIP file it comes with) or conceal it?s origin. If you want to modify this addon package you have to get my permission first. -
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"Even though I am gay....I still love aircraft."
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I dont know which oneis better this or the F15....great work.
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That was number 4..... Some other shots of Operation Brush Fire Night Patrol This is what the Tomcat was meant for, fleet defense. --------------------------------------------------------------------------------------- Lots of flak over Russia. I think they didnt want us there.
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Relatively new to Strike Fighters Project-1
Dave replied to OengusAnBearMor's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
http://forum.combatace.com/index.php?showtopic=7208 http://forum.combatace.com/index.php?showtopic=4076 Here you go. I think you will be busy for awhile...:D If you need help drop me a PM. -
Howdy Folks
Dave replied to Vigilante's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Welcome to the jungle......:D -
Where's Mighty Mouse?
Dave replied to Vigilante's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Because the Mighty Mouse rockets are availble on the F-86D/L only. The F-94B didnt carry them. You are thinking the F-94C. The F-89 had to be modded with other rockets to get the right effect yada yada, any way it couldnt be done at the time. It requires an update but Pasko has a ton of other stuff on his plate. Here is some info on the F-94 to help you see the difference between the 2. Specifications of the F-94B: One Allison J33-A-33 or -33A turbojet rated at 4400 lb.st. dry and 6000 lb.st with afterburning. Wingspan 37 feet 6 inches (38 feet 11 inches with wingtip tanks), length 40 feet 1 inches, height 12 feet 8 inches, wing area 234.8 square feet. Weights: 10,064 pounds empty, 13,474 pounds loaded, 16,844 pound maximum. Maximum speed 606 mph at sea level. Initial climb rate 6850 feet per minute. Service ceiling 48,0-00 feet. Normal range 665 miles, maximum range 905 miles. Armed with four 0.50-inch M-3 machine guns in the nose. Specification of the F-94C: Engine: One Pratt & Whitney J48-P-5 turbojet engine rated at 6350 lb.st. dry and 8750 lb.st. with afterburning. Dimensions: Wingspan 42 feet 5 inches with wingtip tanks, length 44 feet 6 inches, height 14 feet 11 inches, wing area 232.8 square feet. Weights: 12,708 pounds empty, 18,300 pounds loaded, 24,184 pound maximum. Performance: Maximum speed: 640 mph at sea level, 585 mph at 22,000 feet, 578 mph at 40,000 fee. Initial climb rate 7980 feet per minute. Service ceiling 51,400 feet. Normal range 805 miles, maximum range 1275 miles. Armament: Armed with twenty-four 2.75-inch Mighty Mouse FFARs in nose, plus twelve FFARs in each of two wing leading-edge pods. -
Beat me too it Jeff. You have to forgive PG, he is young and does not know the ways of the force yet....
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You all know the opening music to Jane's USAF? I think it was done by digital ranch. It was also used in the trailer for We Were Soldiers. Does anyone know where I can get a legal copy? I want to make an SF video with it. Or does someone have a copy that they can assist me in making this little video. Thank you all.
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Gun Harmonization
Dave replied to DARoot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not sure my friend, I would ask Mk2 I think he knows. -
Version
3,351 downloads
Libya Terrain by USAFMTL Thanks to Diego for starting this and thanks to Deuces for the tiles. She isnt perfect but she works. Had a TE crash and lost hours of work. Took hours to fix what got messed up and even now it isn't just right. But I didnt want to spend anymore hours on it. I placed good planning maps and 5 carriers areas. The terrain on Siciliy is very mountainous. So watch your take offs and landings. Just put in your terrain folder, copy the desert.cat file from the desert terrain folder and rename to Libya. Enjoy. USAFMTL -
I love it when people use my baby for good! :p Nice shot in the future use a jpeg (keeps the image smaller) and a photo hosting program so it will show up in a post. photbucket is a good host. Just some advice.
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[!] A-1H loadout issue during campaign
Dave replied to ptitmataf's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is an updated one by streakeasgle at Avsim. Go get that one. -
[!] A-1H loadout issue during campaign
Dave replied to ptitmataf's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You just have another A-1H than I. Where did you get yours? -
Fellas you remember that word doc I think Shepski or Wags made where you could write in all your mission data? They made it for LOMAC. Do you all know where I can find it?
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My god...what an idiot.....and he leaves his address. He is looking for a fight. Screw him...
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[!] A-1H loadout issue during campaign
Dave replied to ptitmataf's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
// Station 1 = Left Wing Station 1 // Station 2 = Right Wing Station 1 // Station 3 = Left Wing Station 2 // Station 4 = Right Wing Station 2 // Station 5 = Left Wing Station 3 // Station 6 = Right Wing Station 3 // Station 7 = Left Wing Station 4 // Station 8 = Right Wing Station 4 // Station 9 = Left Wing Station 5 // Station 10 = Right Wing Station 5 // Station 11 = Left Wing Station 6 // Station 12 = Right Wing Station 6 // Station 13 = Left Wing Station Inboard 7 // Station 14 = Right Wing Station Inboard 7 // Station 15 = Centerline Station [Attack] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk82 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk82 Loadout[04].Quantity=1 Loadout[05].WeaponType=LAU-3A Loadout[05].Quantity=1 Loadout[06].WeaponType=LAU-3A Loadout[06].Quantity=1 Loadout[07].WeaponType=Mk82 Loadout[07].Quantity=1 Loadout[08].WeaponType=Mk82 Loadout[08].Quantity=1 Loadout[09].WeaponType=LAU-3A Loadout[09].Quantity=1 Loadout[10].WeaponType=LAU-3A Loadout[10].Quantity=1 Loadout[11].WeaponType=Mk82 Loadout[11].Quantity=1 Loadout[12].WeaponType=Mk82 Loadout[12].Quantity=1 Loadout[13].WeaponType=BLU-1 Loadout[13].Quantity=1 Loadout[14].WeaponType=BLU-1 Loadout[14].Quantity=1 Loadout[01].WeaponType=MK82 Loadout[01].Quantity=1 Loadout[02].WeaponType=MK82 Loadout[02].Quantity=1 Loadout[05].WeaponType=MK82 Loadout[05].Quantity=1 Loadout[06].WeaponType=MK82 Loadout[06].Quantity=1 Loadout[09].WeaponType=MK82 Loadout[09].Quantity=1 Loadout[10].WeaponType=MK82 Loadout[10].Quantity=1 Loadout[13].WeaponType=MK83 Loadout[13].Quantity=1 Loadout[14].WeaponType=MK83 Loadout[14].Quantity=1 [sEAD] Loadout[03].WeaponType=Rockeye Loadout[03].Quantity=1 Loadout[04].WeaponType=Rockeye Loadout[04].Quantity=1 Loadout[07].WeaponType=Rockeye Loadout[07].Quantity=1 Loadout[08].WeaponType=Rockeye Loadout[08].Quantity=1 Loadout[11].WeaponType=Rockeye Loadout[11].Quantity=1 Loadout[12].WeaponType=Rockeye Loadout[12].Quantity=1 Loadout[13].WeaponType=BLU-1 Loadout[13].Quantity=1 Loadout[14].WeaponType=BLU-1 Loadout[14].Quantity=1 Loadout[15].WeaponType=BLU-1 Loadout[15].Quantity=1 [Anti-Ship] Loadout[13].WeaponType=MK83 Loadout[13].Quantity=1 Loadout[14].WeaponType=MK83 Loadout[14].Quantity=1 Loadout[15].WeaponType=MK83 Loadout[15].Quantity=1 [FAC] Loadout[11].WeaponType=LAU-3A Loadout[11].Quantity=1 Loadout[12].WeaponType=LAU-3A Loadout[12].Quantity=1 -
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problems with addon aircrafts
Dave replied to dast24's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In your flight folder is the flightdata.cat, from that file you extract the flightengine.ini, and you the replace the part [GraphicsSettings] with this: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=2048 MaxMeshPerScene=2048 MaxModelPerScene=4096 MaxLightPerScene=1024 AspectRatio=1.333333 MinPixelSize=1.0 And then save your flightengine.ini file again. you will need to download the SP1extractor. Then you will edit the flightdata.cat file under the flight folder and extract the flightengine.ini file. Keep the flighengine.ini file under the flight folder and edit it as you wish using notepad for example. To download the extractor follow this link http://www.bobsyouruncle.net/SFdownloads/SFP1E_10.exe -
Yep go to http://www.lockon.ru and go get it!
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Version
1,890 downloads
F-104A/C Superpack by USAFMTL For wpnssgt's F-104 This pack includes 18 skins all done by me using updated templates of Sundowner. Tweaked the data.ini on both planes. Fixed Thrust values, range, speed etc. Notes This F-104A is the gunless one. You get 2 winders only just like it had until 1964. I have included though a data.ini that has the gun for later use if you want. The F-104C could carry 4 winders, 2 on the wing tips and 2 under the fuse. However after great amount of research it was almost never used as the fuse missiles seeker head would get damaged all the time. So I did not include it. Make sure you have the latest weps pack installed. Also this will only work with people who have the older versions of SF that came with the F-104G as it uses the G pit. Original model by wpnssgt, original textures by Sundowner. All updates by me. Skins by me. Just zip the pack, run the .exe files to a folder of your choosing. Then drop the files in your aircraft folder. Go fly. There are 6 F-104C skins and 12 F-104A skins. Enjoy USAFMTL -
Version
350 downloads
F-5A RCAF Camo Place the skin in your F-5A folder & thats it, if you want the RCAF drop tanks to show up in the loadout screen you will need to add them manually to the weapons folder then add these lines to the weapondata ini : [WeaponDataxxx] TypeName=F5C_TKLW FullName=RCAF 41.6 Gal Fuel Tank ModelName=F5C_TKLWCA Mass=195.000000 Diameter=0.050000 Length=2.500000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=175.000000 Asymmetrical=TRUE RightModelName=F5C_TKRWCA [WeaponDataxxx] TypeName=F5C_TKW FullName=RCAF 150 Gal fuel Tank ModelName=F5C_TKWCAC Mass=559.000000 Diameter=0.510000 Length=3.580000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=700.000000 Asymmetrical=FALSE MaxFuelAmount=1771.760010 Asymmetrical=FALSE DONT FORGET TO CHANGE THE XXX TO YOUR NEXT NUMBERS. then just open the weapon data ini with the weapons editor then close it again letting it save your new weapons. any problems just let me know Sundowner [Ant] 24 April 2005